Player Matchup

Kuzenbo
Kuzenbo
Ludla
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NKTHEDESTROYER
Chaac
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
333W - 265L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
WolfeKiba
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,386 Elo+
Solo
Set
Set
ibogtz
Set
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,669 Elo+
Solo
Neith
Neith
therd12
Neith
Level 12
God Stats
6W - 12L
1,505 SR
Queue Stats
7W - 16L
1,557 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,538 Elo+

VS

Team Averages
Level 20
1,691 SR
1,644 Elo+
Erlang Shen
Erlang Shen
El-Itachismo
Erlang Shen
Level 20
God Stats
26W - 5L
1,788 SR
Queue Stats
82W - 23L
1,780 Elo+
Party 2
Nemesis
Nemesis
JabamiGoBrrr
Nemesis
Level 15
God Stats
7W - 3L
1,968 SR
Queue Stats
50W - 11L
1,872 Elo+
Party 2
Scylla
Scylla
MALFER8
Scylla
Level 13
God Stats
8W - 5L
1,708 SR
Queue Stats
42W - 36L
1,521 Elo+
Solo
Poseidon
Poseidon
Razvanss
Poseidon
Level 29
God Stats
1W - 3L
1,102 SR
Queue Stats
1W - 4L
1,144 Elo+
Solo
Rama
Rama
SlayerOfOrphans
Rama
Level 24
God Stats
6W - 2L
1,889 SR
Queue Stats
109W - 56L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ludla
Kuzenbo
12
5 / 5 / 0
7,999
615
7,265
13,174
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 1
5,864
451
3,802
13,288
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
WolfeKiba
Baron Samedi
11
2 / 5 / 3
6,860
528
6,806
8,824
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
ibogtz
Set
3
0 / 2 / 0
4,389
338
115
2,155
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
therd12
Neith
10
0 / 1 / 2
5,983
460
2,365
4,780
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El-Itachismo
Erlang Shen
14
7 / 1 / 3
8,758
674
13,051
10,239
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
JabamiGoBrrr
Nemesis
13
3 / 3 / 5
7,956
612
3,485
10,254
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MALFER8
Scylla
12
6 / 1 / 2
7,495
577
6,937
5,994
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Razvanss
Poseidon
5
0 / 2 / 1
4,778
368
451
1,874
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 0 / 3
8,280
637
6,892
7,142
2,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
19
20
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
El-Itachismo
Erlang Shen
7
1
3
8.5
W
Nemesis
JabamiGoBrrr
Nemesis
3
3
5
1.83
L
Kuzenbo
Ludla
Kuzenbo
5
5
0
1
W
Scylla
MALFER8
Scylla
6
1
2
7
L
0
7
1
0.07
W
Poseidon
Razvanss
Poseidon
0
2
1
0.25
W
3
0
3
4.5
L
Baron Samedi
WolfeKiba
Baron Samedi
2
5
3
0.7
L
Set
ibogtz
Set
0
2
0
0
L
Neith
therd12
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
30,816
42,221
Taken
35,503
26,414
Mitigated
15,861
11,573
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
El-Itachismo
Erlang Shen
13,051
7,559
0
4,373
10,239
7,505
256
4,045
6,170
6,293
45,779
W
Nemesis
JabamiGoBrrr
Nemesis
3,485
1,174
0
3,767
10,254
3,701
0
3,178
6,875
0
46,282
L
Kuzenbo
Ludla
Kuzenbo
7,265
2,985
0
2,306
13,174
12,644
0
2,702
10,322
21,562
0
W
Scylla
MALFER8
Scylla
6,937
595
0
693
5,994
1,857
575
3,303
2,503
27,597
0
L
3,802
1,210
0
3,665
13,288
8,599
176
3,319
9,885
2,937
22,800
W
Poseidon
Razvanss
Poseidon
451
65
222
540
1,874
412
26
963
885
4,478
0
W
6,892
5,885
0
4,275
7,142
2,386
2,484
2,722
4,398
0
57,113
L
Baron Samedi
WolfeKiba
Baron Samedi
6,806
704
409
2,540
8,824
3,350
0
1,999
6,636
34,594
0
L
Set
ibogtz
Set
115
70
0
502
2,155
435
0
90
2,065
0
4,988
L
Neith
therd12
Neith
2,365
1,370
0
2,151
4,780
1,386
0
158
4,622
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
37,267
226
Minions Killed
358
0
Camps Cleared
0
962,947
Distance Traveled
1,037,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,758
674
88
7
0
244,475
2
W
Nemesis
7,956
612
89
7
0
257,209
0
L
Kuzenbo
7,999
615
21
2
0
250,507
1
W
Scylla
7,495
577
49
4
0
239,583
0
L
Chaac
5,864
451
57
4
0
226,727
0
W
Poseidon
4,778
368
4
0
0
66,877
0
W
Rama
8,280
637
128
10
0
229,178
2
L
Baron Samedi
6,860
528
73
6
0
218,525
0
L
Set
4,389
338
12
1
0
62,937
0
L
Neith
5,983
460
63
5
0
204,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role