Player Matchup

Cupid
Cupid
Alex6tone
Cupid
Level 13
God Stats
2W - 3L
1,104 SR
Queue Stats
25W - 33L
1,031 Elo+
Party 3
Olorun
Olorun
Falzana
Olorun
Level 5
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 1
Yemoja
Yemoja
PuchitooDeFlotee
Yemoja
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 59L
1,715 Elo+
Party 3
Neith
Neith
Stanoiko
Neith
Level 7
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 1
Anhur
Anhur
delddc
Anhur
Level 5
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 1
Team Averages
Level 7
1,510 SR
1,376 Elo+

VS

Team Averages
Level 23
1,576 SR
1,566 Elo+
Jing Wei
Jing Wei
Baaqueroo12
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
CaptainLarge175
Janus
Level 34
God Stats
24W - 36L
1,252 SR
Queue Stats
434W - 474L
1,520 Elo+
Party 2
Nemesis
Nemesis
Judysimp132
Nemesis
Level 29
God Stats
29W - 23L
1,605 SR
Queue Stats
367W - 392L
1,520 Elo+
Party 2
Bakasura
Bakasura
PettyTexas12174
Bakasura
Level 29
God Stats
31W - 30L
1,805 SR
Queue Stats
629W - 705L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
RotaryPython95
Cthulhu
Level 18
God Stats
79W - 87L
1,718 SR
Queue Stats
311W - 366L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alex6tone
Cupid
15
5 / 5 / 0
9,374
446
13,025
18,239
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Falzana
Olorun
12
0 / 7 / 2
7,158
341
2,727
11,288
3,935
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 6 / 3
7,747
369
2,807
14,141
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
Stanoiko
Neith
11
0 / 5 / 1
6,989
333
3,111
9,447
3,062
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
delddc
Anhur
13
2 / 7 / 1
8,400
400
8,136
16,166
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baaqueroo12
Jing Wei
18
2 / 2 / 7
11,817
563
10,076
19,580
6,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
8 / 2 / 4
12,232
582
11,518
11,286
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Judysimp132
Nemesis
16
8 / 3 / 3
11,070
527
14,286
12,240
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
17
6 / 2 / 2
11,248
536
11,560
15,435
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 4
10,361
493
7,539
10,066
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
30
30
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alex6tone
Cupid
5
5
0
1
W
Jing Wei
Baaqueroo12
Jing Wei
2
2
7
2.75
W
8
2
4
5
L
Olorun
Falzana
Olorun
0
7
2
0.14
W
Nemesis
Judysimp132
Nemesis
8
3
3
3.17
W
Bakasura
6
2
2
3.5
L
0
6
3
0.25
W
6
0
4
8
L
Neith
Stanoiko
Neith
0
5
1
0.1
L
Anhur
delddc
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
54,979
69,281
Taken
68,607
23,349
Mitigated
30,435
14,961
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alex6tone
Cupid
13,025
7,521
24
7,368
18,239
5,923
0
5,115
12,632
0
61,095
W
Jing Wei
Baaqueroo12
Jing Wei
10,076
5,882
0
13,051
19,580
6,510
3,631
1,442
18,138
0
88,893
W
11,518
902
0
2,779
11,286
4,201
1,817
928
10,358
82,055
0
L
Olorun
Falzana
Olorun
2,727
1,505
507
1,340
11,288
3,935
0
3,525
7,673
20,091
0
W
Nemesis
Judysimp132
Nemesis
14,286
6,599
0
3,683
12,240
6,479
555
3,507
8,733
5,120
58,525
W
Bakasura
11,560
8,057
0
7,121
15,435
7,040
908
2,697
12,738
0
73,249
L
2,807
655
601
2,187
14,141
5,512
0
1,378
12,139
13,295
0
W
7,539
203
634
3,218
10,066
6,205
972
1,743
8,323
35,372
0
L
Neith
Stanoiko
Neith
3,111
1,180
0
809
9,447
3,062
0
4,096
5,093
0
29,756
L
Anhur
delddc
Anhur
8,136
4,094
0
2,125
16,166
4,917
0
5,210
10,744
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
56,728
277
Minions Killed
529
0
Camps Cleared
0
1,533,713
Distance Traveled
1,974,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,374
446
100
5
0
327,600
0
W
Jing Wei
11,817
563
124
6
0
359,543
0
W
Janus
12,232
582
161
8
0
388,045
0
L
Olorun
7,158
341
33
2
0
314,844
0
W
Nemesis
11,070
527
80
4
0
357,462
0
W
Bakasura
11,248
536
107
5
0
417,048
0
L
Yemoja
7,747
369
17
1
0
242,157
0
W
Cthulhu
10,361
493
57
3
0
452,753
0
L
Neith
6,989
333
51
2
0
343,662
0
L
Anhur
8,400
400
76
4
0
305,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role