Player Matchup

Scylla
Scylla
Silver I
Alarkong
Scylla
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
Go2Kill
Ymir
Silver I
Level 66
God Stats
76W - 86L
1,473 SR
Queue Stats
108W - 134L
1,292 MMR
Party 1
Anhur
Anhur
Gold V
LokitoNick
Anhur
Gold V
Level 70
God Stats
18W - 23L
1,499 SR
Queue Stats
141W - 173L
1,401 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,491 SR
1,398 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 70
1,577 SR
1,321 MMR
Izanami
Izanami
Bronze IV
PureIrony09
Izanami
Bronze IV
Level 45
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 5L
1,214 MMR
Party 2
Aphrodite
Aphrodite
Bronze IV
Rustis7
Aphrodite
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 MMR
Party 2
Tyr
Tyr
Bronze III
matdan
Tyr
Bronze III
Level 84
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alarkong
Scylla
18
5 / 2 / 6
12,877
678
28,443
11,643
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Go2Kill
Ymir
16
2 / 4 / 9
13,129
691
9,026
18,485
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
16
4 / 4 / 4
12,998
684
9,962
17,731
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresKumbhakarnaDiscordiaZeusNox

VS

Bans
AnubisCupidDanzaburouHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PureIrony09
Izanami
14
2 / 6 / 5
11,626
612
14,667
17,597
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Rustis7
Aphrodite
16
3 / 4 / 5
11,934
628
10,148
19,736
13,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
matdan
Tyr
16
5 / 1 / 5
12,198
642
11,744
23,011
27,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
10
10
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alarkong
Scylla
5
2
6
4
W
Ymir
Go2Kill
Ymir
2
4
9
1.63
W
Anhur
4
4
4
1.5
L
Izanami
PureIrony09
Izanami
2
6
5
0.75
L
Aphrodite
Rustis7
Aphrodite
3
4
5
1.38
L
Tyr
matdan
Tyr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,431
Damage
36,559
47,859
Taken
60,344
31,241
Mitigated
46,464
13,768
Healing
33,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alarkong
Scylla
28,443
1,657
0
4,266
11,643
4,175
843
2,537
8,986
111,008
0
W
Ymir
Go2Kill
Ymir
9,026
39
0
4,758
18,485
20,276
0
3,820
14,288
24,204
0
W
Anhur
9,962
4,298
0
4,744
17,731
6,790
2,406
3,879
13,703
0
74,126
L
Izanami
PureIrony09
Izanami
14,667
10,562
863
3,351
17,597
6,004
2,081
10,265
7,038
0
78,131
L
Aphrodite
Rustis7
Aphrodite
10,148
828
11,384
11,501
19,736
13,146
654
13,642
5,610
50,558
0
L
Tyr
matdan
Tyr
11,744
971
1,249
5,582
23,011
27,314
928
12,690
9,904
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
35,758
260
Minions Killed
217
0
Camps Cleared
0
984,001
Distance Traveled
1,010,047
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,877
678
119
6
0
327,102
7
W
Ymir
13,129
691
29
2
0
344,200
2
W
Anhur
12,998
684
112
6
0
312,699
1
L
Izanami
11,626
612
109
6
0
304,006
0
L
Aphrodite
11,934
628
76
4
0
327,452
4
L
Tyr
12,198
642
32
2
0
378,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role