Player Matchup

Cerberus
Cerberus
BlooHornet
Cerberus
Level 63
God Stats
8W - 9L
1,500 SR
Queue Stats
235W - 235L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
Psychooboii_
Sun Wukong
Level 63
God Stats
33W - 17L
1,795 SR
Queue Stats
292W - 316L
1,601 Elo+
Party 2
Persephone
Persephone
Smvky
Persephone
Level 85
God Stats
13W - 11L
1,500 SR
Queue Stats
195W - 210L
1,397 Elo+
Solo
Nemesis
Nemesis
Tigron_Shane
Nemesis
Level 63
God Stats
24W - 17L
1,616 SR
Queue Stats
158W - 198L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
arrow4532
Heimdallr
Level 67
God Stats
12W - 8L
1,631 SR
Queue Stats
418W - 445L
1,512 Elo+
Party 2
Team Averages
Level 68
1,608 SR
1,486 Elo+

VS

Team Averages
Level 87
1,607 SR
1,621 Elo+
Janus
Janus
Dusan181
Janus
Level 65
God Stats
2W - 3L
1,481 SR
Queue Stats
25W - 22L
1,579 Elo+
Party 1
Nemesis
Nemesis
RVinny-
Nemesis
Level 59
God Stats
2W - 2L
1,815 SR
Queue Stats
17W - 15L
1,579 Elo+
Party 1
Chernobog
Chernobog
RuthlessSavage35
Chernobog
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 261L
1,600 Elo+
Solo
Bellona
Bellona
TryHartz IV
Bellona
Level 114
God Stats
2W - 3L
1,738 SR
Queue Stats
185W - 164L
1,633 Elo+
Solo
Cerberus
Cerberus
iwannastabyou
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlooHornet
Cerberus
11
3 / 3 / 6
7,774
518
6,628
13,245
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Psychooboii_
Sun Wukong
15
3 / 3 / 2
8,822
588
7,914
13,884
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Smvky
Persephone
12
0 / 4 / 4
7,388
493
5,733
6,765
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tigron_Shane
Nemesis
14
8 / 3 / 2
8,724
582
7,028
8,071
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
arrow4532
Heimdallr
12
4 / 3 / 2
7,522
501
9,788
8,366
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dusan181
Janus
12
5 / 5 / 0
8,026
535
4,366
8,444
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RVinny-
Nemesis
12
4 / 3 / 5
7,879
525
6,907
9,660
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
12
4 / 3 / 3
7,717
514
7,814
11,115
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
TryHartz IV
Bellona
14
3 / 3 / 1
8,382
559
10,211
11,224
15,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
iwannastabyou
Cerberus
9
0 / 4 / 5
5,939
396
5,110
12,630
4,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
18
Kills
16
16
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlooHornet
Cerberus
3
3
6
2
L
Janus
Dusan181
Janus
5
5
0
1
W
Sun Wukong
Psychooboii_
Sun Wukong
3
3
2
1.33
L
Nemesis
RVinny-
Nemesis
4
3
5
2.17
L
Chernobog
4
3
3
1.83
W
Persephone
Smvky
Persephone
0
4
4
0.5
W
Nemesis
Tigron_Shane
Nemesis
8
3
2
3
L
Bellona
TryHartz IV
Bellona
3
3
1
1.17
W
Heimdallr
arrow4532
Heimdallr
4
3
2
1.67
L
Cerberus
iwannastabyou
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
34,408
50,331
Taken
53,073
24,739
Mitigated
32,494
12,649
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlooHornet
Cerberus
6,628
598
0
2,995
13,245
4,940
288
1,957
11,288
26,381
0
L
Janus
Dusan181
Janus
4,366
195
0
1,749
8,444
2,887
0
4,585
3,859
36,226
0
W
Sun Wukong
Psychooboii_
Sun Wukong
7,914
2,446
0
4,647
13,884
8,850
0
995
12,889
0
64,625
L
Nemesis
RVinny-
Nemesis
6,907
3,196
0
1,153
9,660
6,786
0
1,915
7,745
4,824
35,489
L
Chernobog
7,814
5,118
0
5,794
11,115
2,861
1,172
2,433
8,682
0
51,740
W
Persephone
Smvky
Persephone
5,733
476
0
1,027
6,765
2,459
153
4,229
2,534
41,515
0
W
Nemesis
Tigron_Shane
Nemesis
7,028
3,082
0
1,204
8,071
5,954
283
689
7,382
5,120
44,336
L
Bellona
TryHartz IV
Bellona
10,211
4,302
0
2,876
11,224
15,341
0
409
10,815
4,021
51,777
W
Heimdallr
arrow4532
Heimdallr
9,788
5,209
156
2,620
8,366
2,536
394
2,993
5,373
0
30,567
L
Cerberus
iwannastabyou
Cerberus
5,110
394
550
2,910
12,630
4,619
0
3,426
9,204
18,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
37,943
402
Minions Killed
392
0
Camps Cleared
0
1,489,001
Distance Traveled
1,423,483
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,774
518
50
3
0
292,950
0
L
Janus
8,026
535
77
5
0
230,600
2
W
Sun Wukong
8,822
588
143
10
0
295,249
0
L
Nemesis
7,879
525
61
4
0
319,334
6
L
Chernobog
7,717
514
82
5
0
305,742
2
W
Persephone
7,388
493
72
5
0
277,278
0
W
Nemesis
8,724
582
87
6
0
338,744
0
L
Bellona
8,382
559
120
8
0
269,552
0
W
Heimdallr
7,522
501
50
3
0
284,780
1
L
Cerberus
5,939
396
52
3
0
298,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role