Player Matchup

Danzaburou
Danzaburou
Dan324
Danzaburou
Level 129
God Stats
4W - 0L
1,588 SR
Queue Stats
14W - 8L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dna423
Tsukuyomi
Level 156
God Stats
9W - 4L
1,482 SR
Queue Stats
46W - 50L
1,492 Elo+
Party 1
Merlin
Merlin
Kreglen
Merlin
Level 133
God Stats
2W - 3L
1,339 SR
Queue Stats
60W - 74L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
XxDrogpatoxX
Sun Wukong
Level 97
God Stats
10W - 5L
1,914 SR
Queue Stats
305W - 281L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yusuf0432_
Cu Chulainn
Level 80
God Stats
7W - 8L
1,681 SR
Queue Stats
116W - 134L
1,556 Elo+
Party 2
Team Averages
Level 119
1,601 SR
1,586 Elo+

VS

Team Averages
Level 129
1,404 SR
1,570 Elo+
Persephone
Persephone
SaNTıeR
Persephone
Level 157
God Stats
0W - 2L
1,195 SR
Queue Stats
65W - 63L
1,644 Elo+
Solo
Ymir
Ymir
Synthesaur
Ymir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,564 Elo+
Solo
Medusa
Medusa
makeunameless
Medusa
Level 68
God Stats
7W - 9L
1,500 SR
Queue Stats
407W - 376L
1,569 Elo+
Solo
Hou Yi
Hou Yi
mudoviste003
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
thehvo
Chang'e
Level 149
God Stats
0W - 2L
1,326 SR
Queue Stats
186W - 195L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dan324
Danzaburou
18
4 / 4 / 8
11,609
580
8,673
13,212
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Dna423
Tsukuyomi
18
5 / 4 / 9
11,588
579
16,109
17,991
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Kreglen
Merlin
18
5 / 4 / 3
11,224
561
12,028
11,412
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
XxDrogpatoxX
Sun Wukong
16
5 / 3 / 9
10,889
544
11,719
18,610
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Yusuf0432_
Cu Chulainn
17
2 / 4 / 4
10,698
535
13,201
20,569
19,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SaNTıeR
Persephone
16
3 / 6 / 6
9,853
493
10,392
14,318
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 9
9,482
474
5,722
15,420
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 4 / 4
10,253
513
13,062
15,917
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
17
4 / 4 / 4
10,301
515
10,440
12,870
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
thehvo
Chang'e
18
10 / 3 / 3
11,114
556
16,256
19,610
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
21
Kills
19
19
Deaths
21
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dan324
Danzaburou
4
4
8
2
W
Tsukuyomi
Dna423
Tsukuyomi
5
4
9
2.38
W
Merlin
Kreglen
Merlin
5
4
3
1.63
L
Persephone
SaNTıeR
Persephone
3
6
6
1
L
1
4
9
1.38
W
Sun Wukong
XxDrogpatoxX
Sun Wukong
5
3
9
3.17
W
Cu Chulainn
Yusuf0432_
Cu Chulainn
2
4
4
1
L
1
4
4
0.75
L
Hou Yi
4
4
4
1.5
L
Chang'e
thehvo
Chang'e
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,730
Damage
55,872
81,794
Taken
78,135
56,700
Mitigated
40,563
21,436
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dan324
Danzaburou
8,673
3,674
0
3,492
13,212
4,934
340
5,115
8,097
0
68,902
W
Tsukuyomi
Dna423
Tsukuyomi
16,109
4,202
0
9,016
17,991
7,646
17
7,322
10,669
0
99,430
W
Merlin
Kreglen
Merlin
12,028
888
0
1,100
11,412
4,437
492
5,331
6,081
74,060
0
L
Persephone
SaNTıeR
Persephone
10,392
829
0
2,743
14,318
5,203
368
2,576
11,410
63,981
0
L
5,722
1,748
0
1,381
15,420
11,989
0
3,762
11,480
31,483
0
W
Sun Wukong
XxDrogpatoxX
Sun Wukong
11,719
3,555
0
3,126
18,610
20,430
24
8,380
10,230
0
49,380
W
Cu Chulainn
Yusuf0432_
Cu Chulainn
13,201
1,485
0
4,702
20,569
19,253
420
7,191
13,378
6,606
70,253
L
13,062
6,880
0
5,708
15,917
9,817
0
1,881
13,372
5,081
69,410
L
Hou Yi
10,440
4,114
0
2,923
12,870
5,618
0
860
11,983
0
68,929
L
Chang'e
thehvo
Chang'e
16,256
1,853
1,471
8,645
19,610
7,936
0
3,745
15,531
76,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
51,003
619
Minions Killed
531
0
Camps Cleared
0
1,945,637
Distance Traveled
1,944,678
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,609
580
127
6
0
390,515
0
W
Tsukuyomi
11,588
579
137
7
0
419,872
7
W
Merlin
11,224
561
131
7
0
349,919
4
L
Persephone
9,853
493
109
5
0
385,451
6
L
Ymir
9,482
474
40
2
0
386,114
9
W
Sun Wukong
10,889
544
82
4
0
404,972
3
W
Cu Chulainn
10,698
535
142
7
0
380,359
0
L
Medusa
10,253
513
127
6
0
372,671
2
L
Hou Yi
10,301
515
136
7
0
377,476
0
L
Chang'e
11,114
556
119
6
0
422,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role