Player Matchup

Yemoja
Yemoja
DileanOscalino
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Artemis
Artemis
brunoocean
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Bellona
Bellona
cristiansp19703
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
lxlPv
Pele
Level 16
God Stats
9W - 8L
1,463 SR
Queue Stats
94W - 92L
1,466 Elo+
Solo
Hera
Hera
robertofck
Hera
Level 29
God Stats
125W - 116L
1,517 SR
Queue Stats
970W - 1,046L
1,486 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,370 Elo+

VS

Team Averages
Level 22
1,527 SR
1,433 Elo+
Olorun
Olorun
ANDREMAG
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 139L
1,417 Elo+
Solo
Ra
Ra
UIagoAlvesY
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
benjaalynn__
Kuzenbo
Level 13
God Stats
1W - 2L
1,235 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Artio
Artio
ofalavio
Artio
Level 27
God Stats
5W - 2L
1,555 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 1
Bellona
Bellona
wx-zavanella-xw
Bellona
Level 18
God Stats
4W - 0L
1,846 SR
Queue Stats
41W - 36L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 2
6,070
379
2,052
10,766
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
brunoocean
Artemis
11
0 / 7 / 4
6,790
424
7,230
12,317
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 0
5,747
359
3,496
10,259
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
lxlPv
Pele
15
7 / 3 / 4
9,207
575
6,628
10,430
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 4
9,773
611
9,202
5,109
1,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANDREMAG
Olorun
12
1 / 7 / 6
7,682
480
3,994
14,043
5,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 4
7,326
458
4,749
8,132
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
benjaalynn__
Kuzenbo
14
8 / 1 / 5
9,346
584
9,885
10,025
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
ofalavio
Artio
15
10 / 0 / 0
9,356
585
9,644
9,652
4,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 3 / 5
7,816
489
4,744
7,953
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
27
28
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
ANDREMAG
Olorun
1
7
6
0.57
L
1
9
2
0.22
W
1
5
4
0.6
W
Kuzenbo
benjaalynn__
Kuzenbo
8
1
5
10.5
L
Artemis
brunoocean
Artemis
0
7
4
0.29
L
0
8
0
0
L
Pele
lxlPv
Pele
7
3
4
3
W
Artio
ofalavio
Artio
10
0
0
10
L
8
1
4
10
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
33,016
48,881
Taken
49,805
20,907
Mitigated
28,951
9,828
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ANDREMAG
Olorun
3,994
2,750
251
5,743
14,043
5,181
920
1,902
12,116
46,879
0
L
2,052
1,311
164
339
10,766
4,175
156
5,317
5,274
8,110
0
W
4,749
626
509
2,579
8,132
2,623
510
4,106
4,001
44,756
0
W
Kuzenbo
benjaalynn__
Kuzenbo
9,885
4,787
0
693
10,025
11,335
196
1,469
8,556
31,675
0
L
Artemis
brunoocean
Artemis
7,230
4,248
0
3,795
12,317
3,985
422
8,954
3,263
0
31,119
L
3,496
1,683
0
1,058
10,259
7,152
0
7,368
2,891
0
12,333
L
Pele
lxlPv
Pele
6,628
1,117
0
3,146
10,430
3,722
204
3,884
6,496
0
53,161
W
Artio
ofalavio
Artio
9,644
2,948
502
6,686
9,652
4,400
1,072
410
8,942
38,315
0
L
9,202
1,551
0
1,326
5,109
1,873
1,366
2,749
2,335
67,511
0
W
4,744
1,824
0
552
7,953
5,412
563
3,367
4,586
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
41,526
313
Minions Killed
313
0
Camps Cleared
0
1,310,799
Distance Traveled
1,488,422
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,682
480
86
5
0
221,120
1
L
Yemoja
6,070
379
14
1
0
201,736
1
W
Ra
7,326
458
70
4
0
300,129
0
W
Kuzenbo
9,346
584
38
2
0
345,727
0
L
Artemis
6,790
424
57
4
0
247,067
5
L
Bellona
5,747
359
19
1
0
223,932
1
L
Pele
9,207
575
92
6
0
333,704
1
W
Artio
9,356
585
80
5
0
275,185
1
L
Hera
9,773
611
131
8
0
304,360
5
W
Bellona
7,816
489
39
2
0
346,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role