Player Matchup

Cthulhu
Cthulhu
PaC NoNStop
Cthulhu
Level 28
God Stats
2W - 4L
1,592 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 1
Scylla
Scylla
RuinedChance
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,731 Elo+
Party 1
Medusa
Medusa
ZachariaWeber
Medusa
Level 23
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
Team Averages
Level 51
1,542 SR
1,574 Elo+

VS

Team Averages
Level 34
1,474 SR
1,415 Elo+
Yemoja
Yemoja
el kazzanova
Yemoja
Level 29
God Stats
2W - 6L
1,231 SR
Queue Stats
6W - 15L
1,254 Elo+
Solo
Neith
Neith
nG Clout
Neith
Level 29
God Stats
1W - 0L
1,631 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 2
Anubis
Anubis
xXWallyWestx
Anubis
Level 45
God Stats
31W - 25L
1,560 SR
Queue Stats
281W - 355L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PaC NoNStop
Cthulhu
10
1 / 5 / 0
7,291
663
4,998
10,355
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
1 / 4 / 1
7,405
673
11,062
5,098
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 2
6,997
636
6,920
8,845
2,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 10
8,747
795
711
6,179
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
nG Clout
Neith
12
9 / 2 / 6
9,533
867
10,968
12,407
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
4 / 0 / 9
8,677
789
8,558
9,336
3,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
PaC NoNStop
Cthulhu
1
5
0
0.2
L
Scylla
1
4
1
0.38
L
0
6
2
0.17
W
Yemoja
2
0
10
7
W
Neith
nG Clout
Neith
9
2
6
6
W
Anubis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
20,237
24,298
Taken
27,922
7,431
Mitigated
10,029
1,343
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
PaC NoNStop
Cthulhu
4,998
0
0
0
10,355
3,870
0
2,242
8,113
19,961
0
L
Scylla
11,062
501
0
250
5,098
1,171
0
2,418
2,680
21,445
0
L
6,920
2,925
0
1,093
8,845
2,390
294
4,665
4,180
0
26,521
W
Yemoja
711
392
5,749
2,173
6,179
2,485
992
3,279
2,702
4,946
0
W
Neith
nG Clout
Neith
10,968
5,677
0
5,096
12,407
4,064
1,748
6,543
5,554
0
34,744
W
Anubis
8,558
188
0
4,811
9,336
3,480
240
5,504
3,588
43,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
26,957
94
Minions Killed
135
0
Camps Cleared
0
579,325
Distance Traveled
561,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,291
663
25
2
0
205,258
0
L
Scylla
7,405
673
28
3
0
190,156
0
L
Medusa
6,997
636
41
4
0
183,911
2
W
Yemoja
8,747
795
13
1
0
196,419
0
W
Neith
9,533
867
52
5
0
169,332
2
W
Anubis
8,677
789
70
6
0
195,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role