Player Matchup

Baron Samedi
Baron Samedi
Aoihiro
Baron Samedi
Level 124
God Stats
5W - 1L
1,717 SR
Queue Stats
313W - 280L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
BM Drum
Danzaburou
Level 63
God Stats
9W - 4L
1,500 SR
Queue Stats
223W - 179L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DaT Kid Reek
Jing Wei
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 30L
1,568 Elo+
Solo
Vulcan
Vulcan
RosesXD
Vulcan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
xCovErtWolFx757
Ares
Level 84
God Stats
12W - 6L
1,500 SR
Queue Stats
139W - 123L
1,784 Elo+
Party 1
Team Averages
Level 102
1,543 SR
1,616 Elo+

VS

Team Averages
Level 100
1,505 SR
1,413 Elo+
Nemesis
Nemesis
Daggert
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,260 Elo+
Solo
Sobek
Sobek
I_have_a_child2
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,215 Elo+
Solo
Vamana
Vamana
Pruvmerong88
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,540 Elo+
Solo
Agni
Agni
Troubled FS
Agni
Level 99
God Stats
4W - 2L
1,526 SR
Queue Stats
63W - 98L
1,550 Elo+
Solo
Sylvanus
Sylvanus
oogAb0oga
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aoihiro
Baron Samedi
18
6 / 2 / 14
10,408
743
25,261
15,321
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
BM Drum
Danzaburou
18
5 / 3 / 12
11,346
810
15,157
11,994
6,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
DaT Kid Reek
Jing Wei
19
8 / 3 / 19
11,436
817
19,350
12,783
6,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
RosesXD
Vulcan
20
10 / 2 / 17
11,698
836
30,568
14,166
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 15
9,747
696
6,397
18,037
19,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daggert
Nemesis
15
1 / 7 / 8
8,974
641
9,438
19,396
13,009
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 6
9,109
651
7,408
23,971
19,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
17
4 / 5 / 7
10,477
748
11,127
25,765
34,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 8
10,860
776
19,604
13,128
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
oogAb0oga
Sylvanus
19
4 / 4 / 8
11,087
792
10,057
27,295
29,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
31
Kills
14
14
Deaths
31
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aoihiro
Baron Samedi
6
2
14
6.5
W
Danzaburou
BM Drum
Danzaburou
5
3
12
3.67
W
Jing Wei
DaT Kid Reek
Jing Wei
8
3
19
5.83
L
Nemesis
Daggert
Nemesis
1
7
8
0.71
L
1
7
6
0.57
L
Vamana
4
5
7
1.5
W
Vulcan
RosesXD
Vulcan
10
2
17
9.25
L
4
8
8
1
L
Sylvanus
oogAb0oga
Sylvanus
4
4
8
2
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,733
Damage
57,634
72,301
Taken
109,555
50,173
Mitigated
102,134
29,431
Healing
45,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aoihiro
Baron Samedi
25,261
3,346
6,177
5,292
15,321
9,262
901
10,029
5,292
32,525
0
W
Danzaburou
BM Drum
Danzaburou
15,157
5,037
471
2,793
11,994
6,747
1,614
5,009
6,985
0
29,941
W
Jing Wei
DaT Kid Reek
Jing Wei
19,350
15,977
2,565
2,301
12,783
6,625
1,520
7,355
5,428
0
39,615
L
Nemesis
Daggert
Nemesis
9,438
3,125
1,910
3,935
19,396
13,009
620
10,666
8,170
0
14,960
L
7,408
176
693
5,784
23,971
19,045
52
14,378
8,837
14,418
0
L
Vamana
11,127
5,213
516
7,492
25,765
34,692
440
12,079
13,030
0
29,958
W
Vulcan
RosesXD
Vulcan
30,568
9,159
2,220
2,827
14,166
7,885
513
6,625
7,541
48,220
0
L
19,604
1,351
729
2,690
13,128
6,002
1,184
5,366
7,436
39,607
0
L
Sylvanus
oogAb0oga
Sylvanus
10,057
1,384
8,246
13,829
27,295
29,386
648
16,629
9,856
17,076
0
W
6,397
354
2,648
2,137
18,037
19,654
65
8,051
9,986
8,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
50,507
140
Minions Killed
116
0
Camps Cleared
0
1,188,558
Distance Traveled
1,150,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,408
743
21
2
0
223,108
1
W
Danzaburou
11,346
810
22
2
0
227,086
1
W
Jing Wei
11,436
817
42
3
0
232,395
0
L
Nemesis
8,974
641
13
1
0
255,705
2
L
Sobek
9,109
651
8
1
0
216,321
0
L
Vamana
10,477
748
36
3
0
254,069
0
W
Vulcan
11,698
836
51
4
0
313,614
2
L
Agni
10,860
776
41
3
0
216,394
0
L
Sylvanus
11,087
792
18
1
0
207,725
2
W
Ares
9,747
696
4
0
0
192,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role