Player Matchup

Xing Tian
Xing Tian
Bloody2Bones
Xing Tian
Level 142
God Stats
14W - 25L
1,516 SR
Queue Stats
381W - 372L
1,426 Elo+
Party 1
Odin
Odin
IchNixWasDu
Odin
Level 106
God Stats
4W - 2L
1,694 SR
Queue Stats
321W - 332L
1,376 Elo+
Party 1
Nox
Nox
xMedusaVersacex
Nox
Level 159
God Stats
82W - 64L
1,744 SR
Queue Stats
875W - 635L
1,589 Elo+
Party 1
Team Averages
Level 136
1,651 SR
1,464 Elo+

VS

Team Averages
Level 66
1,500 SR
1,495 Elo+
Hel
Hel
Alfonso_Bonzo
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,101 Elo+
Solo
Serqet
Serqet
Im_GodScylla
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 249L
1,712 Elo+
Party 2
King Arthur
King Arthur
Sky__Incher
King Arthur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bloody2Bones
Xing Tian
7
1 / 1 / 5
4,600
920
3,056
4,101
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 3
5,278
1,056
2,338
1,600
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 3
5,022
1,004
1,955
1,563
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,653
731
57
2,096
572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
7
1 / 1 / 0
4,064
813
1,337
3,708
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Sky__Incher
King Arthur
6
0 / 2 / 1
3,959
792
2,773
5,401
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Xing Tian
Bloody2Bones
Xing Tian
1
1
5
3.5
W
2
0
3
3.5
L
Serqet
1
1
0
1
L
King Arthur
Sky__Incher
King Arthur
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,349
Damage
4,167
7,264
Taken
11,205
3,489
Mitigated
4,792
967
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
57
0
241
83
2,096
572
0
1,008
1,016
2,087
0
W
Xing Tian
Bloody2Bones
Xing Tian
3,056
361
0
132
4,101
1,679
0
25
3,901
8,493
0
W
2,338
57
0
453
1,600
1,334
0
57
1,493
0
7,690
L
Serqet
1,337
474
0
950
3,708
1,165
0
1,633
2,021
0
5,453
L
King Arthur
Sky__Incher
King Arthur
2,773
640
0
1,556
5,401
3,055
0
2,222
3,131
0
11,353
W
1,955
342
0
382
1,563
476
112
20
1,493
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,900
Gold Earned
11,676
60
Minions Killed
30
0
Camps Cleared
0
312,704
Distance Traveled
240,290
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,653
731
3
1
0
40,974
0
W
Xing Tian
4,600
920
13
3
0
115,719
0
W
Odin
5,278
1,056
11
2
0
103,715
2
L
Serqet
4,064
813
10
2
0
105,395
2
L
King Arthur
3,959
792
17
3
0
93,921
2
W
Nox
5,022
1,004
36
7
0
93,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role