Player Matchup

Scylla
Scylla
Clint1705
Scylla
Level 105
God Stats
26W - 10L
1,608 SR
Queue Stats
73W - 39L
1,672 Elo+
Party 1
Achilles
Achilles
HalfpintHarry97
Achilles
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
SheppySpy
Sun Wukong
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 38L
1,672 Elo+
Party 1
Team Averages
Level 116
1,536 SR
1,672 Elo+

VS

Team Averages
Level 104
1,524 SR
1,459 Elo+
Sobek
Sobek
Chris Palmer673
Sobek
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 59L
1,368 Elo+
Party 2
Artemis
Artemis
LLongstaff
Artemis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,368 Elo+
Party 2
Agni
Agni
SkeletorTF
Agni
Level 139
God Stats
357W - 295L
1,572 SR
Queue Stats
652W - 701L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clint1705
Scylla
12
5 / 2 / 6
8,326
833
8,093
5,466
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
2 / 4 / 6
7,243
724
5,787
10,404
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
SheppySpy
Sun Wukong
11
7 / 2 / 5
8,641
864
8,635
11,117
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
7,543
754
9,616
10,043
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
LLongstaff
Artemis
9
1 / 8 / 4
6,908
691
5,793
10,219
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 5
7,875
788
8,190
6,461
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
8
8
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Scylla
Clint1705
Scylla
5
2
6
4
W
Achilles
2
4
6
1.25
L
Artemis
LLongstaff
Artemis
1
8
4
0.38
W
Sun Wukong
SheppySpy
Sun Wukong
7
2
5
4.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
23,599
26,987
Taken
26,723
14,140
Mitigated
15,148
6,628
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,616
1,891
0
2,681
10,043
10,000
0
3,061
6,510
18,868
0
W
Scylla
Clint1705
Scylla
8,093
814
0
1,092
5,466
1,667
0
3,406
1,790
24,956
0
W
Achilles
5,787
2,378
0
2,972
10,404
6,047
0
6,677
3,111
0
17,886
L
Artemis
LLongstaff
Artemis
5,793
2,950
0
1,157
10,219
3,264
0
2,405
7,511
0
20,917
W
Sun Wukong
SheppySpy
Sun Wukong
8,635
3,819
0
2,564
11,117
6,426
0
6,315
4,216
4,106
25,160
L
8,190
941
0
770
6,461
1,884
72
2,747
3,517
29,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
22,326
102
Minions Killed
99
0
Camps Cleared
0
607,857
Distance Traveled
555,600
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,543
754
14
1
0
194,120
4
W
Scylla
8,326
833
52
5
0
203,336
6
W
Achilles
7,243
724
26
3
0
199,070
4
L
Artemis
6,908
691
25
3
0
160,803
0
W
Sun Wukong
8,641
864
24
2
0
205,451
2
L
Agni
7,875
788
60
6
0
200,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role