Player Matchup

Hun Batz
Hun Batz
CallummT
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,760 Elo+
Party 1
Horus
Horus
JustaLadFromHome
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
goldenplatypus
Baron Samedi
Level 89
God Stats
3W - 0L
1,704 SR
Queue Stats
145W - 105L
1,698 Elo+
Party 1
Team Averages
Level 44
1,568 SR
1,730 Elo+

VS

Team Averages
Level 92
1,625 SR
1,535 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jaro-fragger
Hercules
Level 28
God Stats
0W - 1L
1,875 SR
Queue Stats
59W - 103L
1,500 Elo+
Party 2
Ra
Ra
aalleexx_01
Ra
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
178W - 137L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallummT
Hun Batz
14
14 / 3 / 4
10,747
896
14,871
13,889
5,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 16
8,229
686
5,884
12,323
6,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
goldenplatypus
Baron Samedi
13
4 / 2 / 13
9,292
774
12,795
9,982
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 6 / 3
8,797
733
10,169
11,207
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Jaro-fragger
Hercules
11
0 / 6 / 3
7,295
608
3,034
15,155
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 2
10,036
836
10,434
11,704
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
7
7
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
3
0.58
W
Hun Batz
CallummT
Hun Batz
14
3
4
5.33
L
Hercules
Jaro-fragger
Hercules
0
6
3
0.25
W
0
2
16
4
L
5
6
2
1
W
Baron Samedi
goldenplatypus
Baron Samedi
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
23,637
36,194
Taken
38,066
16,836
Mitigated
19,394
17,571
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,169
4,738
0
230
11,207
5,592
0
3,937
7,019
3,042
28,039
W
Hun Batz
CallummT
Hun Batz
14,871
4,542
574
1,844
13,889
5,520
241
3,066
10,573
0
38,000
L
Hercules
Jaro-fragger
Hercules
3,034
851
283
4,885
15,155
9,603
0
4,806
9,901
0
14,654
W
5,884
3,803
4,142
4,357
12,323
6,290
85
4,288
7,985
0
21,259
L
10,434
926
1,452
3,567
11,704
4,199
0
3,126
8,266
44,405
0
W
Baron Samedi
goldenplatypus
Baron Samedi
12,795
720
3,637
3,017
9,982
5,026
543
3,590
6,342
27,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
26,128
119
Minions Killed
128
0
Camps Cleared
0
747,528
Distance Traveled
602,931
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,797
733
49
4
0
195,827
0
W
Hun Batz
10,747
896
56
5
0
281,386
1
L
Hercules
7,295
608
16
1
0
190,378
1
W
Horus
8,229
686
37
3
0
242,703
0
L
Ra
10,036
836
63
5
0
216,726
2
W
Baron Samedi
9,292
774
26
2
0
223,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role