Player Matchup

Apollo
Apollo
Platinum IV
A ReDs FaN 4EVR
Apollo
Platinum IV
Level 127
God Stats
13W - 8L
1,339 SR
Queue Stats
357W - 352L
1,731 MMR
Solo
Ymir
Ymir
Gold IV
Argatus
Ymir
Gold IV
Level 69
God Stats
7W - 3L
1,943 SR
Queue Stats
14W - 9L
1,727 MMR
Solo
Freya
Freya
Gold IV
D3m0nK1ng21
Freya
Gold IV
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 92L
1,727 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Deepsie
Sun Wukong
Platinum V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 331L
1,733 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
PelgoreS
Baba Yaga
Gold III
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 84L
1,733 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,556 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,687 SR
1,730 MMR
King Arthur
King Arthur
Gold II
Evade
King Arthur
Gold II
Level 156
God Stats
11W - 3L
1,752 SR
Queue Stats
158W - 146L
1,730 MMR
Solo
Izanami
Izanami
Gold II
Mario A JR 5
Izanami
Gold II
Level 146
God Stats
8W - 8L
1,792 SR
Queue Stats
242W - 238L
1,726 MMR
Solo
Ares
Ares
Gold I
Tek_shounen
Ares
Gold I
Level 123
God Stats
1W - 1L
1,828 SR
Queue Stats
26W - 26L
1,725 MMR
Solo
Raijin
Raijin
Gold II
The_Slys
Raijin
Gold II
Level 83
God Stats
0W - 5L
1,237 SR
Queue Stats
72W - 83L
1,699 MMR
Party 1
Da Ji
Da Ji
Gold I
obtained-killer
Da Ji
Gold I
Level 148
God Stats
1W - 2L
1,828 SR
Queue Stats
58W - 48L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
7,759
597
4,854
8,571
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Argatus
Ymir
11
1 / 1 / 9
6,937
534
5,385
11,252
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 4
8,388
645
11,198
9,904
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Deepsie
Sun Wukong
13
2 / 1 / 1
7,328
564
4,750
6,949
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
PelgoreS
Baba Yaga
14
3 / 0 / 2
8,155
627
6,356
4,536
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnScyllaSetJanusCthulhu

VS

Bans
DanzaburouCupidNu WaHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evade
King Arthur
13
0 / 1 / 0
7,257
558
4,757
10,391
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Mario A JR 5
Izanami
11
1 / 7 / 0
6,728
518
9,304
10,181
3,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 6 / 2
6,675
513
3,544
10,620
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
The_Slys
Raijin
12
1 / 1 / 1
7,011
539
2,276
5,629
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
7,334
564
6,605
10,751
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
5
5
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Ymir
Argatus
Ymir
1
1
9
5.5
W
9
0
4
11
W
Sun Wukong
Deepsie
Sun Wukong
2
1
1
2.5
L
King Arthur
Evade
King Arthur
0
1
0
0
L
Izanami
Mario A JR 5
Izanami
1
7
0
0.14
W
Baba Yaga
PelgoreS
Baba Yaga
3
0
2
4
L
1
6
2
0.33
L
Raijin
The_Slys
Raijin
1
1
1
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
26,486
41,212
Taken
47,572
24,948
Mitigated
21,053
17,701
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,854
2,424
0
1,219
8,571
2,931
45
1,502
6,903
0
44,425
W
Ymir
Argatus
Ymir
5,385
689
619
4,038
11,252
7,851
0
2,055
9,138
24,165
0
W
11,198
4,151
0
7,605
9,904
5,602
750
1,075
8,828
49,686
0
W
Sun Wukong
Deepsie
Sun Wukong
4,750
653
0
1,993
6,949
6,689
660
331
6,227
0
43,700
L
King Arthur
Evade
King Arthur
4,757
309
0
4,894
10,391
6,725
0
2,879
7,117
0
47,289
L
Izanami
Mario A JR 5
Izanami
9,304
6,287
0
2,178
10,181
3,245
0
7,440
2,741
0
52,924
W
Baba Yaga
PelgoreS
Baba Yaga
6,356
219
0
2,227
4,536
1,875
335
574
3,728
56,702
0
L
3,544
113
0
980
10,620
5,291
0
6,998
3,525
14,311
0
L
Raijin
The_Slys
Raijin
2,276
193
0
814
5,629
1,913
696
2,072
3,425
37,249
0
L
6,605
1,867
0
3,966
10,751
3,879
0
3,229
7,401
0
49,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
35,005
422
Minions Killed
400
0
Camps Cleared
0
1,269,646
Distance Traveled
1,226,804
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,759
597
90
7
0
275,569
2
W
Ymir
6,937
534
39
3
0
242,685
2
W
Freya
8,388
645
88
7
0
244,269
1
W
Sun Wukong
7,328
564
85
7
0
239,088
2
L
King Arthur
7,257
558
89
7
0
273,283
1
L
Izanami
6,728
518
110
8
0
195,986
3
W
Baba Yaga
8,155
627
120
9
0
268,035
6
L
Ares
6,675
513
8
1
0
245,643
4
L
Raijin
7,011
539
94
7
0
226,652
2
L
Da Ji
7,334
564
99
8
0
285,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role