Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold V
MagicsCreation
Cernunnos
Gold V
Level 128
God Stats
11W - 5L
1,500 SR
Queue Stats
232W - 238L
1,412 MMR
Solo
Ra
Ra
Silver I
SPACEMONKEY0301
Ra
Silver I
Level 124
God Stats
6W - 3L
1,879 SR
Queue Stats
48W - 35L
1,412 MMR
Solo
Nike
Nike
Bronze III
X 73rand X
Nike
Bronze III
Level 155
God Stats
4W - 4L
1,867 SR
Queue Stats
569W - 561L
1,411 MMR
Solo
Awilix
Awilix
Bronze III
xY0L0 42O sWaGx
Awilix
Bronze III
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 12L
1,365 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,649 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,502 SR
1,411 MMR
Amaterasu
Amaterasu
Silver II
GamerBlackBolt
Amaterasu
Silver II
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 112L
1,415 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
MeLLoSp14
Ao Kuang
Gold V
Level 153
God Stats
22W - 33L
1,510 SR
Queue Stats
1,053W - 1,064L
1,403 MMR
Party 1
Ah Puch
Ah Puch
Silver II
SuperrealTick03
Ah Puch
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,415 MMR
Party 3
Apollo
Apollo
Silver I
T Rooskiee
Apollo
Silver I
Level 101
God Stats
18W - 18L
1,490 SR
Queue Stats
92W - 90L
1,406 MMR
Solo
Ganesha
Ganesha
Gold IV
sarxkoz
Ganesha
Gold IV
Level 129
God Stats
5W - 9L
1,513 SR
Queue Stats
793W - 801L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 0 / 12
11,816
622
6,648
12,023
10,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
MagicsCreation
Cernunnos
17
4 / 0 / 7
11,457
603
13,664
9,897
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 0 / 7
12,371
651
12,295
9,841
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 0 / 8
10,747
566
8,670
16,947
17,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 0 / 10
11,469
604
11,051
12,338
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouSetPersephoneBellonaTsukuyomi

VS

Bans
Cu ChulainnHeimdallrBaba YagaCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GamerBlackBolt
Amaterasu
14
0 / 6 / 0
7,858
414
7,847
18,983
13,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
MeLLoSp14
Ao Kuang
9
0 / 5 / 0
6,480
341
1,948
12,435
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 8 / 0
8,016
422
9,538
9,940
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
T Rooskiee
Apollo
15
0 / 1 / 0
8,581
452
5,350
13,274
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
sarxkoz
Ganesha
9
0 / 8 / 0
6,347
334
654
13,900
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
28
Kills
0
0
Deaths
28
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
12
11
L
Amaterasu
GamerBlackBolt
Amaterasu
0
6
0
0
W
Cernunnos
MagicsCreation
Cernunnos
4
0
7
7.5
L
Ao Kuang
MeLLoSp14
Ao Kuang
0
5
0
0
W
10
0
7
13.5
L
0
8
0
0
L
Apollo
T Rooskiee
Apollo
0
1
0
0
W
2
0
8
6
L
Ganesha
sarxkoz
Ganesha
0
8
0
0
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
25,337
61,046
Taken
68,532
46,020
Mitigated
31,687
28,577
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,648
919
0
500
12,023
10,601
1,952
2,431
9,592
41,104
0
L
Amaterasu
GamerBlackBolt
Amaterasu
7,847
2,653
0
4,132
18,983
13,236
0
5,065
13,751
4,277
41,524
W
Cernunnos
MagicsCreation
Cernunnos
13,664
7,446
0
5,867
9,897
6,264
3,642
2,468
7,429
6,674
71,510
L
Ao Kuang
MeLLoSp14
Ao Kuang
1,948
359
0
2,377
12,435
3,171
0
5,075
7,236
20,187
0
W
12,295
698
5,525
5,449
9,841
5,460
2,071
3,098
6,743
97,176
0
L
9,538
317
0
619
9,940
3,037
0
4,252
5,507
63,348
0
L
Apollo
T Rooskiee
Apollo
5,350
1,814
0
717
13,274
7,623
1,154
1,180
12,081
5,906
53,942
W
8,670
1,687
0
5,698
16,947
17,927
1,960
2,558
14,389
7,407
62,305
L
Ganesha
sarxkoz
Ganesha
654
179
552
2,356
13,900
4,620
0
4,331
9,497
19,831
0
W
11,051
5,469
0
5,538
12,338
5,768
4,265
2,528
9,810
0
65,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,860
Gold Earned
37,282
605
Minions Killed
402
0
Camps Cleared
0
1,978,649
Distance Traveled
1,582,723
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,816
622
66
3
0
380,996
0
L
Amaterasu
7,858
414
83
4
0
363,394
1
W
Cernunnos
11,457
603
133
7
0
329,461
4
L
Ao Kuang
6,480
341
45
2
0
297,074
2
W
Ra
12,371
651
176
9
0
414,289
5
L
Ah Puch
8,016
422
138
7
0
318,675
1
L
Apollo
8,581
452
131
7
0
390,258
3
W
Nike
10,747
566
125
7
0
413,126
2
L
Ganesha
6,347
334
5
0
0
213,322
4
W
Awilix
11,469
604
105
6
0
440,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role