Player Matchup

Kuzenbo
Kuzenbo
Fheya
Kuzenbo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 88L
1,382 Elo+
Party 1
Set
Set
Jaschwilli
Set
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 121L
1,363 Elo+
Party 1
Scylla
Scylla
grafMettula
Scylla
Level 107
God Stats
4W - 7L
1,367 SR
Queue Stats
82W - 103L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
llTAURUSl
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
tw3ntyZ
Neith
Level 83
God Stats
31W - 25L
1,525 SR
Queue Stats
97W - 112L
1,371 Elo+
Party 1
Team Averages
Level 95
1,478 SR
1,387 Elo+

VS

Team Averages
Level 96
1,612 SR
1,641 Elo+
Set
Set
Argey
Set
Level 148
God Stats
69W - 35L
1,937 SR
Queue Stats
143W - 108L
1,757 Elo+
Party 2
Ra
Ra
Bigfire55cz
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
carniplague
Hachiman
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
465W - 387L
1,613 Elo+
Party 2
Athena
Athena
herengrof
Athena
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,618 Elo+
Party 2
Da Ji
Da Ji
kamkosorryokej
Da Ji
Level 109
God Stats
7W - 5L
1,624 SR
Queue Stats
201W - 185L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fheya
Kuzenbo
8
1 / 4 / 1
5,185
519
3,391
8,517
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 4 / 1
5,831
583
3,358
5,894
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
2 / 3 / 1
5,929
593
3,316
5,151
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
llTAURUSl
Heimdallr
8
0 / 4 / 1
4,739
474
1,648
5,276
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
tw3ntyZ
Neith
8
2 / 4 / 1
4,881
488
6,606
7,226
1,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Argey
Set
12
10 / 1 / 3
7,195
720
6,682
7,814
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,413
541
914
4,064
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
carniplague
Hachiman
9
3 / 2 / 4
5,906
591
6,633
7,022
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
herengrof
Athena
9
3 / 0 / 4
6,087
609
2,609
7,162
2,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,704
570
4,508
6,263
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
19
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
Argey
Set
10
1
3
11.5
W
0
3
0
0
L
Kuzenbo
Fheya
Kuzenbo
1
4
1
0.38
L
2
4
1
0.63
W
Hachiman
carniplague
Hachiman
3
2
4
2.5
L
Scylla
2
3
1
0.83
W
Athena
herengrof
Athena
3
0
4
5
W
3
1
2
4
L
Heimdallr
llTAURUSl
Heimdallr
0
4
1
0.13
L
Neith
tw3ntyZ
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
21,346
32,064
Taken
32,325
15,721
Mitigated
13,157
5,194
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Argey
Set
6,682
3,038
0
2,943
7,814
5,960
336
1,071
6,706
2,946
36,954
W
914
232
10
266
4,064
1,354
465
2,130
1,772
27,887
0
L
Kuzenbo
Fheya
Kuzenbo
3,391
1,524
0
1,398
8,517
5,521
50
1,170
7,347
9,351
0
L
3,358
1,074
0
812
5,894
3,810
0
295
5,599
4,138
24,466
W
Hachiman
carniplague
Hachiman
6,633
3,788
0
2,332
7,022
1,588
0
1,151
5,871
0
27,727
L
Scylla
3,316
233
0
750
5,151
1,569
288
1,199
3,952
31,934
0
W
Athena
herengrof
Athena
2,609
1,328
516
2,511
7,162
2,363
414
1,557
5,605
11,421
0
W
4,508
838
0
1,889
6,263
1,892
0
878
5,321
0
21,285
L
Heimdallr
llTAURUSl
Heimdallr
1,648
758
0
1,095
5,276
3,037
0
376
4,900
4,763
13,891
L
Neith
tw3ntyZ
Neith
6,606
2,973
0
1,139
7,226
1,784
140
789
6,437
0
20,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
30,305
220
Minions Killed
239
0
Camps Cleared
0
841,632
Distance Traveled
1,003,150
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,195
720
68
7
0
186,992
2
W
Ra
5,413
541
56
6
0
202,737
3
L
Kuzenbo
5,185
519
14
1
0
170,910
2
L
Set
5,831
583
54
5
0
183,294
0
W
Hachiman
5,906
591
41
4
0
189,139
3
L
Scylla
5,929
593
73
7
0
165,026
4
W
Athena
6,087
609
29
3
0
225,380
3
W
Da Ji
5,704
570
45
5
0
198,902
3
L
Heimdallr
4,739
474
43
4
0
145,436
2
L
Neith
4,881
488
36
4
0
176,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role