Player Matchup

Tsukuyomi
Tsukuyomi
Cooperthedog2
Tsukuyomi
Level 8
God Stats
9W - 10L
1,536 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Artemis
Artemis
LusciousBallz
Artemis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 229L
1,207 Elo+
Solo
Bellona
Bellona
MysticCripple
Bellona
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
21W - 11L
1,448 Elo+
Solo
Ra
Ra
RotRAMPAGE
Ra
Level 22
God Stats
48W - 57L
1,346 SR
Queue Stats
86W - 102L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
Scorchedlime
Kuzenbo
Level 14
God Stats
2W - 1L
1,451 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,376 Elo+

VS

Team Averages
Level 23
1,757 SR
1,464 Elo+
Ares
Ares
BillClintonIII
Ares
Level 23
God Stats
1W - 5L
1,708 SR
Queue Stats
336W - 365L
1,319 Elo+
Party 1
Cerberus
Cerberus
HatethePatriots
Cerberus
Level 19
God Stats
1W - 2L
1,708 SR
Queue Stats
16W - 29L
1,249 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jrjersey
Tsukuyomi
Level 17
God Stats
3W - 1L
1,773 SR
Queue Stats
22W - 14L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Skyfire120
Nu Wa
Level 29
God Stats
14W - 6L
1,883 SR
Queue Stats
68W - 59L
1,656 Elo+
Solo
Medusa
Medusa
worldonfire1
Medusa
Level 29
God Stats
6W - 9L
1,713 SR
Queue Stats
188W - 178L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cooperthedog2
Tsukuyomi
18
8 / 2 / 4
11,289
594
8,747
15,060
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
15
6 / 6 / 8
9,670
509
13,819
12,002
4,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
18
9 / 0 / 4
11,265
593
12,443
12,728
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 4
10,209
537
6,970
10,307
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
Scorchedlime
Kuzenbo
13
3 / 3 / 12
9,178
483
8,808
17,146
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
7,446
392
4,707
17,785
14,572
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
12
0 / 7 / 0
7,431
391
3,606
12,907
11,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Jrjersey
Tsukuyomi
18
8 / 4 / 2
10,510
553
12,818
14,898
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
15
1 / 4 / 5
8,976
472
15,666
10,607
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
4 / 6 / 1
8,082
425
9,730
15,896
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
28
Kills
13
13
Deaths
28
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
8
2
4
5
L
Cerberus
0
7
0
0
L
Tsukuyomi
Jrjersey
Tsukuyomi
8
4
2
2.25
W
Artemis
6
6
8
1.67
W
Bellona
9
0
4
11
W
2
2
4
2
W
Kuzenbo
Scorchedlime
Kuzenbo
3
3
12
3
L
Nu Wa
1
4
5
0.88
L
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
46,527
67,243
Taken
72,093
41,370
Mitigated
43,926
17,512
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,707
707
630
3,880
17,785
14,572
114
7,172
10,613
24,830
0
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
8,747
2,514
0
4,129
15,060
5,916
240
4,161
10,899
0
62,335
L
Cerberus
3,606
442
0
1,311
12,907
11,318
0
0
12,788
30,442
0
L
Tsukuyomi
Jrjersey
Tsukuyomi
12,818
3,935
0
4,334
14,898
8,779
0
1,131
13,667
0
80,427
W
Artemis
13,819
7,642
0
2,383
12,002
4,647
2,344
3,247
8,755
0
48,245
W
Bellona
12,443
5,726
0
1,443
12,728
9,524
1,226
5,398
7,215
0
66,183
W
6,970
242
2,369
3,584
10,307
3,710
663
5,377
4,930
79,104
0
W
Kuzenbo
Scorchedlime
Kuzenbo
8,808
4,637
849
2,755
17,146
17,573
146
5,681
11,465
24,022
0
L
Nu Wa
15,666
2,970
212
2,361
10,607
3,567
288
2,981
7,626
66,169
0
L
Medusa
9,730
4,303
0
4,983
15,896
5,690
492
4,494
11,402
0
47,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
42,445
479
Minions Killed
468
0
Camps Cleared
0
1,711,972
Distance Traveled
1,590,214
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,446
392
52
3
0
317,646
2
W
Tsukuyomi
11,289
594
104
5
0
386,198
4
L
Cerberus
7,431
391
85
4
0
257,191
0
L
Tsukuyomi
10,510
553
142
7
0
379,857
1
W
Artemis
9,670
509
74
4
0
291,515
0
W
Bellona
11,265
593
136
7
0
338,945
3
W
Ra
10,209
537
148
8
0
337,938
11
W
Kuzenbo
9,178
483
17
1
0
357,376
3
L
Nu Wa
8,976
472
107
6
0
309,383
5
L
Medusa
8,082
425
82
4
0
326,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role