Player Matchup

Hun Batz
Hun Batz
HernySharp
Hun Batz
Level 157
God Stats
1W - 1L
1,895 SR
Queue Stats
151W - 154L
1,375 Elo+
Party 1
Fafnir
Fafnir
HernySwift
Fafnir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 155L
1,455 Elo+
Party 1
Anhur
Anhur
Steyelz
Anhur
Level 128
God Stats
33W - 51L
1,510 SR
Queue Stats
651W - 614L
1,522 Elo+
Solo
Janus
Janus
theCombat
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
xXxDeathXeroxXx
Nike
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 12L
1,261 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,422 Elo+

VS

Team Averages
Level 103
1,599 SR
1,659 Elo+
Cu Chulainn
Cu Chulainn
GoLdxDR1FT
Cu Chulainn
Level 81
God Stats
7W - 2L
1,752 SR
Queue Stats
71W - 69L
1,670 Elo+
Solo
Yemoja
Yemoja
KilluaRailgun
Yemoja
Level 87
God Stats
29W - 13L
1,741 SR
Queue Stats
179W - 138L
1,690 Elo+
Party 2
Artemis
Artemis
VEN0M_ASSASS1N_
Artemis
Level 103
God Stats
18W - 14L
1,500 SR
Queue Stats
588W - 328L
1,638 Elo+
Party 2
He Bo
He Bo
xPhantomThief
He Bo
Level 90
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 118L
1,620 Elo+
Party 2
Medusa
Medusa
xPhantomThief
Medusa
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
536W - 256L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HernySharp
Hun Batz
11
0 / 5 / 1
6,483
463
4,090
10,294
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
HernySwift
Fafnir
7
0 / 0 / 1
5,750
411
593
2,725
1,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Steyelz
Anhur
14
1 / 1 / 1
7,550
539
3,181
5,824
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
theCombat
Janus
12
1 / 3 / 1
7,125
509
5,129
5,761
1,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 1
8,759
626
6,286
10,342
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoLdxDR1FT
Cu Chulainn
14
1 / 4 / 0
7,797
557
6,441
9,240
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 2
6,234
445
1,061
3,834
2,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
6,804
486
2,286
7,620
1,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 4
7,351
525
5,811
6,721
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
7,967
569
6,879
8,331
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
9
9
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GoLdxDR1FT
Cu Chulainn
1
4
0
0.25
L
Hun Batz
HernySharp
Hun Batz
0
5
1
0.1
L
Fafnir
HernySwift
Fafnir
0
0
1
0.5
W
2
1
2
3
L
Anhur
Steyelz
Anhur
1
1
1
1.5
W
0
1
0
0
L
Janus
theCombat
Janus
1
3
1
0.5
W
3
2
4
2.5
W
3
0
1
3.5
L
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
22,478
34,946
Taken
35,746
18,275
Mitigated
15,081
11,758
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GoLdxDR1FT
Cu Chulainn
6,441
2,272
0
1,421
9,240
6,078
0
755
8,107
3,472
41,086
L
Hun Batz
HernySharp
Hun Batz
4,090
842
0
2,930
10,294
3,758
0
2,337
7,957
0
38,997
L
Fafnir
HernySwift
Fafnir
593
69
0
1,032
2,725
1,261
0
351
2,374
6,689
0
W
1,061
106
897
731
3,834
2,644
0
1,514
2,190
7,476
0
L
Anhur
Steyelz
Anhur
3,181
1,506
0
2,117
5,824
1,758
0
1,992
3,832
0
50,684
W
2,286
971
0
2,433
7,620
1,779
0
789
6,823
0
42,845
L
Janus
theCombat
Janus
5,129
120
0
997
5,761
1,802
0
1,358
4,403
48,469
0
W
5,811
306
0
2,700
6,721
1,736
132
672
5,982
41,189
0
W
6,879
3,352
0
3,591
8,331
2,844
0
1,662
6,492
0
68,793
L
6,286
1,353
0
4,682
10,342
9,696
352
1,422
8,920
0
54,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
36,153
406
Minions Killed
406
0
Camps Cleared
0
1,168,396
Distance Traveled
1,300,189
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,797
557
91
7
0
271,884
4
L
Hun Batz
6,483
463
74
5
0
282,311
2
L
Fafnir
5,750
411
12
1
0
104,581
0
W
Yemoja
6,234
445
8
1
0
240,698
4
L
Anhur
7,550
539
113
8
0
246,471
3
W
Artemis
6,804
486
96
7
0
256,785
4
L
Janus
7,125
509
94
7
0
270,889
2
W
He Bo
7,351
525
75
5
0
253,964
6
W
Medusa
7,967
569
136
10
0
276,858
7
L
Nike
8,759
626
113
8
0
264,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role