Player Matchup

Set
Set
Ardentgrain0
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
CanadianKings420
Baba Yaga
Level 29
God Stats
21W - 21L
1,625 SR
Queue Stats
237W - 267L
1,563 Elo+
Solo
Khepri
Khepri
Jasonhouslr1
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,532 Elo+
Party 1
Anubis
Anubis
Ooowie
Anubis
Level 12
God Stats
22W - 12L
1,635 SR
Queue Stats
69W - 53L
1,545 Elo+
Solo
Neith
Neith
shannnnoooon
Neith
Level 5
God Stats
19W - 9L
1,708 SR
Queue Stats
57W - 54L
1,683 Elo+
Solo
Team Averages
Level 13
1,594 SR
1,571 Elo+

VS

Team Averages
Level 18
1,511 SR
1,601 Elo+
Fenrir
Fenrir
Ghouled_Mojo
Fenrir
Level 24
God Stats
1W - 3L
1,348 SR
Queue Stats
182W - 202L
1,538 Elo+
Solo
Set
Set
Hans8546
Set
Level 22
God Stats
43W - 35L
1,601 SR
Queue Stats
87W - 77L
1,622 Elo+
Solo
Olorun
Olorun
LogisticBeast29
Olorun
Level 11
God Stats
5W - 1L
1,467 SR
Queue Stats
19W - 19L
1,718 Elo+
Solo
Nemesis
Nemesis
SinArma
Nemesis
Level 12
God Stats
4W - 4L
1,548 SR
Queue Stats
122W - 100L
1,479 Elo+
Solo
Vulcan
Vulcan
fisuralp
Vulcan
Level 23
God Stats
4W - 1L
1,588 SR
Queue Stats
131W - 140L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,292
845
5,737
17,339
10,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
13
0 / 1 / 0
8,480
771
0
704
156
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
17
1 / 10 / 6
11,226
1,021
5,670
29,134
28,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Ooowie
Anubis
17
6 / 6 / 2
12,071
1,097
16,915
16,688
6,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 6
11,550
1,050
14,975
19,391
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 2 / 16
11,315
1,029
8,360
9,028
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
19 / 1 / 12
14,453
1,314
31,549
15,109
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 12
10,477
952
8,571
10,607
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SinArma
Nemesis
18
9 / 2 / 8
10,973
998
12,106
12,600
6,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
fisuralp
Vulcan
17
1 / 1 / 15
10,719
974
16,916
6,476
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
9
Kills
36
36
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Baba Yaga
0
1
0
0
W
Fenrir
3
2
16
5.5
W
19
1
12
25
L
Khepri
1
10
6
0.4
W
4
3
12
3.33
L
Anubis
Ooowie
Anubis
6
6
2
1.17
W
Nemesis
SinArma
Nemesis
9
2
8
6.5
W
Vulcan
fisuralp
Vulcan
1
1
15
8.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,297
Damage
77,502
83,256
Taken
53,820
52,269
Mitigated
27,800
9,626
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,737
3,108
0
1,234
17,339
10,209
0
5,011
12,142
0
15,394
L
Baba Yaga
0
0
0
0
704
156
0
0
689
441
0
W
Fenrir
8,360
2,711
0
1,645
9,028
3,960
0
4,718
4,260
0
20,835
W
31,549
18,508
0
4,979
15,109
9,992
0
4,855
10,116
0
50,803
L
Khepri
5,670
1,348
0
813
29,134
28,407
0
8,380
20,562
17,796
0
W
8,571
4,822
1,492
1,963
10,607
4,763
0
5,494
5,038
28,826
0
L
Anubis
Ooowie
Anubis
16,915
452
0
4,486
16,688
6,442
0
7,231
9,332
40,355
0
W
Nemesis
SinArma
Nemesis
12,106
8,551
366
2,901
12,600
6,543
0
4,005
8,174
0
23,191
W
Vulcan
fisuralp
Vulcan
16,916
8,706
0
0
6,476
2,542
0
3,513
2,913
39,298
0
L
14,975
5,433
0
3,093
19,391
7,055
0
4,865
14,326
0
51,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
57,937
195
Minions Killed
216
3
Camps Cleared
7
646,550
Distance Traveled
1,008,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,292
845
20
2
0
116,777
0
L
Baba Yaga
8,480
771
0
0
0
8,352
0
W
Fenrir
11,315
1,029
23
2
0
232,561
0
W
Set
14,453
1,314
50
5
4
211,674
1
L
Khepri
11,226
1,021
26
2
2
197,350
0
W
Olorun
10,477
952
47
4
0
160,072
1
L
Anubis
12,071
1,097
72
7
0
136,135
0
W
Nemesis
10,973
998
28
3
1
190,587
0
W
Vulcan
10,719
974
68
6
2
213,746
0
L
Neith
11,550
1,050
77
7
1
187,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role