Player Matchup

Sol
Sol
BIGGFLUFF16
Sol
Level 102
God Stats
11W - 4L
1,462 SR
Queue Stats
131W - 109L
1,571 Elo+
Party 1
Mulan
Mulan
SmoothTrooper101
Mulan
Level 49
God Stats
16W - 8L
1,540 SR
Queue Stats
35W - 21L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
SuperSoldier1S1
Cernunnos
Level 128
God Stats
5W - 4L
1,623 SR
Queue Stats
151W - 117L
1,611 Elo+
Party 1
Team Averages
Level 93
1,541 SR
1,595 Elo+

VS

Team Averages
Level 65
1,341 SR
1,853 Elo+
Bakasura
Bakasura
Fadeaway XDG
Bakasura
Level 34
God Stats
0W - 1L
1,314 SR
Queue Stats
43W - 44L
1,756 Elo+
Solo
Sylvanus
Sylvanus
HippleNocker
Sylvanus
Level 127
God Stats
2W - 2L
1,209 SR
Queue Stats
80W - 68L
1,804 Elo+
Party 2
Bellona
Bellona
Standard_Refill
Bellona
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 6L
1,998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
9,862
704
16,991
8,794
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 6
9,858
704
9,124
12,126
9,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SuperSoldier1S1
Cernunnos
13
5 / 1 / 5
10,111
722
11,614
10,256
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fadeaway XDG
Bakasura
12
4 / 6 / 3
9,457
676
6,882
13,248
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
HippleNocker
Sylvanus
12
0 / 2 / 7
9,310
665
7,212
14,377
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 4
8,943
639
7,466
16,506
13,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
7
7
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Bakasura
Fadeaway XDG
Bakasura
4
6
3
0.92
L
Sylvanus
HippleNocker
Sylvanus
0
2
7
1.75
W
3
3
6
2
L
3
4
4
1.25
W
Cernunnos
SuperSoldier1S1
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
21,560
31,176
Taken
44,131
16,055
Mitigated
37,080
15,178
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,991
4,538
1,229
3,969
8,794
3,635
2,026
1,309
7,438
46,011
0
L
Bakasura
Fadeaway XDG
Bakasura
6,882
4,260
0
1,081
13,248
8,741
0
5,002
8,246
3,747
31,285
L
Sylvanus
HippleNocker
Sylvanus
7,212
1,766
2,964
5,486
14,377
14,761
0
6,211
8,166
26,532
0
W
9,124
1,653
922
3,047
12,126
9,234
207
3,645
8,230
0
39,917
L
7,466
2,575
0
1,039
16,506
13,578
0
5,832
10,674
0
29,942
W
Cernunnos
SuperSoldier1S1
Cernunnos
11,614
5,647
526
5,485
10,256
3,186
1,265
2,827
7,220
0
51,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
27,710
185
Minions Killed
131
0
Camps Cleared
0
767,881
Distance Traveled
750,680
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,862
704
64
5
0
249,252
4
L
Bakasura
9,457
676
72
5
0
263,981
1
L
Sylvanus
9,310
665
18
1
0
235,557
3
W
Mulan
9,858
704
54
4
0
262,885
0
L
Bellona
8,943
639
41
3
0
251,142
0
W
Cernunnos
10,111
722
67
5
0
255,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role