Player Matchup

Guan Yu
Guan Yu
DrilledBrain
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Nemesis
Nemesis
ItsXim
Nemesis
Level 27
God Stats
10W - 7L
1,868 SR
Queue Stats
140W - 132L
1,648 Elo+
Solo
Olorun
Olorun
Ngeoticgaming
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SrDiegos
Jormungandr
Level 21
God Stats
3W - 4L
1,397 SR
Queue Stats
8W - 11L
1,661 Elo+
Solo
Apollo
Apollo
gamerchris80
Apollo
Level 13
God Stats
57W - 40L
1,289 SR
Queue Stats
126W - 114L
1,329 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,565 Elo+

VS

Team Averages
Level 41
1,520 SR
1,657 Elo+
Nu Wa
Nu Wa
Anirivsa
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,831 Elo+
Party 1
Bacchus
Bacchus
DanteC137
Bacchus
Level 5
God Stats
3W - 1L
1,880 SR
Queue Stats
5W - 1L
1,831 Elo+
Party 1
Nemesis
Nemesis
Nikosta
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,517 Elo+
Solo
Izanami
Izanami
SrNegru
Izanami
Level 127
God Stats
2W - 6L
1,149 SR
Queue Stats
26W - 27L
1,582 Elo+
Party 1
Neith
Neith
luisauedu
Neith
Level 22
God Stats
12W - 12L
1,569 SR
Queue Stats
25W - 25L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrilledBrain
Guan Yu
14
5 / 4 / 2
8,710
484
9,077
17,034
15,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ItsXim
Nemesis
16
7 / 5 / 1
9,632
535
8,272
15,178
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 11 / 1
7,124
396
3,065
13,040
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
SrDiegos
Jormungandr
12
0 / 5 / 2
7,424
412
3,900
13,641
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
7
0 / 8 / 0
6,320
351
1,381
11,867
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anirivsa
Nu Wa
18
16 / 0 / 11
12,325
685
22,655
8,902
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DanteC137
Bacchus
15
5 / 0 / 12
10,440
580
6,638
10,188
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Nikosta
Nemesis
15
2 / 5 / 9
9,695
539
2,216
9,969
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SrNegru
Izanami
17
9 / 0 / 4
11,126
618
14,885
9,048
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
luisauedu
Neith
14
1 / 9 / 1
9,218
512
4,120
11,648
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
14
Kills
33
33
Deaths
14
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anirivsa
Nu Wa
16
0
11
21.5
W
Bacchus
DanteC137
Bacchus
5
0
12
11
L
Guan Yu
DrilledBrain
Guan Yu
5
4
2
1.5
L
Nemesis
ItsXim
Nemesis
7
5
1
1.5
L
2
11
1
0.23
W
Nemesis
Nikosta
Nemesis
2
5
9
1.3
L
Jormungandr
SrDiegos
Jormungandr
0
5
2
0.2
W
Izanami
SrNegru
Izanami
9
0
4
11
L
Apollo
0
8
0
0
W
Neith
luisauedu
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
50,514
70,760
Taken
49,755
35,942
Mitigated
28,811
14,529
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anirivsa
Nu Wa
22,655
5,679
383
3,413
8,902
3,587
2,339
1,728
7,174
93,090
0
W
Bacchus
DanteC137
Bacchus
6,638
1,471
0
1,150
10,188
12,556
20
1,335
8,761
28,087
0
L
Guan Yu
DrilledBrain
Guan Yu
9,077
1,204
85
4,863
17,034
15,542
0
7,229
9,535
0
43,720
L
Nemesis
ItsXim
Nemesis
8,272
3,323
0
4,870
15,178
5,683
0
5,035
9,889
0
68,588
L
3,065
1,404
0
2,083
13,040
3,678
176
8,730
3,955
31,300
0
W
Nemesis
Nikosta
Nemesis
2,216
925
0
362
9,969
3,285
93
694
9,200
0
49,775
L
Jormungandr
SrDiegos
Jormungandr
3,900
436
0
510
13,641
7,732
0
3,655
9,836
29,208
0
W
Izanami
SrNegru
Izanami
14,885
10,646
0
3,454
9,048
6,126
3,596
2,601
6,425
7,789
79,420
L
Apollo
1,381
633
0
2,118
11,867
3,307
0
4,504
7,120
0
24,879
W
Neith
luisauedu
Neith
4,120
2,716
0
1,229
11,648
3,257
1,460
607
10,766
0
37,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
52,804
340
Minions Killed
507
0
Camps Cleared
0
1,579,124
Distance Traveled
1,606,807
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,325
685
133
7
0
354,321
4
W
Bacchus
10,440
580
47
3
0
327,423
2
L
Guan Yu
8,710
484
88
5
0
345,228
3
L
Nemesis
9,632
535
112
6
0
344,356
4
L
Olorun
7,124
396
42
2
0
286,733
3
W
Nemesis
9,695
539
92
5
0
391,473
1
L
Jormungandr
7,424
412
57
3
0
298,311
2
W
Izanami
11,126
618
146
8
0
287,795
3
L
Apollo
6,320
351
41
2
0
304,496
0
W
Neith
9,218
512
89
5
0
245,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role