Player Matchup

Arachne
Arachne
BH_SAMA
Arachne
Level 33
God Stats
6W - 2L
1,908 SR
Queue Stats
191W - 121L
1,740 Elo+
Party 1
Khepri
Khepri
CandelaValdesQbn
Khepri
Level 27
God Stats
3W - 1L
1,601 SR
Queue Stats
49W - 43L
1,637 Elo+
Solo
Osiris
Osiris
DevoteYourHeart
Osiris
Level 28
God Stats
4W - 2L
1,539 SR
Queue Stats
120W - 80L
1,834 Elo+
Party 1
Vulcan
Vulcan
FreeP1n
Vulcan
Level 28
God Stats
11W - 1L
2,025 SR
Queue Stats
111W - 75L
1,728 Elo+
Party 1
Medusa
Medusa
J-Sav808
Medusa
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 25L
1,785 Elo+
Party 1
Team Averages
Level 28
1,715 SR
1,745 Elo+

VS

Team Averages
Level 22
1,506 SR
1,593 Elo+
Scylla
Scylla
Biochemistra
Scylla
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
156W - 111L
1,684 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoyuTheDog
Kumbhakarna
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DanyRSCH
Danzaburou
Level 23
God Stats
34W - 28L
1,436 SR
Queue Stats
140W - 124L
1,562 Elo+
Solo
King Arthur
King Arthur
Reyrre
King Arthur
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
28W - 31L
1,488 Elo+
Solo
Loki
Loki
darealsupasaiyan
Loki
Level 18
God Stats
53W - 27L
1,789 SR
Queue Stats
67W - 35L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BH_SAMA
Arachne
11
1 / 2 / 3
6,104
610
1,915
8,443
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 5
5,585
559
1,976
6,180
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 0
6,394
639
4,186
4,514
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
FreeP1n
Vulcan
10
3 / 2 / 0
5,520
552
3,389
4,019
1,642
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
J-Sav808
Medusa
10
6 / 1 / 1
6,188
619
5,116
3,924
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 2
6,085
609
4,606
3,912
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
CoyuTheDog
Kumbhakarna
8
1 / 6 / 0
5,060
506
1,299
7,650
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
DanyRSCH
Danzaburou
8
0 / 2 / 3
4,903
490
3,476
6,286
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Reyrre
King Arthur
8
2 / 6 / 0
5,058
506
2,568
7,975
4,007
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

1
0 / 0 / 0
3,378
338
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BH_SAMA
Arachne
1
2
3
1.25
L
Scylla
3
0
2
4
W
1
0
5
3.5
L
Kumbhakarna
CoyuTheDog
Kumbhakarna
1
6
0
0.17
L
Danzaburou
DanyRSCH
Danzaburou
0
2
3
0.75
W
3
1
0
3
W
Vulcan
FreeP1n
Vulcan
3
2
0
1.5
W
Medusa
J-Sav808
Medusa
6
1
1
6.5
L
King Arthur
Reyrre
King Arthur
2
6
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
11,949
27,080
Taken
25,823
13,842
Mitigated
9,821
12,871
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BH_SAMA
Arachne
1,915
1,216
0
5,133
8,443
2,965
16
1,022
7,403
0
29,040
L
Scylla
4,606
0
0
500
3,912
1,228
0
2,420
1,492
33,241
0
W
1,976
134
0
2,708
6,180
3,430
136
1,881
4,197
15,195
0
L
Kumbhakarna
CoyuTheDog
Kumbhakarna
1,299
306
0
369
7,650
2,876
0
390
7,260
9,427
0
L
Danzaburou
DanyRSCH
Danzaburou
3,476
1,971
0
466
6,286
1,710
0
1,213
5,073
0
20,322
W
4,186
1,490
0
1,890
4,514
4,466
620
280
4,234
8,237
27,998
W
Vulcan
FreeP1n
Vulcan
3,389
1,437
0
884
4,019
1,642
42
1,760
2,079
26,640
0
W
Medusa
J-Sav808
Medusa
5,116
2,040
123
2,133
3,924
1,339
726
662
3,262
0
27,258
L
King Arthur
Reyrre
King Arthur
2,568
81
0
0
7,975
4,007
0
2,196
5,779
0
15,748
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
24,484
271
Minions Killed
159
0
Camps Cleared
0
974,705
Distance Traveled
737,881
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,104
610
71
7
0
213,926
0
L
Scylla
6,085
609
74
7
0
184,569
2
W
Khepri
5,585
559
25
3
0
190,112
0
L
Kumbhakarna
5,060
506
18
2
0
171,667
2
L
Danzaburou
4,903
490
34
3
0
175,799
0
W
Osiris
6,394
639
76
8
0
210,376
2
W
Vulcan
5,520
552
48
5
0
199,437
2
W
Medusa
6,188
619
51
5
0
160,854
0
L
King Arthur
5,058
506
33
3
0
183,834
3
L
Loki
3,378
338
0
0
0
22,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role