Player Matchup

Neith
Neith
Chazzian
Neith
Level 15
God Stats
5W - 4L
1,564 SR
Queue Stats
11W - 10L
1,550 Elo+
Party 1
Artemis
Artemis
LuchoCratos
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,234 Elo+
Solo
Hel
Hel
Unlivablesword
Hel
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 89L
1,445 Elo+
Party 1
Loki
Loki
salmoneater3
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,395 Elo+
Party 1
Ymir
Ymir
xXIToby DogIXx
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,388 Elo+

VS

Team Averages
Level 22
1,390 SR
1,395 Elo+
Cupid
Cupid
ATWrigs
Cupid
Level 29
God Stats
5W - 8L
1,467 SR
Queue Stats
386W - 453L
1,422 Elo+
Solo
Anubis
Anubis
elmigue1974
Anubis
Level 27
God Stats
16W - 10L
1,197 SR
Queue Stats
331W - 309L
1,500 Elo+
Party 2
Sobek
Sobek
lblauti
Sobek
Level 28
God Stats
50W - 31L
1,559 SR
Queue Stats
531W - 497L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
nvd-gg-11
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Solo
Bellona
Bellona
ray1nemm
Bellona
Level 23
God Stats
1W - 2L
1,227 SR
Queue Stats
3W - 4L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chazzian
Neith
20
11 / 0 / 4
14,854
594
14,497
11,094
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
LuchoCratos
Artemis
17
6 / 12 / 4
12,490
500
11,639
22,162
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 3 / 8
12,977
519
10,463
11,699
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 8
13,105
524
11,627
15,302
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 2
8,748
350
39
12,246
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ATWrigs
Cupid
19
6 / 7 / 1
12,300
492
15,261
14,384
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
20
5 / 4 / 3
14,188
568
7,545
16,679
8,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
lblauti
Sobek
8
0 / 15 / 1
7,870
315
163
16,941
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
nvd-gg-11
Kukulkan
6
0 / 5 / 4
7,598
304
536
2,932
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ray1nemm
Bellona
20
16 / 5 / 3
13,835
553
23,704
19,773
16,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
34
Kills
27
28
Deaths
36
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
ATWrigs
Cupid
6
7
1
0.93
W
Neith
Chazzian
Neith
11
0
4
13
W
Artemis
LuchoCratos
Artemis
6
12
4
0.67
W
8
3
8
4
L
Anubis
5
4
3
1.63
L
Sobek
lblauti
Sobek
0
15
1
0.03
L
Kukulkan
nvd-gg-11
Kukulkan
0
5
4
0.4
L
Bellona
ray1nemm
Bellona
16
5
3
3.5
W
9
5
8
2.6
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
47,209
72,503
Taken
70,709
31,272
Mitigated
40,029
22,498
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ATWrigs
Cupid
15,261
7,795
0
366
14,384
7,852
1,983
2,295
11,995
0
101,031
W
Neith
Chazzian
Neith
14,497
7,999
0
6,304
11,094
4,554
7,939
386
10,658
0
101,729
W
Artemis
LuchoCratos
Artemis
11,639
7,426
0
5,873
22,162
11,549
8,120
1,231
20,756
92
58,278
W
10,463
1,810
1,090
5,151
11,699
4,028
92
3,324
8,350
38,228
0
L
Anubis
7,545
326
0
9,415
16,679
8,404
145
2,047
14,314
152,829
0
L
Sobek
lblauti
Sobek
163
0
0
439
16,941
6,245
0
1,884
14,897
3,414
0
L
Kukulkan
nvd-gg-11
Kukulkan
536
326
0
0
2,932
700
0
644
2,202
4,613
0
L
Bellona
ray1nemm
Bellona
23,704
9,968
398
3,190
19,773
16,828
3,942
2,799
16,762
0
76,889
W
11,627
4,030
0
3,904
15,302
5,442
1,149
3,303
11,924
0
49,925
W
39
39
0
176
12,246
5,699
84
0
12,221
10,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,174
Gold Earned
55,791
447
Minions Killed
500
0
Camps Cleared
0
2,030,220
Distance Traveled
1,865,831
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,300
492
169
7
0
385,915
0
W
Neith
14,854
594
193
8
0
443,997
1
W
Artemis
12,490
500
108
4
0
338,485
0
W
Hel
12,977
519
54
2
0
476,006
1
L
Anubis
14,188
568
190
8
0
435,487
0
L
Sobek
7,870
315
5
0
0
464,483
0
L
Kukulkan
7,598
304
5
0
0
93,426
0
L
Bellona
13,835
553
131
5
0
486,520
0
W
Loki
13,105
524
80
3
0
533,871
1
W
Ymir
8,748
350
12
0
0
237,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role