Player Matchup

Da Ji
Da Ji
F0NTUS
Da Ji
Level 109
God Stats
4W - 3L
1,786 SR
Queue Stats
254W - 218L
1,496 Elo+
Party 1
Yemoja
Yemoja
JukexEuro
Yemoja
Level 120
God Stats
28W - 30L
1,316 SR
Queue Stats
332W - 285L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
OoGANGoO
Zhong Kui
Level 80
God Stats
2W - 2L
1,812 SR
Queue Stats
256W - 255L
1,559 Elo+
Party 1
Team Averages
Level 103
1,638 SR
1,531 Elo+

VS

Team Averages
Level 125
1,374 SR
1,267 Elo+
Sun Wukong
Sun Wukong
Ckchapos
Sun Wukong
Level 159
God Stats
1W - 0L
1,339 SR
Queue Stats
43W - 45L
1,165 Elo+
Party 2
Ne Zha
Ne Zha
EvilMitten9168
Ne Zha
Level 141
God Stats
1W - 1L
1,123 SR
Queue Stats
29W - 35L
1,218 Elo+
Party 2
Olorun
Olorun
IM_A_KIND_GUY98
Olorun
Level 75
God Stats
3W - 0L
1,660 SR
Queue Stats
24W - 27L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
F0NTUS
Da Ji
20
16 / 5 / 7
17,321
722
20,589
19,367
9,300
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
JukexEuro
Yemoja
20
9 / 1 / 15
17,790
741
23,632
26,221
33,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
OoGANGoO
Zhong Kui
18
5 / 9 / 13
16,118
672
22,424
29,641
25,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ckchapos
Sun Wukong
19
3 / 9 / 9
16,000
667
17,290
32,985
39,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 11 / 6
14,877
620
14,078
23,828
10,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 10 / 1
17,725
739
28,930
36,066
16,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
30
Kills
15
15
Deaths
30
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ckchapos
Sun Wukong
3
9
9
0.83
W
2
11
6
0.45
L
Da Ji
F0NTUS
Da Ji
16
5
7
3.9
W
10
10
1
1.05
L
Yemoja
JukexEuro
Yemoja
9
1
15
16.5
L
Zhong Kui
OoGANGoO
Zhong Kui
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
60,298
75,229
Taken
92,879
68,839
Mitigated
65,990
21,039
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ckchapos
Sun Wukong
17,290
3,812
0
3,069
32,985
39,098
738
15,275
17,710
952
69,788
W
14,078
3,877
561
4,453
23,828
10,013
119
11,871
11,957
0
71,550
L
Da Ji
F0NTUS
Da Ji
20,589
10,279
0
2,444
19,367
9,300
414
4,951
14,166
0
58,871
W
28,930
18,681
730
18,799
36,066
16,879
1,902
19,102
16,964
90,409
0
L
Yemoja
JukexEuro
Yemoja
23,632
2,600
2,143
6,288
26,221
33,894
1,731
11,176
14,770
84,928
0
L
Zhong Kui
OoGANGoO
Zhong Kui
22,424
2,842
0
10,164
29,641
25,645
1,611
13,310
15,895
58,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
48,602
222
Minions Killed
229
0
Camps Cleared
0
1,068,498
Distance Traveled
990,978
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,000
667
70
3
0
376,268
0
W
Ne Zha
14,877
620
83
3
0
318,663
3
L
Da Ji
17,321
722
66
3
0
336,252
0
W
Olorun
17,725
739
76
3
0
296,047
1
L
Yemoja
17,790
741
90
4
0
374,010
0
L
Zhong Kui
16,118
672
66
3
0
358,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role