Player Matchup

Bellona
Bellona
ClappinCheeks22
Bellona
Level 29
God Stats
30W - 11L
1,851 SR
Queue Stats
35W - 22L
1,664 Elo+
Party 1
Loki
Loki
FangzFTW
Loki
Level 28
God Stats
8W - 15L
1,406 SR
Queue Stats
13W - 20L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Gatremag5033
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 1
Izanami
Izanami
Kqastr
Izanami
Level 26
God Stats
29W - 34L
1,500 SR
Queue Stats
127W - 157L
1,339 Elo+
Solo
Poseidon
Poseidon
SorBeReUS
Poseidon
Level 22
God Stats
8W - 7L
1,636 SR
Queue Stats
69W - 70L
1,564 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,462 Elo+

VS

Team Averages
Level 15
1,496 SR
1,436 Elo+
Jormungandr
Jormungandr
Bull3t2thehead
Jormungandr
Level 8
God Stats
0W - 5L
1,098 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
Thoth
Thoth
ForeverCrook
Thoth
Level 8
God Stats
3W - 4L
1,285 SR
Queue Stats
197W - 170L
1,208 Elo+
Solo
Guan Yu
Guan Yu
MICROCJ
Guan Yu
Level 26
God Stats
1W - 3L
1,715 SR
Queue Stats
200W - 200L
1,520 Elo+
Party 2
Neith
Neith
PurplePengy812
Neith
Level 4
God Stats
2W - 1L
1,800 SR
Queue Stats
3W - 3L
1,600 Elo+
Party 2
Arachne
Arachne
loulew
Arachne
Level 29
God Stats
40W - 29L
1,582 SR
Queue Stats
249W - 265L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,237
602
12,318
12,335
12,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
13
3 / 2 / 4
8,371
492
5,243
7,617
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Gatremag5033
Jormungandr
10
0 / 4 / 2
6,789
399
5,085
7,649
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kqastr
Izanami
11
0 / 2 / 1
7,065
416
3,324
7,032
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SorBeReUS
Poseidon
17
7 / 0 / 1
10,436
614
7,444
6,127
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bull3t2thehead
Jormungandr
11
1 / 1 / 5
7,517
442
6,318
10,533
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 5 / 0
7,096
417
1,451
7,737
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MICROCJ
Guan Yu
14
1 / 2 / 1
8,186
482
3,820
12,025
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 3 / 1
7,048
415
3,316
7,419
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
loulew
Arachne
13
5 / 5 / 1
8,154
480
6,717
11,809
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
9
10
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bull3t2thehead
Jormungandr
1
1
5
3.5
W
6
2
2
3.5
W
Loki
3
2
4
2.5
L
0
5
0
0
W
Jormungandr
Gatremag5033
Jormungandr
0
4
2
0.25
W
Izanami
Kqastr
Izanami
0
2
1
0.25
L
Guan Yu
MICROCJ
Guan Yu
1
2
1
0.75
L
2
3
1
0.83
W
Poseidon
SorBeReUS
Poseidon
7
0
1
7.5
L
Arachne
loulew
Arachne
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
21,622
40,760
Taken
49,523
22,398
Mitigated
27,035
8,318
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bull3t2thehead
Jormungandr
6,318
1,085
0
846
10,533
5,976
0
3,515
6,670
24,000
0
W
12,318
6,585
0
2,364
12,335
12,868
1,146
416
11,633
7,429
66,248
W
Loki
5,243
1,516
0
2,406
7,617
2,515
120
1,267
6,228
0
39,653
L
1,451
214
0
926
7,737
2,254
822
3,399
4,148
33,936
0
W
Jormungandr
Gatremag5033
Jormungandr
5,085
1,125
0
44
7,649
2,819
0
3,222
4,427
23,668
0
W
Izanami
Kqastr
Izanami
3,324
2,428
0
1,052
7,032
2,016
492
1,819
5,213
0
36,086
L
Guan Yu
MICROCJ
Guan Yu
3,820
520
85
3,562
12,025
9,547
906
606
11,419
0
46,536
L
3,316
1,251
0
2,292
7,419
2,423
0
2,883
4,180
0
27,330
W
Poseidon
SorBeReUS
Poseidon
7,444
1,052
0
2,452
6,127
2,180
1,339
1,256
4,783
76,855
0
L
Arachne
loulew
Arachne
6,717
4,052
0
2,092
11,809
6,835
0
1,998
9,655
6,886
36,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
38,001
473
Minions Killed
339
0
Camps Cleared
0
1,635,198
Distance Traveled
1,446,428
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,517
442
33
2
0
296,992
2
W
Bellona
10,237
602
138
8
0
325,396
5
W
Loki
8,371
492
84
5
0
362,090
0
L
Thoth
7,096
417
78
5
0
233,047
4
W
Jormungandr
6,789
399
25
1
0
277,379
0
W
Izanami
7,065
416
80
5
0
311,248
0
L
Guan Yu
8,186
482
96
6
0
312,642
0
L
Neith
7,048
415
57
3
0
254,664
0
W
Poseidon
10,436
614
146
9
0
359,085
2
L
Arachne
8,154
480
75
4
0
349,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role