Player Matchup

Anhur
Anhur
Gold I
Absunt
Anhur
Gold I
Level 158
God Stats
2W - 1L
1,536 SR
Queue Stats
60W - 33L
1,905 MMR
Party 3
Cerberus
Cerberus
Gold I
Agent
Cerberus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Deacidez
Ravana
Gold I
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 39L
1,908 MMR
Party 3
Nemesis
Nemesis
Platinum IV
FluffHerStuff1
Nemesis
Platinum IV
Level 101
God Stats
8W - 6L
1,721 SR
Queue Stats
92W - 76L
1,703 MMR
Party 2
Scylla
Scylla
Platinum II
JakeB3am
Scylla
Platinum II
Level 129
God Stats
5W - 2L
1,772 SR
Queue Stats
145W - 131L
1,933 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,606 SR
1,790 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,544 SR
1,850 MMR
Guan Yu
Guan Yu
Gold I
Akaza1
Guan Yu
Gold I
Level 159
God Stats
6W - 7L
1,560 SR
Queue Stats
25W - 18L
1,911 MMR
Solo
Osiris
Osiris
Gold IV
Heendriks
Osiris
Gold IV
Level 127
God Stats
0W - 3L
1,408 SR
Queue Stats
159W - 129L
1,772 MMR
Solo
Geb
Geb
Platinum IV
Jáde
Geb
Platinum IV
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,800 MMR
Solo
Fafnir
Fafnir
Platinum V
amorodo
Fafnir
Platinum V
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 98L
1,812 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
hmspawn
Danzaburou
Platinum II
Level 160
God Stats
6W - 8L
1,753 SR
Queue Stats
102W - 95L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Absunt
Anhur
6
3 / 0 / 1
3,922
784
2,463
2,298
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Agent
Cerberus
6
1 / 0 / 3
3,887
777
1,618
3,203
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
Deacidez
Ravana
6
0 / 0 / 0
3,607
721
256
1,005
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,439
688
2,111
2,297
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
JakeB3am
Scylla
6
0 / 0 / 0
3,537
707
393
248
42
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TsukuyomiSetPersephoneChang'eThe Morrigan

VS

Bans
FenrirYmirHun BatzApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akaza1
Guan Yu
4
0 / 0 / 0
2,866
573
493
2,289
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Heendriks
Osiris
6
0 / 0 / 0
3,322
664
523
1,913
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
Jáde
Geb
2
0 / 2 / 0
2,507
501
270
2,451
458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
amorodo
Fafnir
4
0 / 1 / 0
3,105
621
831
2,535
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
hmspawn
Danzaburou
4
0 / 2 / 0
2,920
584
2,065
2,821
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Absunt
Anhur
3
0
1
3.5
W
Cerberus
Agent
Cerberus
1
0
3
2.5
L
Guan Yu
Akaza1
Guan Yu
0
0
0
0
W
Ravana
Deacidez
Ravana
0
0
0
0
W
0
0
0
0
L
Osiris
Heendriks
Osiris
0
0
0
0
W
Scylla
JakeB3am
Scylla
0
0
0
0
L
Geb
Jáde
Geb
0
2
0
0
L
Fafnir
amorodo
Fafnir
0
1
0
0
L
Danzaburou
hmspawn
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,841
Damage
4,182
9,051
Taken
12,009
3,371
Mitigated
4,701
5,706
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Absunt
Anhur
2,463
1,296
0
1,762
2,298
500
0
492
1,806
0
12,385
W
Cerberus
Agent
Cerberus
1,618
334
0
2,106
3,203
1,250
0
532
2,671
8,122
0
L
Guan Yu
Akaza1
Guan Yu
493
143
0
1,160
2,289
1,214
0
257
1,994
0
4,820
W
Ravana
Deacidez
Ravana
256
124
0
756
1,005
264
0
0
1,005
0
15,567
W
2,111
1,073
0
1,082
2,297
1,315
0
150
2,037
1,611
8,282
L
Osiris
Heendriks
Osiris
523
202
0
430
1,913
1,517
0
270
1,620
3,542
10,186
W
Scylla
JakeB3am
Scylla
393
126
0
0
248
42
540
0
248
13,682
0
L
Geb
Jáde
Geb
270
141
0
5
2,451
458
0
62
2,389
1,577
0
L
Fafnir
amorodo
Fafnir
831
180
0
856
2,535
1,130
0
429
2,106
3,108
0
L
Danzaburou
hmspawn
Danzaburou
2,065
993
0
1,039
2,821
382
0
1,189
1,632
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
14,720
133
Minions Killed
79
0
Camps Cleared
0
435,251
Distance Traveled
433,327
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,922
784
20
4
0
81,442
0
W
Cerberus
3,887
777
14
3
0
88,418
0
L
Guan Yu
2,866
573
11
2
0
66,582
0
W
Ravana
3,607
721
44
9
0
104,928
2
W
Nemesis
3,439
688
21
4
0
70,253
0
L
Osiris
3,322
664
41
8
0
101,666
0
W
Scylla
3,537
707
34
7
0
90,210
1
L
Geb
2,507
501
1
0
0
84,697
1
L
Fafnir
3,105
621
7
1
0
94,137
0
L
Danzaburou
2,920
584
19
4
0
86,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role