Player Matchup

Janus
Janus
Chaccolate
Janus
Level 24
God Stats
7W - 9L
1,694 SR
Queue Stats
52W - 30L
1,674 Elo+
Party 2
Ne Zha
Ne Zha
DarkgailGamingPC
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,516 Elo+
Solo
Anhur
Anhur
Darkstar9227
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,743 Elo+
Solo
Bellona
Bellona
Poisemn
Bellona
Level 26
God Stats
4W - 0L
1,803 SR
Queue Stats
49W - 43L
1,535 Elo+
Party 2
Ganesha
Ganesha
Unkn0wnlegi0n
Ganesha
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 187L
1,716 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,637 Elo+

VS

Team Averages
Level 28
1,486 SR
1,600 Elo+
Bellona
Bellona
Adeblast
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cap_JadShadow
Tsukuyomi
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 53L
1,594 Elo+
Party 1
Merlin
Merlin
GarlicTurtle
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,815 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jamaman
Ah Muzen Cab
Level 26
God Stats
11W - 13L
1,627 SR
Queue Stats
363W - 314L
1,640 Elo+
Solo
Ymir
Ymir
alexander710
Ymir
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
8 / 0 / 0
7,350
735
5,470
5,014
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 1
5,539
554
1,168
4,791
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 3 / 2
5,930
593
3,086
5,226
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Poisemn
Bellona
11
2 / 1 / 1
6,479
648
6,324
4,937
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
9
1 / 2 / 4
5,925
593
3,176
7,661
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adeblast
Bellona
9
1 / 1 / 0
5,051
505
1,910
6,452
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Cap_JadShadow
Tsukuyomi
8
2 / 5 / 0
5,215
522
3,604
7,225
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
0 / 4 / 1
4,998
500
1,708
3,783
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Jamaman
Ah Muzen Cab
10
4 / 2 / 1
5,941
594
8,324
7,518
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,438
444
137
5,623
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
7
7
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adeblast
Bellona
1
1
0
1
L
Tsukuyomi
Cap_JadShadow
Tsukuyomi
2
5
0
0.4
W
Janus
8
0
0
8
W
2
1
1
2.5
W
3
3
2
1.33
L
Merlin
0
4
1
0.13
L
Ah Muzen Cab
Jamaman
Ah Muzen Cab
4
2
1
2.25
W
Bellona
Poisemn
Bellona
2
1
1
2.5
W
Ganesha
1
2
4
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
15,683
27,629
Taken
30,601
11,573
Mitigated
12,940
8,308
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adeblast
Bellona
1,910
947
0
1,150
6,452
5,461
0
383
6,069
0
15,037
L
Tsukuyomi
Cap_JadShadow
Tsukuyomi
3,604
948
0
1,867
7,225
2,140
0
2,538
4,566
0
21,385
W
Janus
5,470
358
0
1,253
5,014
1,299
0
1,026
3,988
39,462
0
W
1,168
244
0
2,110
4,791
1,327
0
117
4,674
0
21,087
W
3,086
2,231
0
1,150
5,226
1,233
762
292
4,934
0
14,055
L
Merlin
1,708
198
0
0
3,783
1,038
0
2,039
1,567
18,926
0
L
Ah Muzen Cab
Jamaman
Ah Muzen Cab
8,324
2,476
0
3,321
7,518
1,935
490
2,497
5,001
0
35,780
W
Bellona
Poisemn
Bellona
6,324
2,807
0
1,551
4,937
4,552
354
0
4,717
3,426
30,242
W
Ganesha
3,176
734
0
2,244
7,661
3,162
0
410
7,251
18,939
0
L
137
69
0
272
5,623
2,366
0
1,444
4,159
10,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
25,643
310
Minions Killed
210
0
Camps Cleared
0
944,319
Distance Traveled
908,371
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,051
505
31
3
0
182,635
0
L
Tsukuyomi
5,215
522
44
4
0
220,380
0
W
Janus
7,350
735
96
10
0
206,164
5
W
Ne Zha
5,539
554
53
5
0
195,975
0
W
Anhur
5,930
593
56
6
0
156,660
0
L
Merlin
4,998
500
49
5
0
163,552
2
L
Ah Muzen Cab
5,941
594
63
6
0
186,375
1
W
Bellona
6,479
648
83
8
0
191,728
2
W
Ganesha
5,925
593
22
2
0
193,792
4
L
Ymir
4,438
444
23
2
0
155,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role