Player Matchup

Hun Batz
Hun Batz
Silver III
BROOKS9628
Hun Batz
Silver III
Level 109
God Stats
2W - 2L
1,728 SR
Queue Stats
26W - 23L
1,459 MMR
Party 1
Cerberus
Cerberus
Silver II
Kh0d1ak
Cerberus
Silver II
Level 121
God Stats
8W - 5L
1,771 SR
Queue Stats
27W - 23L
1,494 MMR
Party 1
Chernobog
Chernobog
Silver I
dharper123
Chernobog
Silver I
Level 128
God Stats
17W - 13L
1,349 SR
Queue Stats
53W - 51L
1,470 MMR
Party 3
Scylla
Scylla
Silver I
dioozzy
Scylla
Silver I
Level 128
God Stats
0W - 4L
1,264 SR
Queue Stats
51W - 44L
1,470 MMR
Party 3
Chaac
Chaac
Bronze III
n0nsense22
Chaac
Bronze III
Level 93
God Stats
1W - 4L
1,460 SR
Queue Stats
3W - 5L
1,484 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,533 SR
1,475 MMR
Rama
Rama
Bronze III
Datergberg
Rama
Bronze III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,466 MMR
Solo
Arachne
Arachne
Gold III
GR1MMJ0uJ
Arachne
Gold III
Level 138
God Stats
19W - 20L
1,519 SR
Queue Stats
391W - 397L
1,484 MMR
Solo
Fafnir
Fafnir
Gold V
ScaryFoal188720
Fafnir
Gold V
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 25L
1,451 MMR
Party 2
Poseidon
Poseidon
Bronze III
Yodie78
Poseidon
Bronze III
Level 156
God Stats
5W - 4L
1,570 SR
Queue Stats
7W - 8L
1,505 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
whosthatcoolguy
Cabrakan
Bronze III
Level 69
God Stats
5W - 2L
1,577 SR
Queue Stats
18W - 21L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BROOKS9628
Hun Batz
20
7 / 6 / 6
17,004
500
16,925
26,817
14,065
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Kh0d1ak
Cerberus
20
3 / 6 / 16
15,902
468
19,579
38,853
54,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
dharper123
Chernobog
20
9 / 8 / 7
19,415
571
28,675
27,334
18,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
dioozzy
Scylla
20
12 / 4 / 9
17,749
522
37,525
19,863
10,026
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
20
2 / 6 / 8
14,745
434
20,300
32,255
32,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetErlang ShenCu ChulainnUllrDanzaburou

VS

Bans
FenrirNemesisKing ArthurTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 12
19,046
560
38,169
35,604
14,902
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
GR1MMJ0uJ
Arachne
20
7 / 9 / 9
17,447
513
16,184
34,896
12,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 7 / 19
15,336
451
10,252
38,923
46,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Yodie78
Poseidon
20
9 / 3 / 8
19,123
562
28,651
20,850
7,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
20
1 / 8 / 15
14,499
426
17,986
34,151
42,651
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
93
33
Kills
30
30
Deaths
33
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BROOKS9628
Hun Batz
7
6
6
1.67
W
10
6
12
2.67
W
Arachne
GR1MMJ0uJ
Arachne
7
9
9
1.28
L
Cerberus
Kh0d1ak
Cerberus
3
6
16
1.83
W
3
7
19
1.79
W
Poseidon
Yodie78
Poseidon
9
3
8
4.33
L
Chernobog
dharper123
Chernobog
9
8
7
1.56
L
Scylla
dioozzy
Scylla
12
4
9
4.13
L
Chaac
2
6
8
1
W
Cabrakan
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,004
Damage
111,242
145,122
Taken
164,424
129,677
Mitigated
124,302
39,696
Healing
49,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BROOKS9628
Hun Batz
16,925
3,291
0
6,626
26,817
14,065
1,230
8,781
18,036
0
162,226
W
38,169
33,424
0
20,556
35,604
14,902
3,022
12,715
22,699
0
189,036
W
Arachne
GR1MMJ0uJ
Arachne
16,184
10,561
0
8,994
34,896
12,861
822
9,928
24,930
0
134,932
L
Cerberus
Kh0d1ak
Cerberus
19,579
1,072
0
8,477
38,853
54,108
197
18,287
20,566
82,818
0
W
10,252
1,764
1,109
6,793
38,923
46,095
1,193
15,490
23,152
39,895
0
W
Poseidon
Yodie78
Poseidon
28,651
1,467
887
2,799
20,850
7,793
2,057
7,679
12,997
192,835
0
L
Chernobog
dharper123
Chernobog
28,675
17,467
0
5,283
27,334
18,617
4,747
6,404
20,930
0
161,046
L
Scylla
dioozzy
Scylla
37,525
1,325
0
5,931
19,863
10,026
249
8,307
11,556
140,039
0
L
Chaac
20,300
4,049
0
13,379
32,255
32,861
160
16,853
15,402
4,236
88,046
W
Cabrakan
17,986
2,043
0
8,063
34,151
42,651
0
13,233
20,707
71,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,815
Gold Earned
85,451
945
Minions Killed
852
0
Camps Cleared
0
3,077,121
Distance Traveled
3,047,035
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
17,004
500
217
6
0
647,172
18
W
Rama
19,046
560
238
7
0
519,361
2
W
Arachne
17,447
513
179
5
0
667,600
5
L
Cerberus
15,902
468
129
4
0
612,707
10
W
Fafnir
15,336
451
47
1
0
570,015
8
W
Poseidon
19,123
562
280
8
0
714,483
5
L
Chernobog
19,415
571
255
8
0
599,386
2
L
Scylla
17,749
522
198
6
0
616,269
0
L
Chaac
14,745
434
146
4
0
601,587
13
W
Cabrakan
14,499
426
108
3
0
575,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role