Player Matchup

Cupid
Cupid
KuraDjola
Cupid
Level 21
God Stats
32W - 22L
1,912 SR
Queue Stats
53W - 51L
1,655 Elo+
Party 2
Fenrir
Fenrir
TheChosenSerb
Fenrir
Level 24
God Stats
28W - 21L
1,586 SR
Queue Stats
219W - 252L
1,582 Elo+
Party 2
Merlin
Merlin
Xenox28
Merlin
Level 7
God Stats
1W - 2L
1,297 SR
Queue Stats
9W - 13L
1,152 Elo+
Solo
Cabrakan
Cabrakan
cedomorac
Cabrakan
Level 29
God Stats
16W - 11L
1,748 SR
Queue Stats
246W - 268L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
Кчаууу
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,593 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,510 Elo+

VS

Team Averages
Level 18
1,534 SR
1,555 Elo+
Kukulkan
Kukulkan
CheekyCheese56
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,853 Elo+
Party 3
Neith
Neith
Koonz1e
Neith
Level 26
God Stats
35W - 45L
1,348 SR
Queue Stats
127W - 151L
1,376 Elo+
Party 1
Ares
Ares
TheBlankCard
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
iiKnw
Hercules
Level 29
God Stats
3W - 3L
1,515 SR
Queue Stats
279W - 280L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
lag0ps
Hun Batz
Level 27
God Stats
2W - 0L
1,807 SR
Queue Stats
65W - 53L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KuraDjola
Cupid
17
8 / 11 / 9
11,570
482
14,989
21,169
7,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 12 / 10
11,197
467
18,539
26,506
11,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Xenox28
Merlin
15
2 / 11 / 7
9,793
408
8,965
15,448
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
cedomorac
Cabrakan
15
6 / 12 / 8
10,499
437
12,468
22,222
13,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Кчаууу
Guan Yu
17
3 / 4 / 5
10,725
447
5,214
29,376
14,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
20 / 3 / 9
13,947
581
32,024
10,961
4,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Koonz1e
Neith
16
8 / 4 / 11
11,796
492
18,630
13,871
5,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 11
9,313
388
5,030
14,567
15,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
iiKnw
Hercules
16
7 / 6 / 19
11,543
481
18,593
26,712
34,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
lag0ps
Hun Batz
19
14 / 6 / 11
13,338
556
20,515
22,911
10,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
26
Kills
50
50
Deaths
26
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
20
3
9
8.17
W
Neith
Koonz1e
Neith
8
4
11
3.38
L
Cupid
KuraDjola
Cupid
8
11
9
1.14
W
1
7
11
0.93
L
7
12
10
1
L
Merlin
Xenox28
Merlin
2
11
7
0.5
L
Cabrakan
cedomorac
Cabrakan
6
12
8
0.83
W
Hercules
iiKnw
Hercules
7
6
19
2.75
W
Hun Batz
lag0ps
Hun Batz
14
6
11
3.25
L
Guan Yu
Кчаууу
Guan Yu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
94,792
114,721
Taken
89,022
52,685
Mitigated
70,096
24,027
Healing
24,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
32,024
3,016
1,248
1,997
10,961
4,860
3,330
2,509
8,452
85,669
0
W
Neith
Koonz1e
Neith
18,630
10,229
0
4,651
13,871
5,580
2,047
2,270
11,601
0
57,726
L
Cupid
KuraDjola
Cupid
14,989
5,991
780
6,089
21,169
7,777
0
6,832
14,188
0
46,812
W
5,030
412
0
115
14,567
15,240
487
4,142
10,425
12,994
0
L
18,539
4,766
408
4,812
26,506
11,999
64
10,438
15,819
0
54,722
L
Merlin
Xenox28
Merlin
8,965
1,419
0
0
15,448
5,504
910
4,842
10,456
54,507
0
L
Cabrakan
cedomorac
Cabrakan
12,468
1,949
150
2,215
22,222
13,250
114
7,454
14,576
38,335
0
W
Hercules
iiKnw
Hercules
18,593
5,493
0
9,160
26,712
34,221
845
6,340
20,372
9,212
46,629
W
Hun Batz
lag0ps
Hun Batz
20,515
5,405
573
6,604
22,911
10,195
1,814
6,334
16,577
0
92,813
L
Guan Yu
Кчаууу
Guan Yu
5,214
444
350
9,223
29,376
14,155
0
10,545
18,706
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
59,937
337
Minions Killed
411
0
Camps Cleared
0
1,721,408
Distance Traveled
1,914,784
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,947
581
117
5
0
419,667
2
W
Neith
11,796
492
71
3
0
364,659
2
L
Cupid
11,570
482
82
3
0
338,669
1
W
Ares
9,313
388
11
0
0
316,993
4
L
Fenrir
11,197
467
65
3
0
413,985
1
L
Merlin
9,793
408
91
4
0
296,770
0
L
Cabrakan
10,499
437
38
2
0
331,744
0
W
Hercules
11,543
481
83
3
0
422,598
1
W
Hun Batz
13,338
556
129
5
0
390,867
2
L
Guan Yu
10,725
447
61
3
0
340,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role