Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CAM__NEWTON_C1N
Freya
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 212L
1,593 Elo+
Solo
Kali
Kali
CaboVerde-King
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 1
Geb
Geb
TrSoApic
Geb
Level 69
God Stats
2W - 2L
1,328 SR
Queue Stats
107W - 118L
1,439 Elo+
Party 1
Merlin
Merlin
Wolfpackna7ion
Merlin
Level 78
God Stats
10W - 12L
1,556 SR
Queue Stats
72W - 73L
1,408 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,476 Elo+

VS

Team Averages
Level 87
1,531 SR
1,480 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bigi01
Neith
Level 57
God Stats
4W - 4L
1,442 SR
Queue Stats
166W - 162L
1,485 Elo+
Solo
Mulan
Mulan
Grubby1997xx
Mulan
Level 116
God Stats
8W - 11L
1,487 SR
Queue Stats
417W - 403L
1,501 Elo+
Party 2
Kali
Kali
air_force_265
Kali
Level 117
God Stats
8W - 4L
1,717 SR
Queue Stats
847W - 792L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
woolymf
Nu Wa
Level 89
God Stats
34W - 30L
1,512 SR
Queue Stats
387W - 403L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 0
6,762
451
5,357
12,273
8,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 4 / 3
6,604
440
4,999
9,637
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 2
6,939
463
1,873
10,266
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 6 / 6
6,754
450
4,763
11,477
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 3 / 0
7,840
523
6,092
7,500
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 1
8,330
555
7,809
9,299
6,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Bigi01
Neith
12
5 / 1 / 6
7,708
514
6,202
6,034
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 5 / 5
7,821
521
6,734
9,493
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 7
8,621
575
5,491
8,241
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
woolymf
Nu Wa
14
3 / 1 / 5
8,501
567
10,173
7,406
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
19
19
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Neith
Bigi01
Neith
5
1
6
8
L
3
4
3
1.13
L
1
4
2
0.5
W
6
5
5
1.7
L
0
6
6
0.5
L
3
3
0
1
W
4
1
7
7.5
W
Nu Wa
woolymf
Nu Wa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
36,409
51,153
Taken
40,473
20,869
Mitigated
21,149
11,071
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,357
997
0
1,555
12,273
8,016
0
1,506
10,621
0
40,794
W
Sun Wukong
 
Sun Wukong
7,809
1,861
0
2,269
9,299
6,285
91
824
8,463
0
49,724
W
Neith
Bigi01
Neith
6,202
3,312
0
2,678
6,034
1,969
1,828
4,221
1,761
0
27,583
L
4,999
1,833
0
3,162
9,637
2,738
180
1,625
7,890
25,963
0
L
1,873
678
0
3,644
10,266
3,284
0
1,697
8,457
0
32,834
W
6,734
1,928
585
1,490
9,493
5,294
188
5,227
4,252
0
23,138
L
4,763
670
258
1,452
11,477
4,998
0
537
10,854
27,068
0
L
6,092
142
0
1,000
7,500
1,833
678
4,489
2,773
47,678
0
W
5,491
3,310
0
2,611
8,241
5,009
126
2,342
5,863
9,218
37,755
W
Nu Wa
woolymf
Nu Wa
10,173
2,078
316
3,178
7,406
2,592
1,786
2,718
4,280
49,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
40,981
325
Minions Killed
348
0
Camps Cleared
0
1,364,319
Distance Traveled
1,414,175
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,762
451
58
4
0
262,965
5
W
Sun Wukong
8,330
555
96
6
0
282,314
3
W
Neith
7,708
514
40
3
0
248,923
5
L
Freya
6,604
440
54
4
0
269,643
0
L
Kali
6,939
463
75
5
0
278,717
1
W
Mulan
7,821
521
32
2
0
278,955
3
L
Geb
6,754
450
33
2
0
309,427
1
L
Merlin
7,840
523
105
7
0
243,567
0
W
Kali
8,621
575
80
5
0
337,059
1
W
Nu Wa
8,501
567
100
7
0
266,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role