Player Matchup

Sobek
Sobek
EcIypze
Sobek
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 3
Bellona
Bellona
FryMcEggs
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 123L
1,414 Elo+
Party 2
Skadi
Skadi
MrGlobbers
Skadi
Level 8
God Stats
2W - 4L
1,423 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 3
Zeus
Zeus
Oscar8bit
Zeus
Level 19
God Stats
1W - 2L
1,263 SR
Queue Stats
149W - 140L
1,377 Elo+
Party 2
Thor
Thor
iLNeich7
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Team Averages
Level 15
1,395 SR
1,389 Elo+

VS

Team Averages
Level 28
1,490 SR
1,449 Elo+
Ares
Ares
EightofHearts69
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
JAMtheSeagull
Anhur
Level 86
God Stats
1W - 3L
1,312 SR
Queue Stats
113W - 99L
1,362 Elo+
Party 1
Achilles
Achilles
girthquake882
Achilles
Level 29
God Stats
9W - 6L
1,539 SR
Queue Stats
46W - 43L
1,499 Elo+
Solo
Chaac
Chaac
lildinogamer
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
themarines72
Anubis
Level 17
God Stats
5W - 8L
1,598 SR
Queue Stats
97W - 120L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EcIypze
Sobek
9
3 / 4 / 3
5,894
536
2,188
7,920
2,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
FryMcEggs
Bellona
11
3 / 1 / 3
6,312
574
6,877
7,520
6,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
10
4 / 3 / 3
6,333
576
7,437
8,133
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
1 / 1 / 1
6,179
562
2,498
3,483
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
11
6 / 1 / 1
6,785
617
3,062
4,592
1,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,519
320
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 4 / 0
5,761
524
5,721
8,372
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
girthquake882
Achilles
11
4 / 2 / 0
6,458
587
4,793
7,781
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,807
437
3,031
7,631
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
8
0 / 7 / 5
5,098
463
4,610
7,071
2,663
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
9
10
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
EcIypze
Sobek
3
4
3
1.13
L
0
0
0
0
W
Bellona
FryMcEggs
Bellona
3
1
3
4.5
L
5
4
0
1.25
W
Skadi
4
3
3
1.83
W
Zeus
1
1
1
1.5
L
Achilles
girthquake882
Achilles
4
2
0
2
W
Thor
6
1
1
6.5
L
0
4
0
0
L
Anubis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
18,155
31,648
Taken
30,855
13,582
Mitigated
13,991
9,138
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EcIypze
Sobek
2,188
435
0
1,117
7,920
2,994
120
2,162
5,758
12,040
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
FryMcEggs
Bellona
6,877
2,546
0
2,274
7,520
6,686
814
0
7,198
0
28,201
L
5,721
1,963
0
2,174
8,372
2,071
0
1,440
6,861
0
22,697
W
Skadi
7,437
5,014
222
3,235
8,133
1,608
182
1,909
6,224
0
27,809
W
Zeus
2,498
550
0
1,067
3,483
868
1,709
438
3,020
28,816
0
L
Achilles
girthquake882
Achilles
4,793
1,993
0
2,836
7,781
4,077
0
1,230
6,405
0
32,114
W
Thor
3,062
518
0
1,223
4,592
1,426
96
101
4,491
0
27,530
L
3,031
423
0
2,718
7,631
5,180
0
147
7,167
0
17,676
L
Anubis
4,610
1,164
232
1,145
7,071
2,663
0
1,657
5,362
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
25,643
241
Minions Killed
174
0
Camps Cleared
0
922,606
Distance Traveled
777,930
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,894
536
28
3
0
207,910
2
L
Ares
3,519
320
0
0
0
0
0
W
Bellona
6,312
574
54
5
0
180,660
0
L
Anhur
5,761
524
38
3
0
200,681
2
W
Skadi
6,333
576
45
4
0
186,827
0
W
Zeus
6,179
562
71
6
0
171,302
1
L
Achilles
6,458
587
78
7
0
214,619
0
W
Thor
6,785
617
43
4
0
175,907
1
L
Chaac
4,807
437
35
3
0
199,723
0
L
Anubis
5,098
463
23
2
0
162,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role