Player Matchup

Janus
Janus
Grundic
Janus
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 151L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
Kraneo
Zhong Kui
Level 48
God Stats
9W - 1L
1,500 SR
Queue Stats
70W - 42L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
TheFernetUNeeded
Sylvanus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 56L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
baystan
Danzaburou
Level 143
God Stats
4W - 7L
1,357 SR
Queue Stats
224W - 148L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
xplendora
Ne Zha
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 110L
1,666 Elo+
Party 1
Team Averages
Level 110
1,471 SR
1,664 Elo+

VS

Team Averages
Level 86
1,561 SR
1,432 Elo+
Ymir
Ymir
GustavoMF95
Ymir
Level 87
God Stats
16W - 3L
1,846 SR
Queue Stats
448W - 512L
1,350 Elo+
Party 2
Apollo
Apollo
Ingridd
Apollo
Level 24
God Stats
6W - 4L
1,661 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 3
Freya
Freya
PowerKain
Freya
Level 89
God Stats
10W - 4L
1,500 SR
Queue Stats
396W - 463L
1,374 Elo+
Party 2
Loki
Loki
jhowjhow10
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
rubaobaladeiro
Janus
Level 74
God Stats
3W - 9L
1,298 SR
Queue Stats
406W - 460L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grundic
Janus
15
4 / 0 / 3
8,954
640
7,581
3,940
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Zhong Kui
Kraneo
Zhong Kui
13
1 / 2 / 2
7,808
558
7,506
9,853
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,519
466
2,704
5,122
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
baystan
Danzaburou
13
2 / 0 / 4
7,604
543
5,628
6,122
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
xplendora
Ne Zha
15
5 / 0 / 4
8,658
618
4,580
8,133
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,218
444
2,022
9,725
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Ingridd
Apollo
12
1 / 3 / 1
6,448
461
6,080
10,234
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Boots

Boots

+6%
Movement Speed

Freya
PowerKain
Freya
7
0 / 0 / 0
4,852
347
1,356
3,125
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 3 / 0
6,825
488
3,894
11,343
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,633
474
1,893
7,090
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Grundic
Janus
4
0
3
5.5
L
0
3
1
0.17
L
Apollo
Ingridd
Apollo
1
3
1
0.5
W
Zhong Kui
Kraneo
Zhong Kui
1
2
2
1
L
Freya
PowerKain
Freya
0
0
0
0
W
1
1
6
4
W
Danzaburou
baystan
Danzaburou
2
0
4
4
L
1
3
0
0.33
L
1
4
0
0.25
W
Ne Zha
xplendora
Ne Zha
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
15,245
33,170
Taken
41,517
19,040
Mitigated
13,824
18,544
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Grundic
Janus
7,581
449
0
2,298
3,940
1,307
670
0
3,940
65,202
0
L
2,022
323
0
1,382
9,725
4,219
0
2,170
7,551
31,818
0
L
Apollo
Ingridd
Apollo
6,080
3,814
0
3,726
10,234
3,554
738
6,906
3,278
0
31,001
W
Zhong Kui
Kraneo
Zhong Kui
7,506
2,924
0
5,285
9,853
9,027
964
1,210
8,623
45,817
0
L
Freya
PowerKain
Freya
1,356
505
0
1,299
3,125
688
0
900
2,197
11,194
0
W
2,704
1,497
999
1,398
5,122
3,961
708
2,470
2,652
19,247
0
W
Danzaburou
baystan
Danzaburou
5,628
2,628
0
3,714
6,122
1,777
177
1,192
4,930
0
51,197
L
3,894
1,310
0
3,066
11,343
3,378
0
3,669
7,498
0
40,654
L
1,893
86
0
930
7,090
1,985
104
3,720
3,202
39,813
0
W
Ne Zha
xplendora
Ne Zha
4,580
1,094
0
4,850
8,133
2,968
0
339
7,754
0
56,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
30,976
468
Minions Killed
326
0
Camps Cleared
0
1,289,327
Distance Traveled
1,141,402
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,954
640
143
10
0
292,104
3
L
Ymir
6,218
444
58
4
0
247,655
4
L
Apollo
6,448
461
58
4
0
252,032
2
W
Zhong Kui
7,808
558
95
7
0
206,422
1
L
Freya
4,852
347
26
2
0
126,595
1
W
Sylvanus
6,519
466
33
2
0
240,707
5
W
Danzaburou
7,604
543
83
6
0
262,871
4
L
Loki
6,825
488
88
6
0
264,686
1
L
Janus
6,633
474
96
7
0
250,434
4
W
Ne Zha
8,658
618
114
8
0
287,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role