Player Matchup

Cerberus
Cerberus
Bronze IV
J-B_team
Cerberus
Bronze IV
Level 61
God Stats
1W - 3L
1,513 SR
Queue Stats
5W - 8L
1,236 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Neeyll
Kukulkan
Bronze III
Level 144
God Stats
2W - 2L
1,313 SR
Queue Stats
88W - 98L
1,353 MMR
Solo
Danzaburou
Danzaburou
Silver IV
bluestorm666
Danzaburou
Silver IV
Level 158
God Stats
2W - 2L
1,554 SR
Queue Stats
15W - 14L
1,306 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,460 SR
1,298 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,506 SR
1,281 MMR
Xing Tian
Xing Tian
Bronze III
lisekiy
Xing Tian
Bronze III
Level 87
God Stats
1W - 4L
1,455 SR
Queue Stats
60W - 94L
1,238 MMR
Solo
Vulcan
Vulcan
Gold V
obijuanka
Vulcan
Gold V
Level 97
God Stats
152W - 136L
1,565 SR
Queue Stats
379W - 454L
1,460 MMR
Solo
Neith
Neith
Bronze IV
omin_game_kindje
Neith
Bronze IV
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J-B_team
Cerberus
17
4 / 3 / 12
13,925
696
14,158
24,914
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Neeyll
Kukulkan
18
5 / 3 / 9
13,739
687
15,901
11,593
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bluestorm666
Danzaburou
19
11 / 6 / 8
15,211
761
18,629
16,291
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ZeusAphroditeBacchusKumbhakarnaChaac

VS

Bans
ScyllaMedusaYmirUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
lisekiy
Xing Tian
15
3 / 5 / 7
12,117
606
12,205
26,849
19,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
obijuanka
Vulcan
17
6 / 7 / 5
13,506
675
22,601
14,647
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 8 / 4
12,103
605
8,734
17,479
5,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
12
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
J-B_team
Cerberus
4
3
12
3.33
W
Kukulkan
Neeyll
Kukulkan
5
3
9
3.17
W
Danzaburou
bluestorm666
Danzaburou
11
6
8
2.5
L
Xing Tian
lisekiy
Xing Tian
3
5
7
1.3
L
Vulcan
obijuanka
Vulcan
6
7
5
1.21
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
43,540
52,798
Taken
58,975
39,028
Mitigated
29,427
13,635
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
J-B_team
Cerberus
14,158
803
0
9,273
24,914
26,605
130
13,821
10,761
36,679
0
W
Kukulkan
Neeyll
Kukulkan
15,901
918
0
1,769
11,593
4,432
436
8,975
2,362
77,852
0
W
Danzaburou
bluestorm666
Danzaburou
18,629
7,083
0
2,593
16,291
7,991
2,117
11,354
4,827
5,286
105,354
L
Xing Tian
lisekiy
Xing Tian
12,205
701
243
3,967
26,849
19,884
124
13,098
13,751
31,290
0
L
Vulcan
obijuanka
Vulcan
22,601
9,881
582
3,834
14,647
3,775
458
9,927
4,720
78,041
0
L
8,734
5,486
185
4,010
17,479
5,768
243
7,765
9,714
0
50,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
37,726
290
Minions Killed
212
0
Camps Cleared
0
998,709
Distance Traveled
1,017,993
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,925
696
47
2
0
351,920
1
W
Kukulkan
13,739
687
104
5
0
329,547
5
W
Danzaburou
15,211
761
139
7
0
317,242
6
L
Xing Tian
12,117
606
30
2
0
388,458
0
L
Vulcan
13,506
675
101
5
0
331,563
1
L
Neith
12,103
605
81
4
0
297,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role