Player Matchup

Awilix
Awilix
ChuckTesta555
Awilix
Level 47
God Stats
1W - 10L
1,181 SR
Queue Stats
20W - 51L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
JujuS92
Kukulkan
Level 13
God Stats
38W - 51L
1,155 SR
Queue Stats
40W - 63L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
NaitchaBoi
Sun Wukong
Level 36
God Stats
2W - 7L
1,268 SR
Queue Stats
48W - 65L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
SuperSepp09
Heimdallr
Level 49
God Stats
5W - 10L
1,106 SR
Queue Stats
25W - 55L
1,150 Elo+
Party 1
Anubis
Anubis
bigDnick1234
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,358 Elo+
Party 1
Team Averages
Level 33
1,242 SR
1,248 Elo+

VS

Team Averages
Level 73
1,530 SR
1,510 Elo+
Anhur
Anhur
Aitzol9
Anhur
Level 71
God Stats
12W - 3L
1,843 SR
Queue Stats
108W - 82L
1,618 Elo+
Party 2
Bellona
Bellona
IkerUrre
Bellona
Level 67
God Stats
4W - 4L
1,131 SR
Queue Stats
48W - 56L
1,514 Elo+
Party 2
Agni
Agni
Roguespeed
Agni
Level 127
God Stats
6W - 7L
1,630 SR
Queue Stats
43W - 43L
1,449 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dinisbessa2010
Tsukuyomi
Level 71
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 108L
1,494 Elo+
Party 3
Bacchus
Bacchus
wasimodo7
Bacchus
Level 28
God Stats
6W - 4L
1,549 SR
Queue Stats
11W - 9L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,832
461
4,392
12,378
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
JujuS92
Kukulkan
12
0 / 5 / 0
7,191
423
1,616
8,544
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NaitchaBoi
Sun Wukong
12
0 / 3 / 0
6,963
410
2,976
13,765
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SuperSepp09
Heimdallr
12
1 / 5 / 1
7,185
423
5,830
9,288
2,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 5 / 1
6,344
373
3,166
8,073
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aitzol9
Anhur
16
9 / 0 / 5
10,196
600
8,299
9,565
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IkerUrre
Bellona
18
4 / 0 / 1
11,148
656
12,238
8,144
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 0 / 4
11,119
654
8,388
4,503
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
dinisbessa2010
Tsukuyomi
13
4 / 3 / 7
8,770
516
2,965
8,016
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
wasimodo7
Bacchus
12
1 / 0 / 3
8,365
492
4,458
5,810
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
24
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aitzol9
Anhur
9
0
5
11.5
L
2
6
1
0.42
W
Bellona
IkerUrre
Bellona
4
0
1
4.5
L
Kukulkan
JujuS92
Kukulkan
0
5
0
0
L
Sun Wukong
NaitchaBoi
Sun Wukong
0
3
0
0
W
6
0
4
8
L
Heimdallr
SuperSepp09
Heimdallr
1
5
1
0.3
L
Anubis
0
5
1
0.1
W
Tsukuyomi
dinisbessa2010
Tsukuyomi
4
3
7
2.5
W
Bacchus
wasimodo7
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
36,348
52,048
Taken
36,038
19,580
Mitigated
20,844
11,604
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aitzol9
Anhur
8,299
2,224
0
4,611
9,565
3,308
2,594
1,457
8,108
0
59,210
L
4,392
1,868
0
3,833
12,378
3,915
0
694
11,684
0
50,877
W
Bellona
IkerUrre
Bellona
12,238
3,233
0
3,028
8,144
9,168
2,746
441
7,674
5,330
69,912
L
Kukulkan
JujuS92
Kukulkan
1,616
248
0
250
8,544
3,286
0
4,536
4,008
36,758
0
L
Sun Wukong
NaitchaBoi
Sun Wukong
2,976
582
0
3,444
13,765
6,657
0
372
13,393
0
36,205
W
8,388
202
0
1,423
4,503
1,625
168
914
3,461
80,980
0
L
Heimdallr
SuperSepp09
Heimdallr
5,830
3,693
0
2,139
9,288
2,909
0
4,204
5,084
0
41,751
L
Anubis
3,166
37
0
1,938
8,073
2,813
0
3,494
4,579
32,836
0
W
Tsukuyomi
dinisbessa2010
Tsukuyomi
2,965
696
0
2,726
8,016
2,555
0
385
7,621
0
29,768
W
Bacchus
wasimodo7
Bacchus
4,458
153
0
1,708
5,810
4,188
574
1,418
4,392
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
49,598
376
Minions Killed
477
0
Camps Cleared
0
1,466,264
Distance Traveled
1,739,135
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,196
600
99
6
0
310,691
4
L
Awilix
7,832
461
91
5
0
335,940
4
W
Bellona
11,148
656
153
9
0
347,462
2
L
Kukulkan
7,191
423
80
5
0
234,865
0
L
Sun Wukong
6,963
410
74
4
0
323,045
3
W
Agni
11,119
654
137
8
0
345,324
4
L
Heimdallr
7,185
423
70
4
0
280,552
6
L
Anubis
6,344
373
61
4
0
291,862
3
W
Tsukuyomi
8,770
516
60
4
0
403,720
4
W
Bacchus
8,365
492
28
2
0
331,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role