Player Matchup

Ne Zha
Ne Zha
ASAP Jiv
Ne Zha
Level 49
God Stats
7W - 7L
1,475 SR
Queue Stats
777W - 718L
1,486 Elo+
Party 2
Rama
Rama
Isambad
Rama
Level 34
God Stats
5W - 3L
1,702 SR
Queue Stats
16W - 16L
1,523 Elo+
Solo
Anubis
Anubis
Rizian
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,576 Elo+
Party 1
Osiris
Osiris
X9xlopezx3X
Osiris
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,810 Elo+
Party 1
Ares
Ares
Zukebear
Ares
Level 57
God Stats
21W - 19L
1,780 SR
Queue Stats
756W - 702L
1,504 Elo+
Party 2
Team Averages
Level 55
1,591 SR
1,580 Elo+

VS

Team Averages
Level 43
1,573 SR
1,451 Elo+
Jormungandr
Jormungandr
Link7927
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,508 Elo+
Solo
Izanami
Izanami
Matthew254500
Izanami
Level 45
God Stats
21W - 18L
1,518 SR
Queue Stats
35W - 33L
1,561 Elo+
Solo
Hun Batz
Hun Batz
SentientFordF150
Hun Batz
Level 44
God Stats
3W - 2L
1,840 SR
Queue Stats
51W - 57L
1,484 Elo+
Solo
Ra
Ra
V09121982vika
Ra
Level 46
God Stats
27W - 18L
1,504 SR
Queue Stats
398W - 405L
1,468 Elo+
Solo
Chaac
Chaac
wavychris14
Chaac
Level 33
God Stats
4W - 7L
1,500 SR
Queue Stats
10W - 16L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASAP Jiv
Ne Zha
15
5 / 2 / 4
8,813
551
10,406
11,446
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Isambad
Rama
14
7 / 2 / 4
8,417
526
8,732
9,510
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Rizian
Anubis
15
6 / 3 / 3
9,266
579
10,367
8,399
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
4 / 1 / 2
8,362
523
4,766
7,708
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
1 / 4 / 8
7,847
490
5,903
13,241
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Link7927
Jormungandr
12
2 / 4 / 5
8,002
500
9,516
12,031
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
14
3 / 5 / 2
8,275
517
5,512
10,737
3,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 3
8,299
519
5,152
10,732
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 2
8,653
541
6,046
9,540
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
7,184
449
3,411
11,928
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
23
Kills
12
12
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ASAP Jiv
Ne Zha
5
2
4
3.5
W
Rama
Isambad
Rama
7
2
4
4.5
L
Jormungandr
Link7927
Jormungandr
2
4
5
1.13
L
Izanami
3
5
2
0.8
W
Anubis
Rizian
Anubis
6
3
3
2.5
L
2
3
3
1.17
L
4
4
2
1.25
W
Osiris
4
1
2
5
W
Ares
1
4
8
1.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
29,637
50,304
Taken
54,968
24,739
Mitigated
23,856
17,231
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ASAP Jiv
Ne Zha
10,406
4,077
135
4,954
11,446
3,804
0
2,369
9,052
0
66,808
W
Rama
Isambad
Rama
8,732
7,259
0
4,742
9,510
3,086
285
3,197
6,313
0
39,826
L
Jormungandr
Link7927
Jormungandr
9,516
2,348
0
1,948
12,031
7,140
0
5,084
6,897
25,772
0
L
Izanami
5,512
4,408
0
4,184
10,737
3,576
992
3,806
6,931
0
54,342
W
Anubis
Rizian
Anubis
10,367
226
0
2,007
8,399
3,593
716
3,022
5,377
56,536
0
L
5,152
439
0
3,036
10,732
3,315
573
3,108
7,624
0
50,395
L
6,046
406
866
2,768
9,540
3,167
467
3,408
6,082
47,467
0
W
Osiris
4,766
914
0
1,541
7,708
7,025
700
2,144
5,292
0
35,573
W
Ares
5,903
383
0
3,852
13,241
7,231
0
4,830
8,411
28,443
0
L
3,411
1,029
99
2,568
11,928
6,658
267
864
10,759
0
27,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
40,413
425
Minions Killed
392
0
Camps Cleared
0
1,346,903
Distance Traveled
1,404,734
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,813
551
116
7
0
320,318
0
W
Rama
8,417
526
85
5
0
253,648
2
L
Jormungandr
8,002
500
36
2
0
282,517
5
L
Izanami
8,275
517
110
7
0
256,116
1
W
Anubis
9,266
579
122
8
0
240,890
0
L
Hun Batz
8,299
519
91
6
0
324,353
1
L
Ra
8,653
541
100
6
0
304,074
0
W
Osiris
8,362
523
72
5
0
241,471
5
W
Ares
7,847
490
30
2
0
290,576
3
L
Chaac
7,184
449
55
3
0
237,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role