Player Matchup

Neith
Neith
Ace Juggernaut7
Neith
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
147W - 123L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
Chris M115
Danzaburou
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Mandalorian3697
Jormungandr
Level 29
God Stats
4W - 2L
1,792 SR
Queue Stats
8W - 3L
1,882 Elo+
Party 3
Anubis
Anubis
jmjbolton
Anubis
Level 17
God Stats
4W - 2L
1,722 SR
Queue Stats
18W - 14L
1,489 Elo+
Party 2
Mulan
Mulan
slaughtertitan21
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 2
Team Averages
Level 16
1,603 SR
1,545 Elo+

VS

Team Averages
Level 19
1,453 SR
1,378 Elo+
Da Ji
Da Ji
TheCosmicToadVS
Da Ji
Level 11
God Stats
14W - 23L
1,217 SR
Queue Stats
15W - 25L
1,177 Elo+
Solo
Erlang Shen
Erlang Shen
VolatileBuu
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,373 Elo+
Party 1
Izanami
Izanami
courtfaithjack1
Izanami
Level 19
God Stats
18W - 23L
1,517 SR
Queue Stats
201W - 221L
1,464 Elo+
Party 1
Merlin
Merlin
greenhouse98
Merlin
Level 8
God Stats
2W - 0L
1,449 SR
Queue Stats
9W - 11L
1,338 Elo+
Solo
Chang'e
Chang'e
psychokinnetix
Chang'e
Level 27
God Stats
46W - 33L
1,584 SR
Queue Stats
110W - 102L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 15
15,206
1,170
27,217
17,698
6,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Chris M115
Danzaburou
19
5 / 11 / 10
12,616
970
13,924
17,266
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Mandalorian3697
Jormungandr
19
4 / 8 / 14
13,248
1,019
12,270
21,044
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
jmjbolton
Anubis
19
8 / 10 / 10
13,670
1,052
23,355
21,498
9,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 10 / 14
13,948
1,073
22,785
26,540
30,601
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 15
17,105
1,316
27,959
21,302
16,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
VolatileBuu
Erlang Shen
20
10 / 4 / 23
15,765
1,213
25,324
32,134
20,601
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 6 / 12
13,047
1,004
12,678
16,860
6,691
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
0 / 7 / 10
11,197
861
3,022
10,833
5,845
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
13 / 7 / 23
16,637
1,280
30,115
29,956
12,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
31
Kills
46
46
Deaths
31
63
Assists
83
Player
Kills
Deaths
Assists
KDA
L
8
7
15
2.21
L
Danzaburou
Chris M115
Danzaburou
5
11
10
0.91
L
Jormungandr
Mandalorian3697
Jormungandr
4
8
14
1.38
W
18
7
15
3.64
W
Erlang Shen
VolatileBuu
Erlang Shen
10
4
23
5.38
W
5
6
12
1.83
W
Merlin
0
7
10
0.71
L
Anubis
jmjbolton
Anubis
8
10
10
1.3
W
13
7
23
3.5
L
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,551
Damage
99,098
104,046
Taken
111,085
63,223
Mitigated
61,230
10,245
Healing
30,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,217
18,784
0
4,402
17,698
6,626
0
5,536
12,162
0
55,214
L
Danzaburou
Chris M115
Danzaburou
13,924
7,405
0
945
17,266
6,522
0
2,859
14,407
0
26,090
L
Jormungandr
Mandalorian3697
Jormungandr
12,270
5,681
0
232
21,044
10,228
0
5,824
15,220
39,924
0
W
27,959
6,744
0
0
21,302
16,004
0
5,645
15,476
0
34,159
W
Erlang Shen
VolatileBuu
Erlang Shen
25,324
12,335
0
9,341
32,134
20,601
0
11,489
20,495
303
54,453
W
12,678
9,963
1,068
1,272
16,860
6,691
0
3,268
13,446
0
31,542
W
Merlin
3,022
262
0
104
10,833
5,845
0
4,160
6,573
11,671
0
L
Anubis
jmjbolton
Anubis
23,355
1,189
0
2,634
21,498
9,246
0
6,906
14,592
34,456
0
W
30,115
967
7,531
11,585
29,956
12,089
0
11,274
18,532
60,875
0
L
22,785
4,735
0
2,032
26,540
30,601
0
12,252
14,288
211
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,688
Gold Earned
73,751
189
Minions Killed
193
9
Camps Cleared
6
1,023,364
Distance Traveled
1,066,474
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,206
1,170
53
4
3
203,125
2
L
Danzaburou
12,616
970
28
2
0
181,040
0
L
Jormungandr
13,248
1,019
55
4
0
205,309
0
W
Da Ji
17,105
1,316
17
1
0
243,429
0
W
Erlang Shen
15,765
1,213
49
4
2
240,777
0
W
Izanami
13,047
1,004
43
3
3
208,159
0
W
Merlin
11,197
861
15
1
0
133,424
4
L
Anubis
13,670
1,052
23
2
4
198,461
2
W
Chang'e
16,637
1,280
69
5
1
240,685
0
L
Mulan
13,948
1,073
30
2
2
235,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role