Player Matchup

Sol
Sol
BigDaddyKane388
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,739 Elo+
Party 1
Bacchus
Bacchus
Groundah
Bacchus
Level 45
God Stats
93W - 50L
1,749 SR
Queue Stats
105W - 60L
1,689 Elo+
Party 1
Janus
Janus
Kessel-chips-
Janus
Level 14
God Stats
6W - 3L
1,742 SR
Queue Stats
48W - 15L
1,744 Elo+
Party 1
King Arthur
King Arthur
Virgilsworld4
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Solo
Awilix
Awilix
deywachristian
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,838 Elo+
Party 1
Team Averages
Level 33
1,598 SR
1,671 Elo+

VS

Team Averages
Level 11
1,532 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Flo0040
Loki
Level 16
God Stats
6W - 6L
1,712 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Nestopian
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,765 Elo+
Party 2
Bellona
Bellona
ScorPerNoX
Bellona
Level 25
God Stats
28W - 28L
1,654 SR
Queue Stats
112W - 136L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
arrant-switch0
The Morrigan
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 5L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,682
668
3,855
6,222
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Groundah
Bacchus
8
1 / 0 / 9
5,838
584
1,888
4,289
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 6
5,607
561
2,134
2,473
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Virgilsworld4
King Arthur
11
6 / 0 / 1
6,752
675
6,019
7,376
4,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
9 / 1 / 3
7,254
725
5,044
5,378
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 5 / 0
3,981
398
1,047
5,155
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
Flo0040
Loki
7
1 / 3 / 0
4,826
483
540
6,456
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Nestopian
Kukulkan
7
0 / 4 / 1
4,559
456
2,421
3,702
978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ScorPerNoX
Bellona
9
0 / 4 / 1
4,779
478
2,161
6,555
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
arrant-switch0
The Morrigan
6
1 / 6 / 0
4,592
459
998
4,042
896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
22
Kills
2
3
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
6
1
2
7
L
Loki
Flo0040
Loki
1
3
0
0.33
W
Bacchus
Groundah
Bacchus
1
0
9
5.5
W
0
1
6
3
L
Kukulkan
Nestopian
Kukulkan
0
4
1
0.13
L
Bellona
ScorPerNoX
Bellona
0
4
1
0.13
W
King Arthur
Virgilsworld4
King Arthur
6
0
1
6.5
L
The Morrigan
arrant-switch0
The Morrigan
1
6
0
0.17
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
7,167
25,738
Taken
25,910
10,213
Mitigated
9,425
9,877
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,047
493
0
506
5,155
1,466
0
2,347
2,808
0
6,216
W
3,855
1,638
0
4,050
6,222
1,426
2,601
333
5,889
34,127
0
L
Loki
Flo0040
Loki
540
121
0
2,612
6,456
1,637
0
1,379
5,007
0
19,995
W
Bacchus
Groundah
Bacchus
1,888
31
0
1,319
4,289
2,423
60
1,442
2,847
4,352
0
W
2,134
172
0
370
2,473
562
458
510
1,963
18,098
0
L
Kukulkan
Nestopian
Kukulkan
2,421
222
0
0
3,702
978
231
991
2,559
11,007
0
L
Bellona
ScorPerNoX
Bellona
2,161
553
0
1,462
6,555
4,448
0
978
5,493
0
17,230
W
King Arthur
Virgilsworld4
King Arthur
6,019
1,510
0
2,232
7,376
4,062
0
1,134
5,973
0
36,022
L
The Morrigan
arrant-switch0
The Morrigan
998
863
0
0
4,042
896
63
1,876
1,860
4,476
0
W
5,044
1,770
0
1,906
5,378
1,740
76
0
5,378
0
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
22,737
246
Minions Killed
132
0
Camps Cleared
0
994,051
Distance Traveled
808,428
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,981
398
11
1
0
124,801
1
W
Sol
6,682
668
64
6
0
166,520
0
L
Loki
4,826
483
49
5
0
187,549
2
W
Bacchus
5,838
584
8
1
0
177,721
0
W
Janus
5,607
561
41
4
0
199,600
1
L
Kukulkan
4,559
456
22
2
0
164,462
0
L
Bellona
4,779
478
46
5
0
180,007
0
W
King Arthur
6,752
675
54
5
0
216,053
0
L
The Morrigan
4,592
459
4
0
0
151,609
0
W
Awilix
7,254
725
79
8
0
234,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role