Player Matchup

Guan Yu
Guan Yu
MokiiS_
Guan Yu
Level 62
God Stats
30W - 26L
1,562 SR
Queue Stats
230W - 241L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Pipesniper006
Aphrodite
Level 89
God Stats
17W - 16L
1,746 SR
Queue Stats
349W - 399L
1,459 Elo+
Party 2
Ra
Ra
WameGame
Ra
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
418W - 475L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bangalou22
Ah Muzen Cab
Level 81
God Stats
7W - 11L
1,325 SR
Queue Stats
381W - 394L
1,345 Elo+
Solo
Bakasura
Bakasura
estrellaxs
Bakasura
Level 94
God Stats
14W - 11L
1,720 SR
Queue Stats
352W - 405L
1,498 Elo+
Party 2
Team Averages
Level 86
1,571 SR
1,444 Elo+

VS

Team Averages
Level 78
1,572 SR
1,440 Elo+
Bakasura
Bakasura
Aut0marin3
Bakasura
Level 65
God Stats
2W - 3L
1,713 SR
Queue Stats
10W - 12L
1,361 Elo+
Party 1
Janus
Janus
EndmostWand2802
Janus
Level 126
God Stats
1W - 2L
1,312 SR
Queue Stats
45W - 53L
1,295 Elo+
Party 1
Horus
Horus
Evans 6993
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 170L
1,548 Elo+
Party 1
Cupid
Cupid
MatthewE14
Cupid
Level 83
God Stats
2W - 1L
1,713 SR
Queue Stats
8W - 3L
1,595 Elo+
Party 1
Khepri
Khepri
Pwnificati0n
Khepri
Level 50
God Stats
11W - 9L
1,624 SR
Queue Stats
27W - 26L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MokiiS_
Guan Yu
19
2 / 4 / 6
13,291
475
10,639
32,755
27,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Pipesniper006
Aphrodite
18
4 / 7 / 11
13,215
472
17,374
28,283
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 2
13,210
472
21,748
20,097
9,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bangalou22
Ah Muzen Cab
20
10 / 6 / 8
14,278
510
25,317
19,455
8,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
estrellaxs
Bakasura
20
5 / 6 / 4
15,144
541
14,799
22,354
12,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aut0marin3
Bakasura
20
11 / 2 / 9
14,916
533
21,493
26,392
13,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 4 / 12
15,282
546
32,677
18,101
9,253
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
19
2 / 6 / 13
12,888
460
12,710
26,562
30,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
20
2 / 5 / 17
12,648
452
14,153
20,258
9,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
18
1 / 8 / 19
12,219
436
10,661
25,220
26,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
25
Kills
29
30
Deaths
25
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aut0marin3
Bakasura
11
2
9
7.75
W
13
4
12
4.75
W
Horus
2
6
13
1.42
W
Cupid
2
5
17
2.1
L
Guan Yu
MokiiS_
Guan Yu
2
4
6
1.25
L
Aphrodite
Pipesniper006
Aphrodite
4
7
11
1.36
W
Khepri
1
8
19
1.31
L
4
7
2
0.71
L
Ah Muzen Cab
bangalou22
Ah Muzen Cab
10
6
8
2.33
L
Bakasura
estrellaxs
Bakasura
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,877
Damage
91,694
122,944
Taken
116,533
84,296
Mitigated
89,916
50,309
Healing
45,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aut0marin3
Bakasura
21,493
15,286
1,783
12,880
26,392
13,435
3,716
7,583
17,880
0
84,799
W
32,677
2,758
2,653
5,368
18,101
9,253
1,643
5,809
11,289
126,055
0
W
Horus
12,710
3,363
4,421
6,335
26,562
30,876
430
7,089
18,317
16,735
52,946
W
Cupid
14,153
6,102
3,232
7,039
20,258
9,575
1,483
8,842
10,932
0
76,984
L
Guan Yu
MokiiS_
Guan Yu
10,639
1,404
2,584
12,749
32,755
27,875
2,206
12,275
19,687
0
67,209
L
Aphrodite
Pipesniper006
Aphrodite
17,374
1,630
5,594
12,470
28,283
26,118
672
12,763
14,745
58,111
0
W
Khepri
10,661
996
0
2,200
25,220
26,777
190
8,889
16,025
39,265
0
L
21,748
1,337
737
4,286
20,097
9,520
0
10,472
9,345
91,522
0
L
Ah Muzen Cab
bangalou22
Ah Muzen Cab
25,317
10,307
692
4,905
19,455
8,330
3,144
5,669
13,366
0
94,862
L
Bakasura
estrellaxs
Bakasura
14,799
9,772
183
6,109
22,354
12,453
359
5,991
15,977
0
128,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
67,953
666
Minions Killed
666
0
Camps Cleared
0
2,433,797
Distance Traveled
2,631,707
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,916
533
156
6
0
622,343
0
W
Janus
15,282
546
199
7
0
484,901
4
W
Horus
12,888
460
104
4
0
476,174
4
W
Cupid
12,648
452
159
6
0
515,828
0
L
Guan Yu
13,291
475
119
4
0
481,227
0
L
Aphrodite
13,215
472
89
3
0
456,635
1
W
Khepri
12,219
436
48
2
0
532,461
8
L
Ra
13,210
472
142
5
0
491,635
0
L
Ah Muzen Cab
14,278
510
123
4
0
492,294
3
L
Bakasura
15,144
541
193
7
0
512,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role