Player Matchup

Hercules
Hercules
ClaudiãoKing
Hercules
Level 28
God Stats
3W - 0L
1,824 SR
Queue Stats
11W - 2L
1,535 Elo+
Solo
Nemesis
Nemesis
DarioAdrian2
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,500 Elo+
Solo
Merlin
Merlin
tiagothecgo
Merlin
Level 129
God Stats
32W - 37L
1,500 SR
Queue Stats
353W - 420L
1,504 Elo+
Solo
Team Averages
Level 61
1,608 SR
1,513 Elo+

VS

Team Averages
Level 84
1,374 SR
1,389 Elo+
Kuzenbo
Kuzenbo
FelipeMoura1
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
Nardaim
Ao Kuang
Level 44
God Stats
1W - 6L
1,122 SR
Queue Stats
9W - 21L
1,411 Elo+
Solo
Thanatos
Thanatos
Nifadora
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClaudiãoKing
Hercules
13
1 / 2 / 10
9,618
687
6,303
16,179
6,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
DarioAdrian2
Nemesis
14
9 / 5 / 5
11,536
824
13,638
14,121
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
4 / 2 / 8
10,510
751
9,328
8,156
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FelipeMoura1
Kuzenbo
12
1 / 3 / 5
8,950
639
6,535
10,306
8,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Nardaim
Ao Kuang
14
6 / 3 / 3
10,824
773
10,587
12,738
3,545
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Nifadora
Thanatos
13
2 / 8 / 5
9,507
679
12,865
13,576
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
9
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
ClaudiãoKing
Hercules
1
2
10
3
W
Nemesis
DarioAdrian2
Nemesis
9
5
5
2.3
L
Kuzenbo
FelipeMoura1
Kuzenbo
1
3
5
1.17
L
Ao Kuang
Nardaim
Ao Kuang
6
3
3
2.5
L
Thanatos
Nifadora
Thanatos
2
8
5
0.56
W
Merlin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
29,987
38,456
Taken
36,620
16,695
Mitigated
19,729
13,452
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ClaudiãoKing
Hercules
6,303
2,608
0
7,444
16,179
6,554
1,081
7,930
8,249
0
19,471
W
Nemesis
DarioAdrian2
Nemesis
13,638
6,651
0
2,391
14,121
7,823
340
6,912
7,209
3,775
52,460
L
Kuzenbo
FelipeMoura1
Kuzenbo
6,535
2,547
804
906
10,306
8,803
0
3,010
6,946
20,539
0
L
Ao Kuang
Nardaim
Ao Kuang
10,587
2,364
0
3,525
12,738
3,545
0
3,144
9,245
39,344
0
L
Thanatos
Nifadora
Thanatos
12,865
2,900
0
5,594
13,576
7,381
0
2,908
10,506
2,166
37,583
W
Merlin
9,328
740
0
3,617
8,156
2,318
1,446
2,634
5,522
52,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
29,281
189
Minions Killed
141
0
Camps Cleared
0
766,140
Distance Traveled
753,036
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,618
687
32
2
0
257,916
2
W
Nemesis
11,536
824
64
5
0
279,829
2
L
Kuzenbo
8,950
639
27
2
0
258,064
0
L
Ao Kuang
10,824
773
72
5
0
240,851
3
L
Thanatos
9,507
679
42
3
0
254,121
1
W
Merlin
10,510
751
93
7
0
228,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role