Player Matchup

Odin
Odin
CodenameFluffy
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,765 Elo+
Party 3
Ra
Ra
Kokhiutos
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,609 Elo+
Party 1
Skadi
Skadi
Mata-Frikis88
Skadi
Level 26
God Stats
6W - 5L
1,620 SR
Queue Stats
9W - 8L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
Mintzifyyy
Ao Kuang
Level 66
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 14L
1,765 Elo+
Party 3
Ymir
Ymir
seanpaw
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,765 Elo+
Party 3
Team Averages
Level 24
1,484 SR
1,693 Elo+

VS

Team Averages
Level 21
1,372 SR
1,568 Elo+
Danzaburou
Danzaburou
AbyssalPaladin
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,743 Elo+
Party 2
Hera
Hera
CptnPeanut
Hera
Level 17
God Stats
3W - 2L
1,190 SR
Queue Stats
121W - 103L
1,571 Elo+
Solo
Hercules
Hercules
Porraco
Hercules
Level 25
God Stats
1W - 2L
1,340 SR
Queue Stats
3W - 7L
1,466 Elo+
Solo
Thor
Thor
Shikanorii
Thor
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
485W - 366L
1,582 Elo+
Solo
Ares
Ares
XxGhillyMistxX
Ares
Level 49
God Stats
1W - 3L
1,331 SR
Queue Stats
12W - 20L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,163
389
2,173
8,717
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 10 / 0
8,797
419
5,851
14,219
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 10 / 1
7,284
347
5,594
13,696
4,240
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Mintzifyyy
Ao Kuang
14
3 / 5 / 0
9,156
436
5,431
16,371
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
seanpaw
Ymir
13
0 / 6 / 2
8,338
397
4,147
14,550
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssalPaladin
Danzaburou
16
6 / 0 / 15
11,542
550
12,702
9,106
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 0 / 9
13,652
650
20,215
4,056
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Porraco
Hercules
16
5 / 1 / 9
10,527
501
5,867
9,975
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 3 / 10
10,781
513
7,707
12,108
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 17
10,937
521
4,597
13,456
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
5
Kills
35
35
Deaths
5
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbyssalPaladin
Danzaburou
6
0
15
13.5
L
0
4
1
0.13
W
16
0
9
20.5
L
1
10
0
0.1
L
1
10
1
0.15
L
Ao Kuang
Mintzifyyy
Ao Kuang
3
5
0
0.6
W
Hercules
Porraco
Hercules
5
1
9
9.5
W
3
3
10
2.67
W
5
1
17
13.5
L
Ymir
seanpaw
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
51,088
67,553
Taken
48,701
30,020
Mitigated
29,759
9,943
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbyssalPaladin
Danzaburou
12,702
7,275
0
3,384
9,106
3,712
3,982
3,450
5,656
0
63,924
L
2,173
660
0
225
8,717
6,170
310
2,702
5,923
0
28,722
W
20,215
4,818
0
546
4,056
1,622
1,836
673
3,358
97,366
0
L
5,851
485
104
990
14,219
5,132
1,358
8,507
5,687
56,709
0
L
5,594
2,246
260
1,378
13,696
4,240
12
5,685
7,961
0
32,410
L
Ao Kuang
Mintzifyyy
Ao Kuang
5,431
1,582
0
6,420
16,371
5,416
0
3,050
13,271
49,334
0
W
Hercules
Porraco
Hercules
5,867
1,042
0
2,073
9,975
9,685
873
3,412
6,356
7,033
34,156
W
7,707
3,115
0
4,376
12,108
4,716
620
3,936
8,122
0
67,787
W
4,597
268
0
2,387
13,456
10,024
192
3,958
9,498
24,390
0
L
Ymir
seanpaw
Ymir
4,147
709
0
566
14,550
9,062
136
5,723
8,781
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
57,439
380
Minions Killed
493
0
Camps Cleared
0
1,742,495
Distance Traveled
1,871,372
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,542
550
86
4
0
356,000
5
L
Odin
8,163
389
56
3
0
377,378
5
W
Hera
13,652
650
188
9
0
381,086
5
L
Ra
8,797
419
113
5
0
296,033
3
L
Skadi
7,284
347
57
3
0
300,199
0
L
Ao Kuang
9,156
436
85
4
0
390,222
1
W
Hercules
10,527
501
76
4
0
360,127
1
W
Thor
10,781
513
110
5
0
389,432
3
W
Ares
10,937
521
33
2
0
384,727
6
L
Ymir
8,338
397
69
3
0
378,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role