Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
JNukes94
Anhur
Platinum II
Level 155
God Stats
12W - 7L
1,902 SR
Queue Stats
466W - 439L
1,893 MMR
Solo
Fenrir
Fenrir
Diamond V
RealizePower
Fenrir
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
Tracer Workman
Cerberus
Platinum V
Level 155
God Stats
3W - 3L
1,379 SR
Queue Stats
65W - 51L
1,865 MMR
Solo
Artio
Artio
Platinum V
ricodaiceman
Artio
Platinum V
Level 157
God Stats
2W - 0L
1,710 SR
Queue Stats
69W - 48L
1,904 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,598 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,676 SR
1,806 MMR
Tsukuyomi
Tsukuyomi
Gold I
Blac_Star_Uli
Tsukuyomi
Gold I
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 151L
1,911 MMR
Solo
King Arthur
King Arthur
Gold I
MilkCheeseCracke
King Arthur
Gold I
Level 63
God Stats
7W - 6L
1,924 SR
Queue Stats
124W - 90L
1,904 MMR
Party 1
Ares
Ares
Platinum V
gr8zer0
Ares
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
okSomber
Chronos
Gold II
Level 48
God Stats
0W - 1L
1,854 SR
Queue Stats
21W - 12L
1,858 MMR
Party 1
Chang'e
Chang'e
Platinum III
xlGod 0f Warlx
Chang'e
Platinum III
Level 154
God Stats
18W - 16L
1,602 SR
Queue Stats
724W - 707L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 6
8,765
548
7,970
6,638
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
JNukes94
Anhur
17
5 / 0 / 7
10,184
637
8,786
6,177
2,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
5 / 3 / 3
8,847
553
6,457
14,048
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
17
2 / 1 / 3
9,334
583
6,013
12,041
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 9
7,913
495
3,758
15,892
9,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouCu ChulainnSetNemesis

VS

Bans
PersephoneApolloCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blac_Star_Uli
Tsukuyomi
14
7 / 4 / 0
8,425
527
8,341
11,035
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MilkCheeseCracke
King Arthur
15
1 / 2 / 2
8,519
532
7,737
12,914
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
gr8zer0
Ares
12
1 / 3 / 4
7,628
477
9,048
10,895
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
okSomber
Chronos
14
0 / 5 / 3
8,099
506
4,660
8,816
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
6,866
429
5,631
8,448
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
9
9
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
6
3
L
Tsukuyomi
Blac_Star_Uli
Tsukuyomi
7
4
0
1.75
W
Anhur
JNukes94
Anhur
5
0
7
8.5
L
King Arthur
MilkCheeseCracke
King Arthur
1
2
2
1
W
Fenrir
5
3
3
2.17
W
Cerberus
2
1
3
3.5
L
Ares
gr8zer0
Ares
1
3
4
1
L
Chronos
okSomber
Chronos
0
5
3
0.3
W
3
3
9
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
35,417
54,796
Taken
52,108
29,722
Mitigated
27,410
19,523
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,970
386
0
500
6,638
2,218
0
3,610
2,960
56,100
0
L
Tsukuyomi
Blac_Star_Uli
Tsukuyomi
8,341
1,605
0
4,145
11,035
3,913
0
2,843
8,104
0
63,299
W
Anhur
JNukes94
Anhur
8,786
4,568
0
2,673
6,177
2,085
1,129
3,445
2,696
0
65,390
L
King Arthur
MilkCheeseCracke
King Arthur
7,737
843
0
5,101
12,914
8,975
0
4,870
7,533
0
57,002
W
Fenrir
6,457
987
0
5,240
14,048
5,538
78
2,823
11,057
0
53,683
W
Cerberus
6,013
592
0
6,074
12,041
10,734
149
666
10,923
73,901
0
L
Ares
gr8zer0
Ares
9,048
350
0
1,819
10,895
8,273
0
3,231
7,574
25,989
0
L
Chronos
okSomber
Chronos
4,660
1,809
0
431
8,816
3,976
0
2,553
6,177
53,285
0
W
3,758
326
1,583
3,453
15,892
9,147
35
8,381
6,987
16,653
0
L
5,631
133
695
2,577
8,448
2,273
0
3,334
4,979
39,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
39,537
560
Minions Killed
459
0
Camps Cleared
0
1,612,074
Distance Traveled
1,443,697
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,765
548
121
8
0
312,470
4
L
Tsukuyomi
8,425
527
97
6
0
314,765
4
W
Anhur
10,184
637
150
9
0
304,022
5
L
King Arthur
8,519
532
121
8
0
284,255
1
W
Fenrir
8,847
553
94
6
0
354,475
6
W
Cerberus
9,334
583
173
11
0
319,510
2
L
Ares
7,628
477
30
2
0
310,881
4
L
Chronos
8,099
506
112
7
0
286,289
3
W
Artio
7,913
495
22
1
0
321,597
8
L
Chang'e
6,866
429
99
6
0
247,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role