Player Matchup

Sylvanus
Sylvanus
CelineCedd
Sylvanus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 100L
1,468 Elo+
Party 1
Osiris
Osiris
Fartimus16
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
McBizzle5150
Hercules
Level 100
God Stats
13W - 24L
1,160 SR
Queue Stats
519W - 509L
1,461 Elo+
Party 1
Raijin
Raijin
badblake16
Raijin
Level 110
God Stats
16W - 15L
1,847 SR
Queue Stats
852W - 808L
1,524 Elo+
Party 1
Chronos
Chronos
frenzziyttt
Chronos
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 162L
1,576 Elo+
Party 1
Team Averages
Level 87
1,501 SR
1,506 Elo+

VS

Team Averages
Level 77
1,602 SR
1,580 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
IWozzled
Mercury
Level 76
God Stats
5W - 1L
1,713 SR
Queue Stats
166W - 161L
1,539 Elo+
Party 2
Yemoja
Yemoja
JokerGoon3301
Yemoja
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
495W - 428L
1,551 Elo+
Solo
Heimdallr
Heimdallr
LeBonch
Heimdallr
Level 28
God Stats
24W - 8L
1,796 SR
Queue Stats
127W - 63L
1,770 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hotshot5959
Cu Chulainn
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 45L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CelineCedd
Sylvanus
16
7 / 5 / 5
10,646
507
12,027
21,473
13,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Fartimus16
Osiris
17
3 / 4 / 4
10,015
477
8,187
21,775
21,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
McBizzle5150
Hercules
16
3 / 4 / 7
9,901
471
10,686
20,739
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
badblake16
Raijin
15
2 / 10 / 2
9,192
438
9,649
15,698
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
frenzziyttt
Chronos
13
4 / 6 / 2
8,642
412
7,778
14,071
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
16 / 4 / 3
12,868
613
20,957
12,566
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
IWozzled
Mercury
17
6 / 7 / 7
10,745
512
9,253
16,617
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
3 / 3 / 14
11,046
526
11,662
12,622
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
LeBonch
Heimdallr
17
2 / 2 / 6
10,452
498
13,268
16,596
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
hotshot5959
Cu Chulainn
19
2 / 3 / 7
11,174
532
16,745
16,240
16,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
19
Kills
29
29
Deaths
19
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
4
3
4.38
L
Sylvanus
CelineCedd
Sylvanus
7
5
5
1.9
L
Osiris
Fartimus16
Osiris
3
4
4
1.25
W
Mercury
IWozzled
Mercury
6
7
7
1.36
W
3
3
14
3.33
W
Heimdallr
LeBonch
Heimdallr
2
2
6
2.5
L
Hercules
McBizzle5150
Hercules
3
4
7
1.63
L
Raijin
badblake16
Raijin
2
10
2
0.3
L
Chronos
frenzziyttt
Chronos
4
6
2
0.83
W
Cu Chulainn
hotshot5959
Cu Chulainn
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
71,885
93,756
Taken
74,641
63,144
Mitigated
45,397
25,172
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,957
183
0
500
12,566
5,167
330
6,152
6,043
82,563
0
L
Sylvanus
CelineCedd
Sylvanus
12,027
3,403
2,222
5,218
21,473
13,941
52
8,529
12,702
49,886
0
L
Osiris
Fartimus16
Osiris
8,187
1,889
0
6,808
21,775
21,110
0
4,333
16,589
0
49,370
W
Mercury
IWozzled
Mercury
9,253
5,027
0
4,290
16,617
7,738
657
4,344
12,099
0
62,577
W
11,662
1,529
2,450
2,805
12,622
9,428
568
6,653
5,697
37,738
0
W
Heimdallr
LeBonch
Heimdallr
13,268
7,373
0
5,358
16,596
6,203
1,666
7,625
8,867
0
85,289
L
Hercules
McBizzle5150
Hercules
10,686
2,858
1,510
6,967
20,739
15,915
0
9,250
11,105
0
40,032
L
Raijin
badblake16
Raijin
9,649
456
0
490
15,698
5,778
29
5,716
9,513
66,759
0
L
Chronos
frenzziyttt
Chronos
7,778
1,705
0
1,957
14,071
6,400
730
6,026
7,872
26,252
0
W
Cu Chulainn
hotshot5959
Cu Chulainn
16,745
1,885
0
4,235
16,240
16,861
430
3,814
11,777
10,540
69,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
56,285
364
Minions Killed
582
0
Camps Cleared
0
1,892,849
Distance Traveled
1,977,054
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,868
613
151
7
0
402,818
5
L
Sylvanus
10,646
507
57
3
0
366,320
0
L
Osiris
10,015
477
99
5
0
336,394
3
W
Mercury
10,745
512
100
5
0
424,009
3
W
Yemoja
11,046
526
53
3
0
356,146
1
W
Heimdallr
10,452
498
141
7
0
373,307
4
L
Hercules
9,901
471
67
3
0
440,195
2
L
Raijin
9,192
438
107
5
0
347,571
4
L
Chronos
8,642
412
34
2
0
402,369
1
W
Cu Chulainn
11,174
532
137
7
0
420,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role