Player Matchup

Jing Wei
Jing Wei
BoegeFS
Jing Wei
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
Mitosiis
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,851 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrOMWTF
Kumbhakarna
Level 16
God Stats
3W - 1L
1,627 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 2
Merlin
Merlin
Nexawk
Merlin
Level 14
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 2
Thor
Thor
sYNCCROO
Thor
Level 20
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 2
Team Averages
Level 15
1,629 SR
1,731 Elo+

VS

Team Averages
Level 27
1,502 SR
1,482 Elo+
Kali
Kali
Azegor
Kali
Level 21
God Stats
1W - 1L
1,716 SR
Queue Stats
20W - 23L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Creecher
Heimdallr
Level 27
God Stats
1W - 4L
1,501 SR
Queue Stats
41W - 48L
1,372 Elo+
Party 1
Cerberus
Cerberus
Flumpel
Cerberus
Level 27
God Stats
1W - 2L
1,501 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
Scylla
Scylla
Frankwins
Scylla
Level 30
God Stats
3W - 2L
1,504 SR
Queue Stats
20W - 16L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
spirit1Y
Cu Chulainn
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
25W - 33L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoegeFS
Jing Wei
20
11 / 4 / 33
14,454
1,205
26,196
15,152
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mitosiis
Kukulkan
19
5 / 5 / 24
12,520
1,043
16,215
13,996
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MrOMWTF
Kumbhakarna
19
6 / 3 / 25
13,697
1,141
13,681
25,755
27,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Nexawk
Merlin
20
14 / 5 / 25
14,639
1,220
24,190
14,862
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
20
13 / 6 / 25
13,893
1,158
24,894
18,947
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Azegor
Kali
18
7 / 14 / 8
13,296
1,108
21,919
22,432
10,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Creecher
Heimdallr
19
1 / 14 / 12
11,931
994
12,737
24,500
12,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Flumpel
Cerberus
19
5 / 9 / 14
13,941
1,162
20,187
28,673
36,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Frankwins
Scylla
18
6 / 4 / 8
13,091
1,091
16,480
9,536
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
spirit1Y
Cu Chulainn
19
4 / 8 / 10
12,589
1,049
13,517
26,252
28,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
75
49
Kills
23
23
Deaths
49
132
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kali
Azegor
Kali
7
14
8
0.79
W
Jing Wei
BoegeFS
Jing Wei
11
4
33
6.88
L
Heimdallr
Creecher
Heimdallr
1
14
12
0.5
L
Cerberus
Flumpel
Cerberus
5
9
14
1.33
L
Scylla
Frankwins
Scylla
6
4
8
2.5
W
Kukulkan
Mitosiis
Kukulkan
5
5
24
3.4
W
Kumbhakarna
MrOMWTF
Kumbhakarna
6
3
25
6.17
W
Merlin
Nexawk
Merlin
14
5
25
5.3
W
Thor
13
6
25
4.25
L
Cu Chulainn
spirit1Y
Cu Chulainn
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,176
Damage
84,840
88,712
Taken
111,393
52,425
Mitigated
91,770
10,155
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Azegor
Kali
21,919
14,977
0
3,516
22,432
10,095
0
10,909
11,339
0
31,988
W
Jing Wei
BoegeFS
Jing Wei
26,196
23,620
0
4,824
15,152
6,016
0
6,794
8,358
0
45,018
L
Heimdallr
Creecher
Heimdallr
12,737
6,651
0
2,027
24,500
12,459
0
10,618
13,671
0
32,111
L
Cerberus
Flumpel
Cerberus
20,187
1,765
0
4,526
28,673
36,658
0
14,792
13,605
38,475
0
L
Scylla
Frankwins
Scylla
16,480
1,516
0
0
9,536
4,270
0
3,724
5,680
48,313
0
W
Kukulkan
Mitosiis
Kukulkan
16,215
2,417
0
0
13,996
5,663
0
5,826
8,145
34,989
0
W
Kumbhakarna
MrOMWTF
Kumbhakarna
13,681
1,268
0
1,593
25,755
27,348
0
13,218
12,137
36,524
0
W
Merlin
Nexawk
Merlin
24,190
2,841
736
2,106
14,862
5,410
0
7,179
7,558
43,682
0
W
Thor
24,894
6,296
0
896
18,947
7,988
0
5,246
13,522
0
29,757
L
Cu Chulainn
spirit1Y
Cu Chulainn
13,517
1,637
840
4,902
26,252
28,288
0
12,946
13,012
1,596
44,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,203
Gold Earned
64,848
220
Minions Killed
239
6
Camps Cleared
7
1,079,585
Distance Traveled
1,073,468
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,296
1,108
12
1
2
212,811
0
W
Jing Wei
14,454
1,205
44
4
3
215,977
0
L
Heimdallr
11,931
994
29
2
3
174,299
1
L
Cerberus
13,941
1,162
40
3
1
234,028
2
L
Scylla
13,091
1,091
105
9
1
223,509
0
W
Kukulkan
12,520
1,043
46
4
1
199,526
0
W
Kumbhakarna
13,697
1,141
57
5
1
285,308
4
W
Merlin
14,639
1,220
62
5
0
183,869
0
W
Thor
13,893
1,158
11
1
1
194,905
0
L
Cu Chulainn
12,589
1,049
53
4
0
228,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role