Player Matchup

Nemesis
Nemesis
AmberUppie
Nemesis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 228L
1,313 Elo+
Solo
Chaac
Chaac
NuttyBlizzard
Chaac
Level 26
God Stats
5W - 3L
1,545 SR
Queue Stats
52W - 63L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
NuttyMurder
Heimdallr
Level 83
God Stats
9W - 17L
1,428 SR
Queue Stats
141W - 170L
1,313 Elo+
Party 1
The Morrigan
The Morrigan
NuttyNipps
The Morrigan
Level 89
God Stats
5W - 3L
1,481 SR
Queue Stats
195W - 208L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
SushiSquared
Cthulhu
Level 78
God Stats
7W - 2L
1,804 SR
Queue Stats
89W - 110L
1,409 Elo+
Party 1
Team Averages
Level 64
1,552 SR
1,363 Elo+

VS

Team Averages
Level 56
1,476 SR
1,396 Elo+
Danzaburou
Danzaburou
Artie_47
Danzaburou
Level 41
God Stats
8W - 16L
1,241 SR
Queue Stats
55W - 64L
1,390 Elo+
Solo
Sol
Sol
CRIMNAL303
Sol
Level 59
God Stats
17W - 22L
1,532 SR
Queue Stats
32W - 47L
1,325 Elo+
Party 3
Yemoja
Yemoja
Darknea
Yemoja
Level 47
God Stats
4W - 2L
1,778 SR
Queue Stats
25W - 28L
1,449 Elo+
Party 2
Bellona
Bellona
k1Llj0y12Gauge
Bellona
Level 108
God Stats
2W - 8L
1,477 SR
Queue Stats
118W - 156L
1,413 Elo+
Party 2
Artemis
Artemis
pimp_sauce1705
Artemis
Level 25
God Stats
15W - 32L
1,350 SR
Queue Stats
85W - 118L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmberUppie
Nemesis
19
3 / 8 / 5
12,860
514
6,720
17,744
8,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 5 / 5
10,633
425
6,664
20,899
19,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
NuttyMurder
Heimdallr
19
6 / 5 / 2
13,042
522
15,171
18,880
9,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
NuttyNipps
The Morrigan
18
3 / 3 / 2
12,431
497
9,207
12,166
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SushiSquared
Cthulhu
19
5 / 3 / 5
13,497
540
22,360
23,951
35,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artie_47
Danzaburou
20
10 / 6 / 2
14,007
560
21,221
29,053
13,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 0
8,561
342
2,910
8,988
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Darknea
Yemoja
17
1 / 2 / 10
9,886
395
5,604
13,230
11,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 6 / 7
12,184
487
15,091
29,548
18,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 1
8,492
340
6,874
8,648
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
19
Kills
23
24
Deaths
20
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmberUppie
Nemesis
3
8
5
0.69
L
Danzaburou
Artie_47
Danzaburou
10
6
2
1.83
L
3
4
0
0.75
L
Yemoja
Darknea
Yemoja
1
2
10
3
W
2
5
5
0.9
W
Heimdallr
NuttyMurder
Heimdallr
6
5
2
1.4
W
The Morrigan
NuttyNipps
The Morrigan
3
3
2
1.33
W
Cthulhu
SushiSquared
Cthulhu
5
3
5
2.5
L
6
6
7
1.58
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
51,700
93,640
Taken
89,467
77,837
Mitigated
47,190
26,895
Healing
39,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmberUppie
Nemesis
6,720
2,004
0
3,663
17,744
8,104
745
2,039
15,705
0
80,414
L
Danzaburou
Artie_47
Danzaburou
21,221
11,502
835
13,203
29,053
13,186
150
15,663
13,318
0
89,481
L
2,910
494
0
3,677
8,988
2,195
1,360
3,217
5,407
24,912
0
L
Yemoja
Darknea
Yemoja
5,604
588
4,516
2,957
13,230
11,124
198
3,696
9,493
31,233
0
W
6,664
435
1,173
5,286
20,899
19,339
135
2,058
18,841
0
23,727
W
Heimdallr
NuttyMurder
Heimdallr
15,171
4,748
0
8,072
18,880
9,425
7,029
2,544
16,336
0
85,862
W
The Morrigan
NuttyNipps
The Morrigan
9,207
1,637
0
2,285
12,166
5,730
3,495
1,287
10,768
95,250
3,827
W
Cthulhu
SushiSquared
Cthulhu
22,360
1,892
292
6,124
23,951
35,239
666
586
23,365
73,321
0
L
15,091
5,684
0
11,082
29,548
18,041
500
13,023
16,401
0
92,134
L
6,874
2,210
0
3,076
8,648
2,644
46
0
8,645
0
26,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,463
Gold Earned
53,130
534
Minions Killed
417
0
Camps Cleared
0
2,239,798
Distance Traveled
1,806,758
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,860
514
111
4
0
533,098
2
L
Danzaburou
14,007
560
143
6
0
409,871
1
L
Sol
8,561
342
45
2
0
181,359
0
L
Yemoja
9,886
395
49
2
0
463,795
0
W
Chaac
10,633
425
25
1
0
411,491
1
W
Heimdallr
13,042
522
119
5
0
403,370
0
W
The Morrigan
12,431
497
148
6
0
428,804
4
W
Cthulhu
13,497
540
131
5
0
463,035
4
L
Bellona
12,184
487
139
6
0
515,509
0
L
Artemis
8,492
340
41
2
0
236,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role