Player Matchup

Achilles
Achilles
ASTROMODE8
Achilles
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 323L
1,534 Elo+
Party 1
He Bo
He Bo
ROSE_xxDrakoxx1
He Bo
Level 22
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 1
Neith
Neith
lXxArgosxXl
Neith
Level 100
God Stats
1W - 1L
1,568 SR
Queue Stats
6W - 9L
1,289 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,342 Elo+

VS

Team Averages
Level 28
1,353 SR
1,460 Elo+
Thoth
Thoth
BIGcrackRIPS
Thoth
Level 27
God Stats
11W - 21L
1,474 SR
Queue Stats
77W - 96L
1,634 Elo+
Solo
Hercules
Hercules
Kymogix
Hercules
Level 26
God Stats
90W - 134L
1,400 SR
Queue Stats
226W - 315L
1,346 Elo+
Solo
Danzaburou
Danzaburou
PrimBoy156
Danzaburou
Level 30
God Stats
1W - 3L
1,185 SR
Queue Stats
20W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASTROMODE8
Achilles
16
12 / 3 / 7
13,017
766
18,926
17,083
15,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 13
11,182
658
10,055
13,624
5,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 10
11,510
677
10,571
10,673
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
10,431
614
6,395
11,220
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Kymogix
Hercules
13
1 / 4 / 2
9,498
559
8,605
18,948
8,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PrimBoy156
Danzaburou
14
3 / 9 / 3
11,444
673
10,028
18,979
6,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
6
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASTROMODE8
Achilles
12
3
7
5.17
L
2
8
2
0.38
L
Hercules
Kymogix
Hercules
1
4
2
0.5
L
Danzaburou
PrimBoy156
Danzaburou
3
9
3
0.5
W
3
1
13
9.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
25,028
41,380
Taken
49,147
25,203
Mitigated
17,034
15,743
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASTROMODE8
Achilles
18,926
7,627
0
5,502
17,083
15,718
1,045
1,880
15,203
0
62,675
L
6,395
503
648
1,037
11,220
2,649
0
780
10,440
26,198
0
L
Hercules
Kymogix
Hercules
8,605
2,461
0
2,660
18,948
8,341
159
4,615
14,333
0
24,158
L
Danzaburou
PrimBoy156
Danzaburou
10,028
3,602
0
3,292
18,979
6,044
216
4,744
14,235
0
42,459
W
10,055
1,005
971
5,853
13,624
5,928
1,166
2,361
11,263
27,606
0
W
10,571
4,719
0
3,417
10,673
3,557
959
2,250
8,423
0
47,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
31,373
149
Minions Killed
113
0
Camps Cleared
0
913,071
Distance Traveled
761,685
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,017
766
57
3
0
314,021
2
L
Thoth
10,431
614
37
2
0
224,420
0
L
Hercules
9,498
559
28
2
0
311,933
0
L
Danzaburou
11,444
673
48
3
0
225,332
2
W
He Bo
11,182
658
35
2
0
312,759
0
W
Neith
11,510
677
57
3
0
286,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role