Player Matchup

Heimdallr
Heimdallr
BigBoySpartan
Heimdallr
Level 27
God Stats
2W - 1L
1,200 SR
Queue Stats
12W - 7L
1,595 Elo+
Solo
Cerberus
Cerberus
DinoMcSaur
Cerberus
Level 3
God Stats
3W - 7L
1,501 SR
Queue Stats
10W - 22L
1,366 Elo+
Solo
Zeus
Zeus
FOLING
Zeus
Level 8
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Mercury
Mercury
Ryguy432
Mercury
Level 17
God Stats
46W - 29L
1,760 SR
Queue Stats
117W - 108L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
mysalmonissalty
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,473 Elo+

VS

Team Averages
Level 19
1,345 SR
1,232 Elo+
Danzaburou
Danzaburou
Dosezz
Danzaburou
Level 6
God Stats
5W - 3L
1,255 SR
Queue Stats
297W - 365L
1,052 Elo+
Party 1
Ra
Ra
O Thieves O
Ra
Level 26
God Stats
1W - 2L
1,211 SR
Queue Stats
183W - 214L
1,052 Elo+
Party 1
Cthulhu
Cthulhu
Sup3rPawgs
Cthulhu
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
212W - 212L
1,399 Elo+
Solo
Fenrir
Fenrir
ThatRealGinger
Fenrir
Level 19
God Stats
2W - 6L
1,258 SR
Queue Stats
111W - 95L
1,283 Elo+
Solo
Tsukuyomi
Tsukuyomi
mariotesla
Tsukuyomi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBoySpartan
Heimdallr
16
1 / 11 / 6
10,262
428
8,575
19,052
8,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DinoMcSaur
Cerberus
12
0 / 7 / 6
9,264
386
4,586
14,391
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
FOLING
Zeus
19
13 / 5 / 3
12,824
534
17,180
13,223
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Ryguy432
Mercury
20
11 / 7 / 2
13,764
574
15,117
20,201
8,046
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
mysalmonissalty
Sun Wukong
9
1 / 6 / 2
7,699
321
2,398
9,807
4,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dosezz
Danzaburou
16
4 / 4 / 10
11,739
489
7,547
11,310
9,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 11 / 7
11,959
498
14,358
19,000
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Sup3rPawgs
Cthulhu
18
8 / 3 / 11
13,387
558
12,761
23,220
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 5 / 2
14,590
608
12,359
21,986
12,745
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
mariotesla
Tsukuyomi
15
2 / 8 / 9
10,584
441
6,620
13,910
5,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
26
Kills
36
36
Deaths
31
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigBoySpartan
Heimdallr
1
11
6
0.36
L
Cerberus
DinoMcSaur
Cerberus
0
7
6
0.43
W
Danzaburou
Dosezz
Danzaburou
4
4
10
2.25
L
Zeus
FOLING
Zeus
13
5
3
2.9
W
5
11
7
0.77
L
Mercury
Ryguy432
Mercury
11
7
2
1.71
W
Cthulhu
Sup3rPawgs
Cthulhu
8
3
11
4.5
W
17
5
2
3.6
W
Tsukuyomi
mariotesla
Tsukuyomi
2
8
9
0.81
L
Sun Wukong
mysalmonissalty
Sun Wukong
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
53,645
76,674
Taken
89,426
35,160
Mitigated
62,592
14,879
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigBoySpartan
Heimdallr
8,575
4,181
0
2,851
19,052
8,167
106
6,099
12,873
0
53,214
L
Cerberus
DinoMcSaur
Cerberus
4,586
921
0
1,666
14,391
10,459
618
8,617
5,774
24,513
0
W
Danzaburou
Dosezz
Danzaburou
7,547
3,824
0
1,210
11,310
9,329
2,110
3,674
7,471
0
45,321
L
Zeus
FOLING
Zeus
17,180
2,839
0
4,156
13,223
4,171
1,920
4,116
9,107
61,606
0
W
14,358
2,953
998
2,994
19,000
7,092
2,711
8,853
10,147
72,023
0
L
Mercury
Ryguy432
Mercury
15,117
8,481
0
5,271
20,201
8,046
0
5,300
14,901
0
104,648
W
Cthulhu
Sup3rPawgs
Cthulhu
12,761
1,779
849
3,216
23,220
27,869
611
4,123
18,948
47,400
0
W
12,359
2,509
91
9,208
21,986
12,745
518
4,378
17,608
0
126,900
W
Tsukuyomi
mariotesla
Tsukuyomi
6,620
1,778
0
1,087
13,910
5,557
1,408
7,898
6,012
0
26,780
L
Sun Wukong
mysalmonissalty
Sun Wukong
2,398
790
0
935
9,807
4,317
206
2,987
6,820
0
16,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
62,259
404
Minions Killed
435
0
Camps Cleared
0
1,750,920
Distance Traveled
2,153,234
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,262
428
82
3
0
368,877
0
L
Cerberus
9,264
386
74
3
0
277,305
2
W
Danzaburou
11,739
489
86
4
0
422,767
0
L
Zeus
12,824
534
80
3
0
410,042
2
W
Ra
11,959
498
109
5
0
372,630
0
L
Mercury
13,764
574
139
6
0
476,122
0
W
Cthulhu
13,387
558
41
2
0
511,470
0
W
Fenrir
14,590
608
150
6
0
460,583
0
W
Tsukuyomi
10,584
441
49
2
0
385,784
0
L
Sun Wukong
7,699
321
29
1
0
218,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role