Player Matchup

Merlin
Merlin
Defining
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 72L
1,624 Elo+
Party 2
Anhur
Anhur
Exochrist
Anhur
Level 157
God Stats
4W - 1L
1,710 SR
Queue Stats
66W - 52L
1,689 Elo+
Party 2
Cernunnos
Cernunnos
SaybuSaybu
Cernunnos
Level 159
God Stats
8W - 3L
1,446 SR
Queue Stats
204W - 190L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ДитяТьмы
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,834 Elo+
Party 2
Sylvanus
Sylvanus
Найдж
Sylvanus
Level 138
God Stats
5W - 1L
1,710 SR
Queue Stats
74W - 68L
1,897 Elo+
Party 2
Team Averages
Level 136
1,573 SR
1,704 Elo+

VS

Team Averages
Level 144
1,551 SR
1,504 Elo+
Kali
Kali
BreadEater12
Kali
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 354L
1,508 Elo+
Party 1
Artio
Artio
Brummieboii
Artio
Level 153
God Stats
23W - 19L
1,755 SR
Queue Stats
337W - 355L
1,476 Elo+
Party 1
Neith
Neith
CaptainMarina
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 197L
1,525 Elo+
Party 1
Persephone
Persephone
JustSvenNL
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 184L
1,512 Elo+
Party 1
Achilles
Achilles
WhiteCrow25
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Defining
Merlin
12
2 / 1 / 3
7,422
571
5,893
5,486
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Exochrist
Anhur
13
6 / 0 / 1
8,220
632
7,391
7,508
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SaybuSaybu
Cernunnos
14
3 / 1 / 2
8,391
645
7,607
9,197
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ДитяТьмы
Cu Chulainn
12
2 / 0 / 4
7,803
600
4,207
9,821
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
Найдж
Sylvanus
10
0 / 0 / 6
6,848
527
3,544
8,613
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,844
526
5,126
11,914
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 1
5,734
441
2,440
9,796
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,624
510
4,798
5,408
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
JustSvenNL
Persephone
10
0 / 4 / 0
5,962
459
4,362
5,710
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
WhiteCrow25
Achilles
11
0 / 3 / 0
6,208
478
4,218
11,015
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
4
1
0.13
L
0
0
1
0.5
W
Merlin
Defining
Merlin
2
1
3
3.5
W
Anhur
Exochrist
Anhur
6
0
1
6.5
L
Persephone
JustSvenNL
Persephone
0
4
0
0
W
Cernunnos
SaybuSaybu
Cernunnos
3
1
2
4
L
Achilles
WhiteCrow25
Achilles
0
3
0
0
W
Cu Chulainn
ДитяТьмы
Cu Chulainn
2
0
4
4
W
Sylvanus
Найдж
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,642
Damage
20,944
40,625
Taken
43,843
18,100
Mitigated
18,956
20,171
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,126
2,350
0
2,845
11,914
4,471
0
866
10,954
0
45,291
L
2,440
159
404
2,693
9,796
3,549
0
3,634
5,921
12,502
0
L
4,798
1,425
0
2,381
5,408
2,752
798
540
4,868
4,669
42,764
W
Merlin
Defining
Merlin
5,893
175
0
1,945
5,486
1,903
405
2,506
2,980
46,688
0
W
Anhur
Exochrist
Anhur
7,391
3,808
0
996
7,508
2,869
616
675
6,833
0
57,065
L
Persephone
JustSvenNL
Persephone
4,362
34
0
988
5,710
1,364
0
1,417
4,033
29,488
0
W
Cernunnos
SaybuSaybu
Cernunnos
7,607
4,291
0
5,110
9,197
3,067
0
646
8,551
0
64,850
L
Achilles
WhiteCrow25
Achilles
4,218
1,438
0
4,457
11,015
6,820
0
2,419
8,243
2,963
32,856
W
Cu Chulainn
ДитяТьмы
Cu Chulainn
4,207
547
0
3,792
9,821
6,373
58
1,141
8,680
0
42,270
W
Sylvanus
Найдж
Sylvanus
3,544
840
3,210
5,118
8,613
3,888
161
3,416
5,197
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
31,372
424
Minions Killed
318
0
Camps Cleared
0
1,300,813
Distance Traveled
1,246,486
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,844
526
74
6
0
276,720
1
L
Artio
5,734
441
20
2
0
279,521
4
L
Neith
6,624
510
94
7
0
207,308
4
W
Merlin
7,422
571
94
7
0
257,918
5
W
Anhur
8,220
632
97
7
0
261,375
2
L
Persephone
5,962
459
57
4
0
232,469
4
W
Cernunnos
8,391
645
123
9
0
239,066
6
L
Achilles
6,208
478
73
6
0
250,468
5
W
Cu Chulainn
7,803
600
87
7
0
291,393
7
W
Sylvanus
6,848
527
23
2
0
251,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role