Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blynnix
Bellona
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 37L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
RAINB0W CROW
Baron Samedi
Level 75
God Stats
14W - 15L
1,694 SR
Queue Stats
262W - 297L
1,472 Elo+
Solo
Danzaburou
Danzaburou
TheMARTINIKID
Danzaburou
Level 148
God Stats
5W - 5L
1,510 SR
Queue Stats
305W - 332L
1,435 Elo+
Solo
Fenrir
Fenrir
mlasko15
Fenrir
Level 49
God Stats
14W - 14L
1,217 SR
Queue Stats
90W - 102L
1,341 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,440 Elo+

VS

Team Averages
Level 98
1,546 SR
1,402 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FavreF4N
Zhong Kui
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
455W - 476L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
WindSlash67
Tsukuyomi
Level 109
God Stats
2W - 0L
1,728 SR
Queue Stats
15W - 15L
1,438 Elo+
Solo
Cthulhu
Cthulhu
baywolf00
Cthulhu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 224L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 6 / 1
7,256
427
3,216
12,791
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Blynnix
Bellona
13
1 / 5 / 1
8,134
478
8,303
9,591
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
RAINB0W CROW
Baron Samedi
13
2 / 2 / 2
8,009
471
7,627
11,650
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheMARTINIKID
Danzaburou
12
2 / 8 / 0
7,694
453
10,042
13,680
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
mlasko15
Fenrir
13
4 / 2 / 2
8,178
481
8,921
11,449
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
15 / 1 / 2
10,701
629
17,830
12,155
5,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
 
Ganesha
14
0 / 0 / 16
8,237
485
4,780
10,668
7,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
FavreF4N
Zhong Kui
14
0 / 6 / 0
8,167
480
9,158
15,445
9,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WindSlash67
Tsukuyomi
15
4 / 2 / 2
8,809
518
4,228
11,539
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
baywolf00
Cthulhu
15
4 / 1 / 4
9,111
536
4,482
11,364
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
23
23
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
1
0.25
W
Apollo
 
Apollo
15
1
2
16
W
Ganesha
 
Ganesha
0
0
16
8
L
Bellona
Blynnix
Bellona
1
5
1
0.3
W
Zhong Kui
FavreF4N
Zhong Kui
0
6
0
0
L
Baron Samedi
RAINB0W CROW
Baron Samedi
2
2
2
1.5
L
Danzaburou
TheMARTINIKID
Danzaburou
2
8
0
0.25
W
Tsukuyomi
WindSlash67
Tsukuyomi
4
2
2
2.5
W
Cthulhu
baywolf00
Cthulhu
4
1
4
6
L
Fenrir
mlasko15
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
40,478
59,161
Taken
61,171
35,481
Mitigated
38,751
16,257
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,216
735
0
578
12,791
9,517
0
3,367
9,424
17,224
0
W
Apollo
 
Apollo
17,830
11,717
0
3,413
12,155
5,283
1,131
2,111
10,044
0
71,111
W
Ganesha
 
Ganesha
4,780
400
589
3,958
10,668
7,881
205
1,690
8,978
24,746
0
L
Bellona
Blynnix
Bellona
8,303
3,049
0
1,106
9,591
8,989
0
3,974
5,112
3,860
41,061
W
Zhong Kui
FavreF4N
Zhong Kui
9,158
1,619
0
4,933
15,445
9,955
2,385
5,560
9,885
55,694
0
L
Baron Samedi
RAINB0W CROW
Baron Samedi
7,627
832
984
5,959
11,650
5,744
492
4,807
6,843
46,234
0
L
Danzaburou
TheMARTINIKID
Danzaburou
10,042
4,152
123
3,283
13,680
6,734
190
2,916
10,742
3,767
43,776
W
Tsukuyomi
WindSlash67
Tsukuyomi
4,228
1,286
0
2,772
11,539
4,023
248
1,183
10,356
0
62,230
W
Cthulhu
baywolf00
Cthulhu
4,482
352
0
4,455
11,364
11,609
0
1,739
9,625
42,502
0
L
Fenrir
mlasko15
Fenrir
8,921
2,608
0
4,224
11,449
4,497
0
2,804
8,620
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
45,025
360
Minions Killed
444
0
Camps Cleared
0
1,441,988
Distance Traveled
1,529,807
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,256
427
37
2
0
289,935
2
W
Apollo
10,701
629
146
9
0
317,810
4
W
Ganesha
8,237
485
12
1
0
335,896
5
L
Bellona
8,134
478
103
6
0
285,990
4
W
Zhong Kui
8,167
480
85
5
0
258,378
4
L
Baron Samedi
8,009
471
76
4
0
264,112
4
L
Danzaburou
7,694
453
66
4
0
261,688
0
W
Tsukuyomi
8,809
518
109
6
0
308,582
6
W
Cthulhu
9,111
536
92
5
0
309,141
1
L
Fenrir
8,178
481
78
5
0
340,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role