Player Matchup

Janus
Janus
FlintPet
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Serqet
Serqet
James Carr
Serqet
Level 89
God Stats
20W - 39L
1,500 SR
Queue Stats
226W - 224L
1,567 Elo+
Party 1
Ullr
Ullr
Muph Slammer
Ullr
Level 149
God Stats
25W - 38L
1,452 SR
Queue Stats
263W - 276L
1,576 Elo+
Party 1
Ra
Ra
TMOBiv
Ra
Level 128
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 6L
1,677 Elo+
Party 2
Bellona
Bellona
Trillogi
Bellona
Level 140
God Stats
1W - 1L
1,794 SR
Queue Stats
6W - 3L
1,846 Elo+
Party 2
Team Averages
Level 120
1,594 SR
1,633 Elo+

VS

Team Averages
Level 124
1,423 SR
1,545 Elo+
Anubis
Anubis
NewChirpy
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,589 Elo+
Party 3
Guan Yu
Guan Yu
TheYoarashi
Guan Yu
Level 134
God Stats
9W - 3L
1,721 SR
Queue Stats
77W - 64L
1,528 Elo+
Solo
Janus
Janus
VoidCarbine
Janus
Level 140
God Stats
1W - 1L
1,105 SR
Queue Stats
36W - 35L
1,589 Elo+
Party 3
Ymir
Ymir
galiciafuego503
Ymir
Level 104
God Stats
25W - 13L
1,562 SR
Queue Stats
310W - 275L
1,626 Elo+
Solo
Apollo
Apollo
txsean
Apollo
Level 133
God Stats
3W - 1L
1,225 SR
Queue Stats
30W - 30L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FlintPet
Janus
14
1 / 7 / 2
8,445
603
5,840
9,152
2,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
James Carr
Serqet
15
2 / 3 / 4
8,933
638
6,330
8,540
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 0 / 6
10,509
751
7,714
10,535
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
18
5 / 4 / 1
10,740
767
12,282
12,037
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Trillogi
Bellona
15
3 / 5 / 4
9,901
707
8,242
15,430
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NewChirpy
Anubis
19
5 / 4 / 4
11,259
804
8,759
12,104
7,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TheYoarashi
Guan Yu
16
4 / 2 / 8
11,050
789
5,316
10,933
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 3 / 7
10,337
738
16,073
8,541
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 11
11,901
850
8,075
15,255
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
txsean
Apollo
18
3 / 1 / 10
11,366
812
8,840
10,242
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
19
19
Deaths
12
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
FlintPet
Janus
1
7
2
0.29
L
Serqet
James Carr
Serqet
2
3
4
1.33
L
1
0
6
4
W
Anubis
NewChirpy
Anubis
5
4
4
1.75
L
Ra
5
4
1
1.38
W
Guan Yu
TheYoarashi
Guan Yu
4
2
8
4
L
Bellona
Trillogi
Bellona
3
5
4
1
W
3
3
7
2.17
W
4
2
11
4.75
W
Apollo
txsean
Apollo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
47,063
55,694
Taken
57,075
24,174
Mitigated
47,479
5,936
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FlintPet
Janus
5,840
227
0
190
9,152
2,985
1
5,736
3,195
21,203
0
L
Serqet
James Carr
Serqet
6,330
448
0
0
8,540
3,576
0
3,518
4,915
0
9,628
L
7,714
2,081
0
867
10,535
3,428
0
7,575
2,765
0
52,897
W
Anubis
NewChirpy
Anubis
8,759
395
0
4,509
12,104
7,091
1,177
5,298
6,269
46,969
0
L
Ra
12,282
827
1,550
2,585
12,037
5,064
0
5,820
5,894
51,499
0
W
Guan Yu
TheYoarashi
Guan Yu
5,316
206
1,443
3,316
10,933
10,451
628
4,372
6,434
0
20,368
L
Bellona
Trillogi
Bellona
8,242
2,267
0
744
15,430
9,121
0
10,530
4,680
879
17,324
W
16,073
511
0
1,478
8,541
3,295
648
1,334
6,757
47,273
0
W
8,075
654
0
1,687
15,255
19,912
259
5,470
9,354
29,719
0
W
Apollo
txsean
Apollo
8,840
4,514
0
3,078
10,242
6,730
4,528
1,817
8,369
3,071
50,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
55,913
295
Minions Killed
393
6
Camps Cleared
12
1,250,660
Distance Traveled
1,348,579
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,445
603
40
3
2
225,731
0
L
Serqet
8,933
638
12
1
0
254,618
1
L
Ullr
10,509
751
98
7
1
264,647
0
W
Anubis
11,259
804
118
8
4
254,124
2
L
Ra
10,740
767
126
9
2
256,547
2
W
Guan Yu
11,050
789
35
3
3
271,252
3
L
Bellona
9,901
707
19
1
1
249,117
3
W
Janus
10,337
738
98
7
0
286,062
4
W
Ymir
11,901
850
45
3
1
284,255
3
W
Apollo
11,366
812
97
7
4
252,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role