Player Matchup

Da Ji
Da Ji
AHTHSilverWolf
Da Ji
Level 95
God Stats
5W - 5L
1,500 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 1
Chaac
Chaac
Arrithorn-
Chaac
Level 82
God Stats
41W - 33L
1,664 SR
Queue Stats
97W - 81L
1,539 Elo+
Party 1
Hel
Hel
SweetHoneyyyyyy
Hel
Level 14
God Stats
30W - 15L
1,678 SR
Queue Stats
31W - 16L
1,587 Elo+
Party 1
Team Averages
Level 64
1,614 SR
1,566 Elo+

VS

Team Averages
Level 23
1,565 SR
1,471 Elo+
Olorun
Olorun
EZE_56
Olorun
Level 18
God Stats
1W - 2L
1,534 SR
Queue Stats
98W - 78L
1,400 Elo+
Party 2
Nemesis
Nemesis
MrAlphaAce_TTV
Nemesis
Level 23
God Stats
11W - 14L
1,659 SR
Queue Stats
104W - 128L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
i_Go_DuMb_
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,966
767
6,143
8,483
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
1 / 2 / 8
8,611
662
9,177
11,799
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 6
8,405
647
5,797
9,281
3,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EZE_56
Olorun
13
4 / 5 / 4
8,950
688
12,352
9,381
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 3
8,510
655
4,826
6,159
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
i_Go_DuMb_
Kumbhakarna
11
1 / 3 / 6
8,846
680
4,085
10,240
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
8
8
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Chaac
1
2
8
2.5
L
Olorun
EZE_56
Olorun
4
5
4
1.2
L
3
1
3
4.5
W
2
4
6
1.25
L
Kumbhakarna
i_Go_DuMb_
Kumbhakarna
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
21,263
29,563
Taken
25,780
17,252
Mitigated
16,064
15,525
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,143
1,240
364
1,868
8,483
3,140
552
3,302
4,968
0
37,651
W
Chaac
9,177
1,931
378
3,952
11,799
10,352
104
6,242
5,231
0
34,017
L
Olorun
EZE_56
Olorun
12,352
3,859
631
2,482
9,381
3,657
90
1,709
7,372
37,125
0
L
4,826
2,196
306
659
6,159
3,912
0
1,263
4,742
2,372
19,576
W
5,797
1,120
4,849
4,114
9,281
3,760
486
6,466
2,511
20,148
0
L
Kumbhakarna
i_Go_DuMb_
Kumbhakarna
4,085
438
0
1,824
10,240
8,495
0
2,943
7,147
14,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
26,306
139
Minions Killed
115
0
Camps Cleared
0
662,756
Distance Traveled
582,624
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,966
767
54
4
0
229,667
1
W
Chaac
8,611
662
49
4
0
245,681
2
L
Olorun
8,950
688
69
5
0
192,362
0
L
Nemesis
8,510
655
31
2
0
191,300
2
W
Hel
8,405
647
36
3
0
187,408
0
L
Kumbhakarna
8,846
680
15
1
0
198,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role