Player Matchup

Ymir
Ymir
DrSkeletony
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 102L
1,593 Elo+
Solo
Hel
Hel
Felipene69
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,703 Elo+
Party 2
Olorun
Olorun
JarkorShileno
Olorun
Level 27
God Stats
3W - 1L
1,852 SR
Queue Stats
34W - 31L
1,720 Elo+
Party 2
Da Ji
Da Ji
Undefeatedchaos
Da Ji
Level 15
God Stats
13W - 11L
1,310 SR
Queue Stats
52W - 58L
1,435 Elo+
Solo
Vulcan
Vulcan
lavolamagik
Vulcan
Level 28
God Stats
7W - 3L
1,890 SR
Queue Stats
34W - 25L
1,696 Elo+
Party 2
Team Averages
Level 25
1,610 SR
1,629 Elo+

VS

Team Averages
Level 24
1,428 SR
1,593 Elo+
Heimdallr
Heimdallr
FeSight
Heimdallr
Level 27
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 1
Merlin
Merlin
Patoneil94
Merlin
Level 48
God Stats
4W - 4L
1,319 SR
Queue Stats
98W - 93L
1,447 Elo+
Party 1
Thanatos
Thanatos
Really2kk
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,884 Elo+
Solo
Artio
Artio
SolarGryffin
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Cu Chulainn
Cu Chulainn
solo2121
Cu Chulainn
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 232L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,206
542
5,608
12,704
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 3 / 2
9,142
538
8,905
13,803
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 6
7,333
431
6,287
8,839
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 2
7,997
470
7,740
8,504
3,529
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
13
4 / 0 / 2
8,008
471
8,308
2,032
608
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FeSight
Heimdallr
11
2 / 4 / 1
7,113
418
4,719
12,064
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Patoneil94
Merlin
15
3 / 4 / 0
9,168
539
9,527
10,118
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Really2kk
Thanatos
10
0 / 4 / 3
6,422
378
2,126
9,710
2,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
0 / 2 / 2
7,102
418
2,590
10,830
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
solo2121
Cu Chulainn
13
1 / 3 / 0
7,896
464
4,614
10,115
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Heimdallr
FeSight
Heimdallr
2
4
1
0.63
W
3
3
2
1.33
W
0
2
6
1.5
L
Merlin
Patoneil94
Merlin
3
4
0
0.75
L
Thanatos
Really2kk
Thanatos
0
4
3
0.38
L
0
2
2
0.5
W
5
1
2
6
W
Vulcan
4
0
2
5
L
Cu Chulainn
solo2121
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
23,576
45,882
Taken
52,837
20,531
Mitigated
24,734
17,657
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,608
1,188
0
3,607
12,704
9,527
238
828
11,447
45,260
0
L
Heimdallr
FeSight
Heimdallr
4,719
2,046
0
4,304
12,064
4,139
0
7,002
5,056
0
47,731
W
8,905
367
1,040
7,114
13,803
4,292
0
7,084
6,223
61,583
0
W
6,287
1,664
432
4,904
8,839
2,575
537
1,731
7,051
40,282
0
L
Merlin
Patoneil94
Merlin
9,527
354
0
3,111
10,118
3,251
0
5,806
3,914
60,562
0
L
Thanatos
Really2kk
Thanatos
2,126
303
0
6,386
9,710
2,694
157
2,977
6,625
0
21,470
L
2,590
153
339
2,347
10,830
6,166
0
7,798
2,942
15,789
0
W
7,740
2,869
0
386
8,504
3,529
0
1,176
7,240
0
35,180
W
Vulcan
8,308
4,204
0
174
2,032
608
781
641
1,391
38,631
0
L
Cu Chulainn
solo2121
Cu Chulainn
4,614
665
0
2,157
10,115
8,484
0
4,911
5,192
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
37,701
407
Minions Killed
356
0
Camps Cleared
0
1,561,576
Distance Traveled
1,450,667
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,206
542
91
5
0
278,695
4
L
Heimdallr
7,113
418
93
5
0
249,773
3
W
Hel
9,142
538
132
8
0
304,212
1
W
Olorun
7,333
431
64
4
0
367,656
5
L
Merlin
9,168
539
119
7
0
299,333
1
L
Thanatos
6,422
378
48
3
0
314,433
1
L
Artio
7,102
418
23
1
0
336,671
3
W
Da Ji
7,997
470
55
3
0
296,932
1
W
Vulcan
8,008
471
65
4
0
314,081
2
L
Cu Chulainn
7,896
464
73
4
0
250,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role