Player Matchup

Ra
Ra
Alansky15
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,424 Elo+
Solo
Odin
Odin
DenniSpike192
Odin
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
69W - 67L
1,476 Elo+
Party 2
Loki
Loki
NeneaMartinelv2
Loki
Level 20
God Stats
57W - 47L
1,355 SR
Queue Stats
84W - 91L
1,752 Elo+
Party 2
Artemis
Artemis
StalkerX24
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,446 Elo+
Party 2
Cerberus
Cerberus
sclaudiu105
Cerberus
Level 17
God Stats
14W - 17L
1,479 SR
Queue Stats
37W - 52L
1,437 Elo+
Party 2
Team Averages
Level 18
1,505 SR
1,507 Elo+

VS

Team Averages
Level 20
1,486 SR
1,356 Elo+
Ah Puch
Ah Puch
Ozaka7
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 176L
1,298 Elo+
Solo
King Arthur
King Arthur
The_Youens72
King Arthur
Level 20
God Stats
27W - 30L
1,387 SR
Queue Stats
55W - 60L
1,377 Elo+
Party 3
Yemoja
Yemoja
abod7om
Yemoja
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 168L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chave5200xx
Tsukuyomi
Level 16
God Stats
7W - 8L
1,485 SR
Queue Stats
36W - 40L
1,350 Elo+
Party 3
Ullr
Ullr
khalid55
Ullr
Level 17
God Stats
14W - 16L
1,558 SR
Queue Stats
81W - 99L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,922
522
14,103
17,478
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 5 / 2
9,886
520
16,327
16,983
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 7 / 6
8,386
441
5,970
11,940
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
StalkerX24
Artemis
13
3 / 7 / 1
8,165
430
9,696
12,529
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
sclaudiu105
Cerberus
11
2 / 7 / 3
7,658
403
7,018
16,977
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ozaka7
Ah Puch
17
10 / 2 / 6
10,435
549
16,684
9,910
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
The_Youens72
King Arthur
15
6 / 5 / 13
9,768
514
14,255
17,801
15,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
abod7om
Yemoja
14
8 / 3 / 16
10,090
531
7,634
18,390
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
chave5200xx
Tsukuyomi
16
5 / 5 / 10
10,017
527
6,935
13,007
5,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
13
3 / 4 / 14
8,499
447
13,618
15,611
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
19
Kills
32
32
Deaths
19
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
11
5
2
2.4
L
0
7
6
0.43
W
Ah Puch
Ozaka7
Ah Puch
10
2
6
6.5
L
Artemis
StalkerX24
Artemis
3
7
1
0.5
W
King Arthur
The_Youens72
King Arthur
6
5
13
2.5
W
Yemoja
abod7om
Yemoja
8
3
16
5.33
W
Tsukuyomi
chave5200xx
Tsukuyomi
5
5
10
2
W
Ullr
3
4
14
2.5
L
Cerberus
sclaudiu105
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,114
Damage
59,126
75,907
Taken
74,719
42,809
Mitigated
50,060
14,226
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,103
2,388
1,091
6,501
17,478
7,395
577
8,221
9,257
86,471
0
L
16,327
7,476
0
1,269
16,983
16,081
0
3,664
13,319
1,988
45,338
L
5,970
2,959
0
576
11,940
3,918
0
2,700
9,240
0
49,320
W
Ah Puch
Ozaka7
Ah Puch
16,684
1,802
0
1,102
9,910
4,384
452
2,935
6,925
71,896
0
L
Artemis
StalkerX24
Artemis
9,696
3,963
0
2,084
12,529
3,877
0
4,191
8,158
0
37,920
W
King Arthur
The_Youens72
King Arthur
14,255
1,747
0
671
17,801
15,040
267
5,662
11,770
0
55,168
W
Yemoja
abod7om
Yemoja
7,634
3,877
6,265
4,315
18,390
19,134
509
6,010
12,330
22,405
0
W
Tsukuyomi
chave5200xx
Tsukuyomi
6,935
2,054
0
2,848
13,007
5,325
58
3,527
9,312
0
39,226
W
Ullr
13,618
7,990
476
3,862
15,611
6,177
595
3,954
11,582
0
42,949
L
Cerberus
sclaudiu105
Cerberus
7,018
1,356
0
2,705
16,977
11,538
0
5,542
11,057
21,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
48,809
435
Minions Killed
357
0
Camps Cleared
0
1,598,074
Distance Traveled
1,675,234
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,922
522
161
8
0
313,221
1
L
Odin
9,886
520
94
5
0
334,417
3
L
Loki
8,386
441
76
4
0
379,810
0
W
Ah Puch
10,435
549
119
6
0
336,609
1
L
Artemis
8,165
430
70
4
0
266,057
0
W
King Arthur
9,768
514
89
5
0
345,760
4
W
Yemoja
10,090
531
30
2
0
308,506
0
W
Tsukuyomi
10,017
527
70
4
0
376,930
0
W
Ullr
8,499
447
49
3
0
307,429
4
L
Cerberus
7,658
403
34
2
0
304,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role